Player Matchup

Nu Wa
Nu Wa
CatzillaMeow
Nu Wa
Level 19
God Stats
17W - 10L
1,649 SR
Queue Stats
36W - 28L
1,489 Elo+
Party 2
Amaterasu
Amaterasu
DerThorstenP
Amaterasu
Level 27
God Stats
2W - 1L
1,351 SR
Queue Stats
120W - 122L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Horaciobo4
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,833 Elo+
Solo
Nemesis
Nemesis
KingBandyy
Nemesis
Level 26
God Stats
48W - 38L
1,508 SR
Queue Stats
404W - 390L
1,446 Elo+
Party 2
Neith
Neith
Paul-Tracy2014
Neith
Level 6
God Stats
2W - 1L
1,681 SR
Queue Stats
7W - 5L
1,632 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,586 Elo+

VS

Team Averages
Level 23
1,481 SR
1,450 Elo+
Cerberus
Cerberus
Magma810HD
Cerberus
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,371 Elo+
Party 3
Medusa
Medusa
Viregnees
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,400 Elo+
Solo
Chang'e
Chang'e
afexzz-
Chang'e
Level 10
God Stats
4W - 3L
1,777 SR
Queue Stats
208W - 211L
1,674 Elo+
Party 1
Geb
Geb
discount-itachi
Geb
Level 60
God Stats
10W - 13L
1,128 SR
Queue Stats
160W - 162L
1,351 Elo+
Party 1
Loki
Loki
machacamonos
Loki
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 12
10,723
564
19,332
7,185
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
DerThorstenP
Amaterasu
17
7 / 2 / 5
10,352
545
10,008
13,299
8,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Horaciobo4
Cthulhu
15
8 / 2 / 8
10,544
555
12,032
17,153
13,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
KingBandyy
Nemesis
17
9 / 0 / 5
11,134
586
9,883
11,945
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 7
9,406
495
6,008
9,635
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Magma810HD
Cerberus
10
0 / 8 / 1
6,599
347
3,211
15,414
8,554
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Viregnees
Medusa
12
3 / 6 / 0
8,050
424
6,824
14,125
3,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
afexzz-
Chang'e
13
2 / 7 / 2
8,140
428
8,919
15,492
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 1
8,799
463
8,128
16,140
10,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 11 / 2
7,361
387
5,505
15,168
3,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
35
Kills
7
7
Deaths
35
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
W
Amaterasu
DerThorstenP
Amaterasu
7
2
5
4.75
W
Cthulhu
Horaciobo4
Cthulhu
8
2
8
6
W
Nemesis
KingBandyy
Nemesis
9
0
5
11.5
L
Cerberus
Magma810HD
Cerberus
0
8
1
0.06
W
2
2
7
2.75
L
Medusa
Viregnees
Medusa
3
6
0
0.5
L
Chang'e
afexzz-
Chang'e
2
7
2
0.43
L
1
3
1
0.5
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,263
Damage
32,587
59,217
Taken
76,339
34,595
Mitigated
30,403
18,933
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,332
6,753
163
1,335
7,185
2,098
922
2,522
4,473
58,150
0
W
Amaterasu
DerThorstenP
Amaterasu
10,008
5,456
0
7,306
13,299
8,939
2,018
5,656
7,568
0
48,343
W
Cthulhu
Horaciobo4
Cthulhu
12,032
842
1,038
3,974
17,153
13,849
348
3,582
13,485
43,794
0
W
Nemesis
KingBandyy
Nemesis
9,883
6,273
0
1,350
11,945
6,197
1,628
2,154
9,659
0
76,977
L
Cerberus
Magma810HD
Cerberus
3,211
270
0
1,143
15,414
8,554
0
7,942
7,268
22,937
0
W
6,008
3,089
0
3,767
9,635
3,512
5,169
5,325
4,090
0
47,362
L
Medusa
Viregnees
Medusa
6,824
3,558
294
3,903
14,125
3,670
0
6,160
7,731
0
29,739
L
Chang'e
afexzz-
Chang'e
8,919
522
1,222
4,988
15,492
4,146
0
6,358
8,870
48,333
0
L
8,128
1,777
0
3,994
16,140
10,424
1,581
2,788
13,197
55,854
5,287
L
5,505
2,087
0
240
15,168
3,609
0
6,971
7,909
0
32,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,159
Gold Earned
38,949
457
Minions Killed
349
0
Camps Cleared
0
1,795,409
Distance Traveled
1,541,776
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,723
564
83
4
0
335,267
4
W
Amaterasu
10,352
545
90
5
0
400,565
0
W
Cthulhu
10,544
555
71
4
0
361,606
0
W
Nemesis
11,134
586
125
7
0
380,344
5
L
Cerberus
6,599
347
48
3
0
300,093
1
W
Neith
9,406
495
88
5
0
317,627
1
L
Medusa
8,050
424
38
2
0
273,522
3
L
Chang'e
8,140
428
91
5
0
316,241
0
L
Geb
8,799
463
123
6
0
333,180
5
L
Loki
7,361
387
49
3
0
318,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role