Player Matchup

Cthulhu
Cthulhu
Antooon
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Solo
Heimdallr
Heimdallr
Guapo777
Heimdallr
Level 10
God Stats
13W - 15L
1,500 SR
Queue Stats
82W - 84L
1,473 Elo+
Solo
Awilix
Awilix
PoleBandit
Awilix
Level 18
God Stats
6W - 3L
1,711 SR
Queue Stats
74W - 57L
1,608 Elo+
Solo
Amaterasu
Amaterasu
homely-whey8
Amaterasu
Level 23
God Stats
10W - 7L
1,686 SR
Queue Stats
96W - 111L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
АРКАНА123
Kukulkan
Level 26
God Stats
7W - 8L
1,433 SR
Queue Stats
262W - 291L
1,509 Elo+
Party 1
Team Averages
Level 16
1,566 SR
1,545 Elo+

VS

Team Averages
Level 17
1,481 SR
1,513 Elo+
Cerberus
Cerberus
BeTReZeN92
Cerberus
Level 18
God Stats
15W - 11L
1,493 SR
Queue Stats
128W - 129L
1,450 Elo+
Solo
Thanatos
Thanatos
IIEXAM
Thanatos
Level 22
God Stats
15W - 15L
1,500 SR
Queue Stats
376W - 380L
1,514 Elo+
Solo
Merlin
Merlin
PanMilosz
Merlin
Level 3
God Stats
1W - 2L
1,437 SR
Queue Stats
3W - 2L
1,577 Elo+
Solo
Mulan
Mulan
Wieselboi
Mulan
Level 15
God Stats
18W - 26L
1,475 SR
Queue Stats
70W - 85L
1,559 Elo+
Solo
Anhur
Anhur
xBloodred
Anhur
Level 26
God Stats
2W - 2L
1,501 SR
Queue Stats
97W - 87L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antooon
Cthulhu
16
4 / 6 / 4
10,356
545
6,779
16,114
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Guapo777
Heimdallr
15
1 / 4 / 4
9,148
481
6,842
11,664
3,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
PoleBandit
Awilix
19
11 / 3 / 5
11,837
623
18,114
13,185
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
homely-whey8
Amaterasu
17
7 / 2 / 1
10,418
548
7,175
16,206
12,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
3 / 4 / 5
10,508
553
9,778
8,308
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeTReZeN92
Cerberus
15
6 / 7 / 2
9,305
490
9,701
16,490
11,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
IIEXAM
Thanatos
16
5 / 11 / 2
10,003
526
8,259
16,158
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
PanMilosz
Merlin
1
0 / 0 / 0
5,290
278
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Wieselboi
Mulan
17
2 / 5 / 5
10,056
529
11,879
16,669
12,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
xBloodred
Anhur
17
6 / 4 / 1
10,494
552
13,550
17,585
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
26
Kills
19
19
Deaths
27
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Antooon
Cthulhu
4
6
4
1
L
Cerberus
BeTReZeN92
Cerberus
6
7
2
1
W
Heimdallr
Guapo777
Heimdallr
1
4
4
0.75
L
Thanatos
IIEXAM
Thanatos
5
11
2
0.55
L
Merlin
PanMilosz
Merlin
0
0
0
0
W
Awilix
PoleBandit
Awilix
11
3
5
4.5
L
Mulan
Wieselboi
Mulan
2
5
5
0.9
W
Amaterasu
homely-whey8
Amaterasu
7
2
1
3.75
L
Anhur
xBloodred
Anhur
6
4
1
1.63
W
Kukulkan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,688
Damage
43,389
65,477
Taken
66,902
32,833
Mitigated
37,692
13,804
Healing
28,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Antooon
Cthulhu
6,779
530
296
786
16,114
9,256
1,131
1,194
14,900
35,503
0
L
Cerberus
BeTReZeN92
Cerberus
9,701
992
138
4,055
16,490
11,281
71
4,435
12,055
39,594
0
W
Heimdallr
Guapo777
Heimdallr
6,842
2,156
0
3,614
11,664
3,367
1,740
1,638
10,026
0
47,429
L
Thanatos
IIEXAM
Thanatos
8,259
2,201
0
9,914
16,158
6,050
0
2,998
13,160
0
56,488
L
Merlin
PanMilosz
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
PoleBandit
Awilix
18,114
9,619
0
3,714
13,185
4,908
1,415
3,388
9,672
0
81,746
L
Mulan
Wieselboi
Mulan
11,879
2,580
0
6,024
16,669
12,755
56
6,010
10,659
8,117
42,518
W
Amaterasu
homely-whey8
Amaterasu
7,175
2,980
0
5,172
16,206
12,461
923
2,663
13,212
931
45,719
L
Anhur
xBloodred
Anhur
13,550
6,940
0
8,007
17,585
7,606
486
3,445
14,140
0
82,519
W
Kukulkan
9,778
1,212
0
222
8,308
2,841
966
3,310
4,898
69,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,267
Gold Earned
45,148
496
Minions Killed
365
0
Camps Cleared
0
1,825,563
Distance Traveled
1,440,128
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,356
545
60
3
0
321,465
5
L
Cerberus
9,305
490
49
3
0
359,932
0
W
Heimdallr
9,148
481
78
4
0
346,303
1
L
Thanatos
10,003
526
96
5
0
343,455
1
L
Merlin
5,290
278
0
0
0
0
0
W
Awilix
11,837
623
137
7
0
420,187
3
L
Mulan
10,056
529
90
5
0
324,905
1
W
Amaterasu
10,418
548
99
5
0
374,658
1
L
Anhur
10,494
552
130
7
0
411,836
0
W
Kukulkan
10,508
553
122
6
0
362,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role