Player Matchup

Jormungandr
Jormungandr
Dandy_cool1
Jormungandr
Level 17
God Stats
2W - 1L
1,703 SR
Queue Stats
656W - 749L
1,366 Elo+
Solo
Fenrir
Fenrir
Irvingpro777
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,125 Elo+
Solo
Ra
Ra
Kokrys
Ra
Level 7
God Stats
1W - 2L
1,368 SR
Queue Stats
6W - 14L
1,212 Elo+
Solo
Chaac
Chaac
Ragin420Wolf
Chaac
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 76L
1,267 Elo+
Solo
Persephone
Persephone
alessadrax
Persephone
Level 8
God Stats
21W - 19L
1,536 SR
Queue Stats
91W - 80L
1,376 Elo+
Solo
Team Averages
Level 12
1,521 SR
1,269 Elo+

VS

Team Averages
Level 14
1,461 SR
1,286 Elo+
Nox
Nox
AntonAN_79
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,221 Elo+
Solo
Nemesis
Nemesis
Marco604YT
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,335 Elo+
Party 1
Anhur
Anhur
Miman IV
Anhur
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 48L
1,218 Elo+
Solo
Cerberus
Cerberus
Pouki59880
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,256 Elo+
Solo
Amaterasu
Amaterasu
Zackrom3029
Amaterasu
Level 25
God Stats
0W - 1L
1,304 SR
Queue Stats
13W - 15L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dandy_cool1
Jormungandr
16
0 / 1 / 0
11,582
724
546
1,184
387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
20
0 / 9 / 13
13,487
843
8,696
20,243
11,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
20
5 / 5 / 9
15,754
985
13,828
16,918
7,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 4 / 12
14,615
913
21,876
27,361
26,538
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
alessadrax
Persephone
20
9 / 1 / 8
17,655
1,103
34,599
12,551
4,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 3
12,697
794
1,380
6,879
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Marco604YT
Nemesis
20
11 / 6 / 8
16,298
1,019
33,147
27,492
9,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anhur
Miman IV
Anhur
20
2 / 7 / 12
14,553
910
13,887
25,301
8,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Pouki59880
Cerberus
16
1 / 1 / 3
12,044
753
1,328
2,462
1,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Zackrom3029
Amaterasu
20
6 / 1 / 11
15,316
957
22,262
26,203
32,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
57
18
Kills
20
20
Deaths
18
42
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Jormungandr
Dandy_cool1
Jormungandr
0
1
0
0
W
Fenrir
0
9
13
0.72
W
Ra
5
5
9
1.9
L
Nemesis
Marco604YT
Nemesis
11
6
8
2.5
L
Anhur
Miman IV
Anhur
2
7
12
1.14
L
Cerberus
Pouki59880
Cerberus
1
1
3
2.5
W
4
4
12
2.5
L
Amaterasu
Zackrom3029
Amaterasu
6
1
11
11.5
W
Persephone
alessadrax
Persephone
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,545
Damage
72,004
78,257
Taken
88,337
49,673
Mitigated
54,173
15,815
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,380
228
0
0
6,879
2,246
0
4,802
2,027
13,325
0
W
Jormungandr
Dandy_cool1
Jormungandr
546
204
0
25
1,184
387
0
254
930
728
0
W
Fenrir
8,696
4,655
0
1,894
20,243
11,296
0
117
20,126
0
17,633
W
Ra
13,828
4,424
948
2,684
16,918
7,091
0
1,434
15,484
55,043
0
L
Nemesis
Marco604YT
Nemesis
33,147
17,717
627
3,619
27,492
9,958
0
15,859
11,456
0
61,654
L
Anhur
Miman IV
Anhur
13,887
9,758
0
2,741
25,301
8,853
0
12,411
12,565
0
36,238
L
Cerberus
Pouki59880
Cerberus
1,328
66
0
76
2,462
1,030
0
1,537
925
2,536
0
W
21,876
9,399
0
6,307
27,361
26,538
0
141
27,220
0
30,230
L
Amaterasu
Zackrom3029
Amaterasu
22,262
10,574
0
812
26,203
32,086
0
14,289
11,668
0
41,793
W
Persephone
alessadrax
Persephone
34,599
2,295
0
3,957
12,551
4,361
0
762
11,657
86,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,093
Gold Earned
70,908
278
Minions Killed
185
3
Camps Cleared
6
1,130,657
Distance Traveled
1,150,164
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,697
794
22
1
0
129,095
0
W
Jormungandr
11,582
724
2
0
0
26,752
0
W
Fenrir
13,487
843
12
1
2
256,144
0
W
Ra
15,754
985
101
6
0
246,498
0
L
Nemesis
16,298
1,019
72
5
1
313,114
0
L
Anhur
14,553
910
42
3
5
297,874
0
L
Cerberus
12,044
753
5
0
0
51,138
0
W
Chaac
14,615
913
22
1
1
289,347
1
L
Amaterasu
15,316
957
44
3
0
358,943
0
W
Persephone
17,655
1,103
141
9
0
311,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role