Player Matchup

Ares
Ares
Frankoman
Ares
Level 3
God Stats
2W - 8L
1,127 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Neith
Neith
LovingStepBro
Neith
Level 14
God Stats
10W - 20L
1,507 SR
Queue Stats
10W - 20L
1,302 Elo+
Party 1
Eset
Eset
REDROD87
Eset
Level 18
God Stats
13W - 23L
1,372 SR
Queue Stats
70W - 100L
1,225 Elo+
Party 1
Team Averages
Level 12
1,336 SR
1,342 Elo+

VS

Team Averages
Level 22
1,277 SR
1,433 Elo+
Yemoja
Yemoja
Andjxa
Yemoja
Level 48
God Stats
35W - 38L
1,368 SR
Queue Stats
320W - 326L
1,440 Elo+
Solo
Apollo
Apollo
ErixBlinked
Apollo
Level 10
God Stats
7W - 5L
1,205 SR
Queue Stats
16W - 8L
1,515 Elo+
Solo
Olorun
Olorun
erfan1313
Olorun
Level 7
God Stats
3W - 7L
1,258 SR
Queue Stats
3W - 12L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 4 / 1
6,470
647
1,698
7,039
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 5 / 0
6,361
636
6,764
9,001
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Eset
8
0 / 7 / 2
6,010
601
4,480
7,823
2,705
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andjxa
Yemoja
11
2 / 1 / 13
8,385
839
5,650
8,489
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
13
14 / 0 / 2
9,425
943
10,523
5,508
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
erfan1313
Olorun
8
0 / 1 / 3
6,073
607
1,606
5,159
2,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
16
16
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Andjxa
Yemoja
2
1
13
8.5
W
Apollo
14
0
2
15
L
Ares
0
4
1
0.13
L
2
5
0
0.4
L
Eset
0
7
2
0.14
W
Olorun
erfan1313
Olorun
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,942
Damage
17,779
23,863
Taken
19,156
10,936
Mitigated
12,517
3,200
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Andjxa
Yemoja
5,650
766
1,045
1,550
8,489
6,702
495
2,749
5,740
14,152
0
W
Apollo
10,523
6,728
0
2,505
5,508
2,970
1,006
947
4,561
0
41,866
L
Ares
1,698
225
0
429
7,039
5,457
0
2,547
4,492
5,737
0
L
6,764
2,474
0
1,730
9,001
2,774
27
2,029
6,972
0
19,471
L
Eset
4,480
536
586
455
7,823
2,705
26
2,684
5,139
16,328
0
W
Olorun
erfan1313
Olorun
1,606
422
1,158
1,604
5,159
2,845
95
2,491
2,668
12,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,841
Gold Earned
23,883
48
Minions Killed
90
0
Camps Cleared
0
513,865
Distance Traveled
498,686
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,385
839
15
2
0
177,326
2
W
Apollo
9,425
943
64
6
0
184,420
0
L
Ares
6,470
647
4
0
0
193,300
0
L
Neith
6,361
636
23
2
0
181,653
0
L
Eset
6,010
601
21
2
0
138,912
2
W
Olorun
6,073
607
11
1
0
136,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role