Player Matchup

Anhur
Anhur
Erko7215
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MagnusBardheim
Ah Muzen Cab
Level 8
God Stats
1W - 3L
1,345 SR
Queue Stats
5W - 15L
1,320 Elo+
Solo
Hades
Hades
NaKaS9ViKuSi
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 77L
1,289 Elo+
Solo
Kali
Kali
Renji1030
Kali
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
whatplay
Chaac
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
52W - 41L
1,798 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,469 Elo+

VS

Team Averages
Level 23
1,556 SR
1,484 Elo+
Nemesis
Nemesis
GreFonky
Nemesis
Level 51
God Stats
5W - 2L
1,744 SR
Queue Stats
48W - 32L
1,584 Elo+
Party 1
Guan Yu
Guan Yu
MaximusPlantus
Guan Yu
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 32L
1,506 Elo+
Party 1
Yemoja
Yemoja
ZXCpanos
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
darg2405
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,368 Elo+
Solo
Izanami
Izanami
xdCLuTcHez
Izanami
Level 28
God Stats
10W - 8L
1,534 SR
Queue Stats
228W - 231L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Erko7215
Anhur
12
5 / 4 / 1
7,749
456
7,120
11,734
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
MagnusBardheim
Ah Muzen Cab
10
0 / 6 / 2
6,727
396
3,394
9,063
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 5 / 0
7,587
446
6,603
11,873
4,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Kali
12
1 / 3 / 2
7,704
453
5,659
9,218
5,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
whatplay
Chaac
10
2 / 4 / 4
6,849
403
9,870
15,983
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GreFonky
Nemesis
16
9 / 1 / 7
9,887
582
10,706
10,724
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 0 / 9
10,202
600
11,888
14,299
16,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
ZXCpanos
Yemoja
7
0 / 4 / 0
5,914
348
1,908
5,623
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
13
3 / 5 / 5
8,277
487
9,978
8,175
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
xdCLuTcHez
Izanami
15
2 / 2 / 4
9,061
533
7,018
11,075
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
12
Kills
22
22
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
Erko7215
Anhur
5
4
1
1.38
W
Nemesis
GreFonky
Nemesis
9
1
7
12.5
L
Ah Muzen Cab
MagnusBardheim
Ah Muzen Cab
0
6
2
0.17
W
8
0
9
12.5
L
4
5
0
0.8
L
Kali
1
3
2
0.67
W
Yemoja
ZXCpanos
Yemoja
0
4
0
0
W
Eset
3
5
5
1.1
L
Chaac
whatplay
Chaac
2
4
4
1
W
Izanami
xdCLuTcHez
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
41,498
57,871
Taken
49,896
21,430
Mitigated
29,469
14,434
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Erko7215
Anhur
7,120
2,181
0
4,035
11,734
2,591
1,131
1,436
10,274
0
28,642
W
Nemesis
GreFonky
Nemesis
10,706
7,057
0
1,009
10,724
4,935
0
1,520
9,134
0
71,651
L
Ah Muzen Cab
MagnusBardheim
Ah Muzen Cab
3,394
943
0
1,426
9,063
1,910
414
1,239
7,716
0
24,678
W
11,888
2,638
515
7,078
14,299
16,366
508
991
13,108
0
58,341
L
6,603
1,185
200
1,912
11,873
4,340
252
4,784
6,628
28,816
0
L
Kali
5,659
2,625
0
1,024
9,218
5,483
0
1,156
7,985
0
54,482
W
Yemoja
ZXCpanos
Yemoja
1,908
853
232
974
5,623
1,986
60
0
5,423
10,800
0
W
Eset
9,978
729
1,030
845
8,175
3,293
452
3,472
4,703
35,298
0
L
Chaac
whatplay
Chaac
9,870
1,472
0
5,837
15,983
7,106
212
2,529
13,382
0
31,180
W
Izanami
xdCLuTcHez
Izanami
7,018
4,626
0
3,987
11,075
2,889
904
620
10,155
0
62,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
43,341
294
Minions Killed
431
0
Camps Cleared
0
1,403,213
Distance Traveled
1,430,848
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,749
456
61
4
0
254,984
4
W
Nemesis
9,887
582
110
6
0
378,459
2
L
Ah Muzen Cab
6,727
396
50
3
0
243,870
1
W
Guan Yu
10,202
600
120
7
0
345,696
0
L
Hades
7,587
446
49
3
0
270,776
2
L
Kali
7,704
453
105
6
0
340,473
3
W
Yemoja
5,914
348
18
1
0
143,937
1
W
Eset
8,277
487
69
4
0
252,075
1
L
Chaac
6,849
403
29
2
0
293,110
4
W
Izanami
9,061
533
114
7
0
310,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role