Player Matchup

Freya
Freya
Scavyy
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Smiterito
Fenrir
Level 140
God Stats
21W - 29L
1,684 SR
Queue Stats
119W - 124L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yurochii
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 156L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
birdpcjj98
Sylvanus
Level 127
God Stats
18W - 13L
1,616 SR
Queue Stats
111W - 107L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
okoax
Heimdallr
Level 29
God Stats
2W - 1L
1,848 SR
Queue Stats
24W - 15L
1,694 Elo+
Party 2
Team Averages
Level 118
1,630 SR
1,594 Elo+

VS

Team Averages
Level 104
1,467 SR
1,515 Elo+
Chaac
Chaac
PandaNub
Chaac
Level 83
God Stats
4W - 3L
1,516 SR
Queue Stats
259W - 263L
1,529 Elo+
Solo
Camazotz
Camazotz
TheCuddlyKoala
Camazotz
Level 112
God Stats
4W - 5L
1,159 SR
Queue Stats
104W - 75L
1,530 Elo+
Party 3
Artio
Artio
TragicGomeX
Artio
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
443W - 403L
1,483 Elo+
Party 1
Anubis
Anubis
Xcocolocos9X
Anubis
Level 107
God Stats
2W - 0L
1,810 SR
Queue Stats
76W - 58L
1,523 Elo+
Party 3
Hou Yi
Hou Yi
spikeurameshi
Hou Yi
Level 108
God Stats
5W - 5L
1,351 SR
Queue Stats
244W - 210L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Scavyy
Freya
13
1 / 7 / 3
8,531
427
6,961
20,196
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Smiterito
Fenrir
14
1 / 8 / 3
8,918
446
5,839
18,383
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Yurochii
Cu Chulainn
18
3 / 5 / 3
11,298
565
11,817
21,642
9,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
birdpcjj98
Sylvanus
12
1 / 3 / 5
7,775
389
6,388
13,141
9,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
okoax
Heimdallr
14
2 / 5 / 2
8,920
446
6,149
15,308
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PandaNub
Chaac
16
5 / 2 / 7
10,035
502
8,825
15,391
17,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
18
10 / 1 / 9
11,206
560
19,421
18,331
8,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 9
9,727
486
7,999
19,083
19,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
16
4 / 2 / 8
9,864
493
15,066
10,680
6,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 0 / 7
10,613
531
12,512
12,596
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
8
Kills
27
28
Deaths
8
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
PandaNub
Chaac
5
2
7
4.25
L
Freya
Scavyy
Freya
1
7
3
0.36
L
Fenrir
Smiterito
Fenrir
1
8
3
0.31
W
Camazotz
10
1
9
14.5
W
4
3
9
2.83
W
Anubis
4
2
8
4
L
Cu Chulainn
Yurochii
Cu Chulainn
3
5
3
0.9
L
Sylvanus
birdpcjj98
Sylvanus
1
3
5
1.17
L
Heimdallr
okoax
Heimdallr
2
5
2
0.6
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,154
Damage
63,823
88,670
Taken
76,081
38,077
Mitigated
57,119
30,347
Healing
39,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
PandaNub
Chaac
8,825
855
0
8,320
15,391
17,174
825
566
14,825
295
52,047
L
Freya
Scavyy
Freya
6,961
2,485
0
7,928
20,196
5,946
0
5,567
14,579
45,946
0
L
Fenrir
Smiterito
Fenrir
5,839
850
0
4,631
18,383
7,629
0
2,960
15,373
0
60,580
W
Camazotz
19,421
7,179
0
11,649
18,331
8,571
672
3,116
15,215
0
75,678
W
7,999
563
358
5,676
19,083
19,021
630
4,552
14,531
29,427
0
W
Anubis
15,066
442
0
5,222
10,680
6,669
983
3,185
7,495
71,920
0
L
Cu Chulainn
Yurochii
Cu Chulainn
11,817
4,694
0
9,125
21,642
9,934
2,467
4,388
16,889
0
76,063
L
Sylvanus
birdpcjj98
Sylvanus
6,388
1,448
2,169
3,218
13,141
9,375
0
5,413
7,706
22,598
4,125
L
Heimdallr
okoax
Heimdallr
6,149
2,319
0
3,276
15,308
5,193
428
4,814
10,469
0
46,626
W
12,512
7,811
0
8,762
12,596
5,684
1,596
1,565
11,031
0
87,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,442
Gold Earned
51,445
437
Minions Killed
505
0
Camps Cleared
0
1,708,918
Distance Traveled
1,983,047
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,035
502
95
5
0
412,500
3
L
Freya
8,531
427
69
3
0
344,269
8
L
Fenrir
8,918
446
108
5
0
358,695
5
W
Camazotz
11,206
560
125
6
0
447,216
3
W
Artio
9,727
486
27
1
0
403,535
1
W
Anubis
9,864
493
112
6
0
363,748
5
L
Cu Chulainn
11,298
565
147
7
0
355,222
0
L
Sylvanus
7,775
389
47
2
0
338,293
3
L
Heimdallr
8,920
446
66
3
0
312,439
2
W
Hou Yi
10,613
531
146
7
0
356,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role