Player Matchup

Thor
Thor
Cheshire04000
Thor
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 30L
1,540 Elo+
Solo
Cupid
Cupid
KinggWavyy
Cupid
Level 30
God Stats
15W - 16L
1,531 SR
Queue Stats
167W - 157L
1,593 Elo+
Party 2
Poseidon
Poseidon
RckOutCckOut7
Poseidon
Level 15
God Stats
4W - 0L
1,375 SR
Queue Stats
9W - 6L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
Rifletower
Kuzenbo
Level 18
God Stats
3W - 0L
1,727 SR
Queue Stats
350W - 245L
1,707 Elo+
Party 2
Kali
Kali
yikesstopfeeding
Kali
Level 14
God Stats
4W - 1L
1,954 SR
Queue Stats
83W - 67L
1,707 Elo+
Party 2
Team Averages
Level 18
1,617 SR
1,618 Elo+

VS

Team Averages
Level 19
1,562 SR
1,563 Elo+
Mulan
Mulan
BlackRainBow3
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,612 Elo+
Solo
Hades
Hades
Garsion
Hades
Level 29
God Stats
1W - 2L
1,572 SR
Queue Stats
89W - 80L
1,636 Elo+
Party 1
Serqet
Serqet
Inuk0r0
Serqet
Level 31
God Stats
1W - 2L
1,745 SR
Queue Stats
139W - 123L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
SpaceXRobert
Cthulhu
Level 8
God Stats
3W - 3L
1,600 SR
Queue Stats
9W - 11L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
deshron16
Hou Yi
Level 22
God Stats
23W - 34L
1,391 SR
Queue Stats
181W - 216L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
10,064
503
3,169
14,231
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
19
9 / 1 / 5
12,686
634
15,512
14,063
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
RckOutCckOut7
Poseidon
19
10 / 4 / 6
12,854
643
19,320
12,214
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Rifletower
Kuzenbo
15
4 / 6 / 8
10,645
532
13,302
19,631
17,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
10 / 3 / 7
12,712
636
12,052
17,916
8,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,101
455
5,534
13,717
8,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Garsion
Hades
17
7 / 7 / 5
11,216
561
18,086
24,761
16,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
Inuk0r0
Serqet
16
5 / 10 / 4
10,052
503
7,023
17,140
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
SpaceXRobert
Cthulhu
14
2 / 4 / 4
9,397
470
5,033
14,734
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
deshron16
Hou Yi
12
1 / 8 / 4
8,014
401
6,086
14,730
4,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
35
Kills
17
17
Deaths
35
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
2
3
9
2.17
L
Hades
Garsion
Hades
7
7
5
1.36
L
Serqet
Inuk0r0
Serqet
5
10
4
0.7
W
Cupid
9
1
5
11.5
W
Poseidon
RckOutCckOut7
Poseidon
10
4
6
3.25
W
Kuzenbo
Rifletower
Kuzenbo
4
6
8
1.33
L
Cthulhu
SpaceXRobert
Cthulhu
2
4
4
1
L
Hou Yi
deshron16
Hou Yi
1
8
4
0.38
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,355
Damage
41,762
78,055
Taken
85,082
42,164
Mitigated
43,361
27,327
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,534
1,409
0
1,729
13,717
8,547
0
1,974
11,582
0
48,056
W
3,169
1,101
0
4,823
14,231
4,971
263
1,618
11,916
0
49,560
L
Hades
Garsion
Hades
18,086
1,844
490
10,905
24,761
16,129
0
13,618
10,459
65,799
0
L
Serqet
Inuk0r0
Serqet
7,023
1,139
0
2,779
17,140
6,222
0
5,858
11,009
0
44,581
W
Cupid
15,512
10,912
543
6,841
14,063
6,722
2,350
4,786
9,252
0
96,100
W
Poseidon
RckOutCckOut7
Poseidon
19,320
2,956
0
4,270
12,214
4,308
750
6,969
5,220
90,327
0
W
Kuzenbo
Rifletower
Kuzenbo
13,302
3,546
0
4,795
19,631
17,782
10
8,144
11,021
51,946
0
L
Cthulhu
SpaceXRobert
Cthulhu
5,033
261
27
1,259
14,734
8,348
29
4,515
9,981
40,636
0
L
Hou Yi
deshron16
Hou Yi
6,086
2,346
195
2,676
14,730
4,115
693
5,467
9,045
0
42,306
W
12,052
6,860
0
6,055
17,916
8,381
1,493
4,371
13,177
0
80,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,961
Gold Earned
47,780
592
Minions Killed
429
0
Camps Cleared
0
1,853,442
Distance Traveled
1,773,212
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,101
455
94
5
0
358,321
0
W
Thor
10,064
503
82
4
0
334,735
13
L
Hades
11,216
561
115
6
0
346,550
2
L
Serqet
10,052
503
75
4
0
363,928
6
W
Cupid
12,686
634
144
7
0
351,300
2
W
Poseidon
12,854
643
160
8
0
375,073
0
W
Kuzenbo
10,645
532
73
4
0
353,294
4
L
Cthulhu
9,397
470
71
4
0
385,543
4
L
Hou Yi
8,014
401
74
4
0
318,870
0
W
Kali
12,712
636
133
7
0
439,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role