Player Matchup

Cerberus
Cerberus
Ayy CAB
Cerberus
Level 126
God Stats
2W - 5L
1,584 SR
Queue Stats
111W - 132L
1,478 Elo+
Solo
Tyr
Tyr
Dr Acula0606
Tyr
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Odin
Odin
Humme13
Odin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,304 Elo+
Party 3
Thoth
Thoth
Virchuu
Thoth
Level 125
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
winter1cocoa
Artemis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,613 Elo+
Party 1
Team Averages
Level 125
1,476 SR
1,479 Elo+

VS

Team Averages
Level 73
1,619 SR
1,648 Elo+
Chernobog
Chernobog
Bardockk
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,843 Elo+
Party 2
Vamana
Vamana
RiichardTudon
Vamana
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 68L
1,514 Elo+
Party 4
Nu Wa
Nu Wa
RodrigoTM19
Nu Wa
Level 157
God Stats
1W - 0L
1,726 SR
Queue Stats
94W - 92L
1,539 Elo+
Party 4
Fafnir
Fafnir
ZDT8
Fafnir
Level 18
God Stats
4W - 2L
1,871 SR
Queue Stats
28W - 16L
1,843 Elo+
Party 2
Thoth
Thoth
iJGXi
Thoth
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ayy CAB
Cerberus
16
2 / 4 / 3
9,820
755
9,613
19,713
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 6 / 2
9,164
705
8,466
13,628
10,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
Humme13
Odin
14
0 / 7 / 2
7,630
587
3,022
12,179
8,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Virchuu
Thoth
15
2 / 7 / 3
8,973
690
7,498
8,661
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
winter1cocoa
Artemis
17
2 / 6 / 4
10,052
773
11,527
15,107
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bardockk
Chernobog
17
3 / 0 / 11
10,227
787
7,978
6,512
3,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 7
11,556
889
8,586
14,576
12,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
10 / 3 / 12
12,105
931
20,227
12,685
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
ZDT8
Fafnir
17
6 / 2 / 23
11,911
916
9,031
12,143
14,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
iJGXi
Thoth
18
4 / 2 / 16
10,837
834
11,419
9,039
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
9
Kills
30
30
Deaths
9
14
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ayy CAB
Cerberus
2
4
3
0.88
W
Chernobog
Bardockk
Chernobog
3
0
11
8.5
L
3
6
2
0.67
L
Odin
Humme13
Odin
0
7
2
0.14
W
7
2
7
5.25
W
10
3
12
5.33
L
Thoth
Virchuu
Thoth
2
7
3
0.5
W
Fafnir
ZDT8
Fafnir
6
2
23
8.75
W
Thoth
iJGXi
Thoth
4
2
16
6
L
Artemis
winter1cocoa
Artemis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,126
Damage
57,241
69,288
Taken
54,955
43,567
Mitigated
39,455
11,828
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ayy CAB
Cerberus
9,613
347
296
5,162
19,713
16,688
0
11,095
8,128
31,836
0
W
Chernobog
Bardockk
Chernobog
7,978
5,475
0
1,575
6,512
3,361
2,969
2,817
3,607
0
39,695
L
8,466
861
0
1,826
13,628
10,901
0
7,064
6,270
0
28,432
L
Odin
Humme13
Odin
3,022
305
0
500
12,179
8,144
1
6,388
5,419
0
15,678
W
8,586
3,002
529
3,506
14,576
12,784
2,420
4,584
9,771
0
31,038
W
20,227
6,646
314
3,171
12,685
5,505
860
3,660
8,907
45,900
0
L
Thoth
Virchuu
Thoth
7,498
285
0
0
8,661
2,421
0
5,560
2,899
36,563
0
W
Fafnir
ZDT8
Fafnir
9,031
1,956
790
3,766
12,143
14,071
481
3,190
8,825
15,892
0
W
Thoth
iJGXi
Thoth
11,419
1,006
0
610
9,039
3,734
450
2,712
6,279
39,615
0
L
Artemis
winter1cocoa
Artemis
11,527
4,647
0
4,044
15,107
5,413
0
8,775
5,848
0
40,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
56,636
313
Minions Killed
301
5
Camps Cleared
9
1,091,502
Distance Traveled
1,203,862
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,820
755
81
6
0
234,137
1
W
Chernobog
10,227
787
92
7
2
236,657
2
L
Tyr
9,164
705
48
4
3
234,948
1
L
Odin
7,630
587
42
3
0
218,864
1
W
Vamana
11,556
889
59
5
2
259,369
1
W
Nu Wa
12,105
931
52
4
5
221,739
1
L
Thoth
8,973
690
66
5
1
210,388
1
W
Fafnir
11,911
916
15
1
0
232,154
4
W
Thoth
10,837
834
83
6
0
253,943
1
L
Artemis
10,052
773
76
6
1
193,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role