Player Matchup

Hel
Hel
Falenget
Hel
Level 18
God Stats
4W - 2L
1,790 SR
Queue Stats
25W - 24L
1,482 Elo+
Party 1
Neith
Neith
GTX00069
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Agni
Agni
Krantin11111
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,206 Elo+
Solo
Horus
Horus
Tacomuscle
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Solo
King Arthur
King Arthur
Turumbay
King Arthur
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 5L
1,421 Elo+
Party 1
Team Averages
Level 8
1,603 SR
1,388 Elo+

VS

Team Averages
Level 16
1,552 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
GobonTalBzar
Ah Muzen Cab
Level 15
God Stats
77W - 62L
1,481 SR
Queue Stats
95W - 82L
1,437 Elo+
Party 2
Bacchus
Bacchus
GobonTalPaccu
Bacchus
Level 8
God Stats
8W - 5L
1,470 SR
Queue Stats
19W - 14L
1,366 Elo+
Party 2
Thanatos
Thanatos
Grimaud
Thanatos
Level 16
God Stats
39W - 28L
1,499 SR
Queue Stats
79W - 71L
1,411 Elo+
Party 2
Nox
Nox
JienPoPo
Nox
Level 14
God Stats
39W - 27L
1,567 SR
Queue Stats
92W - 71L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
Khetsyo
Danzaburou
Level 26
God Stats
2W - 0L
1,746 SR
Queue Stats
5W - 2L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
10,271
1,027
10,970
24,352
10,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
GTX00069
Neith
17
4 / 8 / 4
11,151
1,115
11,327
17,281
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 15 / 6
9,132
913
11,747
18,926
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Horus
15
2 / 5 / 5
9,827
983
6,555
23,433
24,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Turumbay
King Arthur
15
1 / 9 / 5
9,378
938
4,306
24,834
22,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GobonTalBzar
Ah Muzen Cab
19
12 / 1 / 23
12,076
1,208
30,018
10,334
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
17
9 / 4 / 22
12,633
1,263
13,768
12,750
18,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
Grimaud
Thanatos
18
10 / 1 / 19
11,700
1,170
15,939
9,529
4,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 0 / 28
12,582
1,258
21,039
5,996
2,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Khetsyo
Danzaburou
18
5 / 3 / 25
11,298
1,130
19,293
12,881
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
162
9
Kills
45
45
Deaths
9
26
Assists
117
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Neith
GTX00069
Neith
4
8
4
0.75
W
Ah Muzen Cab
GobonTalBzar
Ah Muzen Cab
12
1
23
23.5
W
Bacchus
9
4
22
5
W
Thanatos
Grimaud
Thanatos
10
1
19
19.5
W
9
0
28
23
W
Danzaburou
Khetsyo
Danzaburou
5
3
25
5.83
L
0
15
6
0.2
L
Horus
2
5
5
0.9
L
King Arthur
Turumbay
King Arthur
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,905
Damage
100,057
108,826
Taken
51,490
71,430
Mitigated
35,998
31,654
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,970
1,066
11,123
9,274
24,352
10,143
0
9,326
14,869
36,934
0
L
Neith
GTX00069
Neith
11,327
4,057
0
2,932
17,281
7,380
0
5,966
11,139
0
37,336
W
Ah Muzen Cab
GobonTalBzar
Ah Muzen Cab
30,018
13,794
0
1,545
10,334
4,729
0
3,760
6,324
0
50,989
W
Bacchus
13,768
2,405
0
789
12,750
18,408
0
6,992
5,344
26,041
0
W
Thanatos
Grimaud
Thanatos
15,939
5,898
0
6,289
9,529
4,209
0
4,172
5,242
0
27,422
W
21,039
1,650
0
857
5,996
2,798
0
2,572
3,324
40,736
0
W
Danzaburou
Khetsyo
Danzaburou
19,293
8,616
924
5,659
12,881
5,854
0
5,589
7,077
0
38,674
L
11,747
1,278
0
0
18,926
6,867
0
4,444
14,392
22,882
0
L
Horus
6,555
3,657
2,543
4,102
23,433
24,393
0
7,372
15,612
0
14,205
L
King Arthur
Turumbay
King Arthur
4,306
528
0
1,680
24,834
22,647
0
6,788
17,398
393
13,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,759
Gold Earned
60,289
182
Minions Killed
193
1
Camps Cleared
10
926,814
Distance Traveled
941,829
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,271
1,027
73
7
0
206,720
0
L
Neith
11,151
1,115
49
5
0
149,282
0
W
Ah Muzen Cab
12,076
1,208
45
5
4
210,494
2
W
Bacchus
12,633
1,263
27
3
1
171,644
1
W
Thanatos
11,700
1,170
24
2
2
219,039
0
W
Nox
12,582
1,258
49
5
3
194,045
2
W
Danzaburou
11,298
1,130
48
5
0
146,607
1
L
Agni
9,132
913
23
2
0
154,654
0
L
Horus
9,827
983
20
2
1
214,433
3
L
King Arthur
9,378
938
17
2
0
201,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role