Player Matchup

Ra
Ra
Gold II
Landon ftw
Ra
Gold II
Level 155
God Stats
3W - 5L
1,581 SR
Queue Stats
154W - 190L
1,494 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,581 SR
1,494 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,450 SR
1,314 MMR
Sol
Sol
Bronze III
Chrodi666
Sol
Bronze III
Level 58
God Stats
0W - 2L
1,450 SR
Queue Stats
0W - 3L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 0
10,769
828
10,570
15,345
11,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BakasuraZeusAh Muzen CabAnubisSkadi

VS

Bans
LokiHe BoSusanoBellonaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,503
731
8,420
16,720
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,570
Damage
8,420
15,345
Taken
16,720
11,332
Mitigated
5,512
7,557
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,420
3,111
0
8,036
16,720
5,512
159
10,152
6,110
51,125
0
W
10,570
1,124
0
7,557
15,345
11,332
2,124
8,443
6,902
67,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,769
Gold Earned
9,503
122
Minions Killed
85
0
Camps Cleared
0
200,527
Distance Traveled
200,938
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,503
731
85
7
0
200,938
0
W
Ra
10,769
828
122
9
0
200,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role