Player Matchup

Agni
Agni
Bulfrog690
Agni
Level 8
God Stats
14W - 19L
1,819 SR
Queue Stats
65W - 80L
1,254 Elo+
Solo
Neith
Neith
DrPeacoockRN
Neith
Level 13
God Stats
15W - 22L
1,307 SR
Queue Stats
16W - 28L
1,276 Elo+
Solo
Set
Set
astaroth552
Set
Level 13
God Stats
4W - 3L
1,566 SR
Queue Stats
31W - 42L
1,349 Elo+
Solo
Ares
Ares
ezzgodan
Ares
Level 7
God Stats
4W - 8L
1,301 SR
Queue Stats
5W - 8L
1,345 Elo+
Solo
Ymir
Ymir
mig-migfly73
Ymir
Level 6
God Stats
0W - 2L
1,143 SR
Queue Stats
1W - 5L
1,290 Elo+
Solo
Team Averages
Level 9
1,427 SR
1,303 Elo+

VS

Team Averages
Level 18
1,592 SR
1,626 Elo+
Awilix
Awilix
BusyGettingTP
Awilix
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
383W - 56L
1,981 Elo+
Party 1
Olorun
Olorun
DbpG Bearmi
Olorun
Level 17
God Stats
10W - 1L
1,650 SR
Queue Stats
13W - 3L
1,774 Elo+
Party 1
Cthulhu
Cthulhu
Monster2235
Cthulhu
Level 21
God Stats
5W - 2L
1,674 SR
Queue Stats
25W - 20L
1,450 Elo+
Party 1
Anhur
Anhur
sulek94
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
x_an1m3_lov3r_x
Cu Chulainn
Level 28
God Stats
36W - 25L
1,637 SR
Queue Stats
126W - 129L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 0
7,979
887
6,846
14,006
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
8,003
889
2,566
10,697
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 1
8,403
934
5,226
11,543
4,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
14
1 / 5 / 1
8,343
927
5,014
18,049
17,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 12 / 2
8,138
904
8,110
22,882
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
34 / 0 / 4
14,154
1,573
38,837
6,661
4,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
16
1 / 0 / 15
9,608
1,068
4,437
3,653
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Monster2235
Cthulhu
16
2 / 0 / 25
10,655
1,184
10,955
7,316
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
sulek94
Anhur
16
0 / 2 / 19
9,139
1,015
5,932
6,921
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
x_an1m3_lov3r_x
Cu Chulainn
17
3 / 1 / 25
10,239
1,138
12,063
11,743
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
128
3
Kills
40
40
Deaths
3
5
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
34
0
4
36
W
Olorun
1
0
15
8.5
L
0
5
1
0.1
W
Cthulhu
Monster2235
Cthulhu
2
0
25
14.5
L
2
7
1
0.36
L
Ares
1
5
1
0.3
L
0
12
2
0.08
W
Anhur
sulek94
Anhur
0
2
19
4.75
W
Cu Chulainn
x_an1m3_lov3r_x
Cu Chulainn
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,762
Damage
72,224
77,177
Taken
36,294
47,452
Mitigated
25,374
1,329
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,846
500
0
10
14,006
4,834
0
2,795
11,140
22,464
0
W
38,837
24,384
0
2,186
6,661
4,878
0
2,396
4,265
0
53,370
W
Olorun
4,437
1,284
655
2,091
3,653
1,770
0
2,606
1,047
24,829
0
L
2,566
1,771
0
721
10,697
3,566
0
2,235
8,437
0
14,576
W
Cthulhu
Monster2235
Cthulhu
10,955
1,114
801
1,075
7,316
7,476
0
4,873
2,443
20,927
0
L
5,226
2,547
0
394
11,543
4,694
0
2,624
8,744
0
12,757
L
Ares
5,014
945
0
0
18,049
17,733
0
3,803
14,054
7,500
0
L
8,110
1,369
0
204
22,882
16,625
0
3,935
18,780
13,099
0
W
Anhur
sulek94
Anhur
5,932
5,249
0
2,225
6,921
2,808
0
3,846
3,075
0
14,053
W
Cu Chulainn
x_an1m3_lov3r_x
Cu Chulainn
12,063
2,939
0
4,003
11,743
8,442
0
6,249
5,494
0
26,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
53,795
75
Minions Killed
182
3
Camps Cleared
9
687,054
Distance Traveled
858,269
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,979
887
19
2
1
125,958
1
W
Awilix
14,154
1,573
32
4
7
211,088
0
W
Olorun
9,608
1,068
53
6
0
158,274
0
L
Neith
8,003
889
26
3
2
118,216
0
W
Cthulhu
10,655
1,184
32
4
1
176,273
1
L
Set
8,403
934
8
1
0
136,176
0
L
Ares
8,343
927
9
1
0
154,030
0
L
Ymir
8,138
904
13
1
0
152,674
0
W
Anhur
9,139
1,015
31
3
0
130,867
0
W
Cu Chulainn
10,239
1,138
34
4
1
181,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role