Player Matchup

Medusa
Medusa
Gold V
MaxwellC
Medusa
Gold V
Level 160
God Stats
6W - 1L
1,570 SR
Queue Stats
59W - 56L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 160
1,570 SR
1,541 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 148
1,450 SR
674 MMR
Danzaburou
Danzaburou
Silver V
TrevTerror
Danzaburou
Silver V
Level 148
God Stats
21W - 31L
1,450 SR
Queue Stats
50W - 93L
674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MaxwellC
Medusa
16
6 / 1 / 0
9,217
1,024
9,450
8,742
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ah Muzen CabAnubisHe BoOsirisBellona

VS

Bans
SkadiSetKaliIzanamiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TrevTerror
Danzaburou
11
1 / 6 / 0
6,491
721
4,083
10,705
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
MaxwellC
Medusa
6
1
0
6
L
Danzaburou
TrevTerror
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,450
Damage
4,083
8,742
Taken
10,705
3,570
Mitigated
6,077
6,701
Healing
1,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
MaxwellC
Medusa
9,450
4,743
0
6,701
8,742
3,570
0
132
8,610
0
64,193
L
Danzaburou
TrevTerror
Danzaburou
4,083
2,041
0
1,419
10,705
6,077
0
8
10,697
0
23,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,217
Gold Earned
6,491
103
Minions Killed
40
0
Camps Cleared
0
167,292
Distance Traveled
140,004
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,217
1,024
103
11
0
167,292
1
L
Danzaburou
6,491
721
40
4
0
140,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role