Player Matchup

Mulan
Mulan
K-9L1GHT
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,355 Elo+
Party 2
Fenrir
Fenrir
Sheriko1
Fenrir
Level 17
God Stats
42W - 37L
1,481 SR
Queue Stats
123W - 138L
1,335 Elo+
Party 2
Neith
Neith
SparklingPrince
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Stupid Failure5
Cupid
Level 10
God Stats
13W - 21L
1,392 SR
Queue Stats
19W - 40L
1,280 Elo+
Party 2
Serqet
Serqet
aDivineBeing
Serqet
Level 18
God Stats
15W - 23L
1,367 SR
Queue Stats
72W - 91L
1,402 Elo+
Party 2
Team Averages
Level 12
1,448 SR
1,374 Elo+

VS

Team Averages
Level 29
1,423 SR
1,283 Elo+
Bastet
Bastet
ImaVisayan
Bastet
Level 53
God Stats
13W - 18L
1,539 SR
Queue Stats
248W - 338L
1,275 Elo+
Party 1
Jing Wei
Jing Wei
Lowharro27
Jing Wei
Level 27
God Stats
12W - 8L
1,482 SR
Queue Stats
267W - 306L
1,349 Elo+
Solo
Hachiman
Hachiman
VisayanStyle
Hachiman
Level 8
God Stats
6W - 6L
1,458 SR
Queue Stats
186W - 284L
1,283 Elo+
Party 1
Merlin
Merlin
imvisayan
Merlin
Level 30
God Stats
4W - 15L
1,291 SR
Queue Stats
235W - 324L
1,255 Elo+
Party 1
Ares
Ares
shadow93ninja
Ares
Level 26
God Stats
23W - 17L
1,346 SR
Queue Stats
195W - 263L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
K-9L1GHT
Mulan
19
2 / 9 / 11
12,597
969
13,308
28,338
24,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Sheriko1
Fenrir
18
4 / 10 / 9
12,713
978
17,590
26,316
19,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 4 / 5
11,124
856
2,718
12,319
5,110
19
6 / 9 / 6
13,443
1,034
12,466
26,134
30,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
19
7 / 9 / 8
13,999
1,077
24,270
35,287
21,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ImaVisayan
Bastet
20
17 / 3 / 18
15,996
1,230
35,784
18,836
15,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Lowharro27
Jing Wei
19
5 / 5 / 18
13,284
1,022
21,639
11,225
5,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
VisayanStyle
Hachiman
19
1 / 6 / 20
11,959
920
10,596
12,329
7,713
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
imvisayan
Merlin
20
9 / 4 / 22
14,411
1,109
31,798
16,882
11,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 1 / 23
14,890
1,145
13,654
15,980
17,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
142
19
Kills
41
41
Deaths
19
39
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Bastet
ImaVisayan
Bastet
17
3
18
8.67
L
Mulan
K-9L1GHT
Mulan
2
9
11
0.83
W
Jing Wei
Lowharro27
Jing Wei
5
5
18
2.8
L
Fenrir
Sheriko1
Fenrir
4
10
9
0.85
L
0
4
5
0.63
L
6
9
6
1
W
Hachiman
VisayanStyle
Hachiman
1
6
20
1.83
L
Serqet
7
9
8
1.22
W
Merlin
imvisayan
Merlin
9
4
22
5
W
9
1
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,352
Damage
113,471
128,394
Taken
75,252
100,639
Mitigated
58,327
11,184
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ImaVisayan
Bastet
35,784
13,493
1,278
1,260
18,836
15,860
0
0
16,437
0
54,536
L
Mulan
K-9L1GHT
Mulan
13,308
4,363
0
3,352
28,338
24,116
0
10,002
18,336
0
26,029
W
Jing Wei
Lowharro27
Jing Wei
21,639
12,576
0
191
11,225
5,408
0
0
10,949
0
49,205
L
Fenrir
Sheriko1
Fenrir
17,590
3,043
0
414
26,316
19,182
0
11,688
14,628
0
32,741
L
2,718
879
609
927
12,319
5,110
0
2,799
9,520
0
16,598
L
12,466
7,573
394
3,546
26,134
30,325
0
8,438
17,696
0
35,678
W
Hachiman
VisayanStyle
Hachiman
10,596
7,497
0
555
12,329
7,713
0
0
12,279
0
18,002
L
Serqet
24,270
9,225
0
1,942
35,287
21,906
0
12,525
22,762
0
37,817
W
Merlin
imvisayan
Merlin
31,798
4,511
1,267
1,746
16,882
11,682
0
0
16,757
54,473
0
W
13,654
2,947
1,698
981
15,980
17,664
0
0
15,064
19,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,876
Gold Earned
70,540
174
Minions Killed
194
4
Camps Cleared
5
1,290,128
Distance Traveled
1,084,313
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,996
1,230
46
4
2
265,985
0
L
Mulan
12,597
969
20
2
0
259,422
0
W
Jing Wei
13,284
1,022
71
5
0
205,277
0
L
Fenrir
12,713
978
35
3
2
314,135
0
L
Neith
11,124
856
39
3
1
212,414
4
L
Cupid
13,443
1,034
51
4
1
196,383
1
W
Hachiman
11,959
920
25
2
0
139,618
2
L
Serqet
13,999
1,077
29
2
0
307,774
0
W
Merlin
14,411
1,109
46
4
1
215,862
0
W
Ares
14,890
1,145
6
0
2
257,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role