Player Matchup

Yemoja
Yemoja
Gilligoon
Yemoja
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 147L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Minerva1357
Heimdallr
Level 147
God Stats
6W - 1L
1,802 SR
Queue Stats
385W - 174L
1,820 Elo+
Party 2
Merlin
Merlin
SOCKPUPPETBOIIII
Merlin
Level 7
God Stats
1W - 0L
1,440 SR
Queue Stats
7W - 11L
1,706 Elo+
Party 2
Team Averages
Level 82
1,581 SR
1,654 Elo+

VS

Team Averages
Level 51
1,516 SR
1,497 Elo+
Ymir
Ymir
MischievousOgre
Ymir
Level 77
God Stats
12W - 11L
1,535 SR
Queue Stats
40W - 80L
1,412 Elo+
Party 1
Artemis
Artemis
Tirtlz
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,722 Elo+
Solo
Fenrir
Fenrir
thecroftinator
Fenrir
Level 68
God Stats
7W - 14L
1,514 SR
Queue Stats
104W - 155L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gilligoon
Yemoja
12
2 / 1 / 12
8,739
794
3,016
8,573
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Minerva1357
Heimdallr
11
6 / 3 / 6
8,835
803
11,647
8,925
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 7
8,481
771
7,890
5,109
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,827
621
6,375
12,870
5,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Tirtlz
Artemis
11
3 / 4 / 1
7,671
697
8,684
6,203
2,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 1
7,307
664
3,742
8,045
2,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
5
5
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Gilligoon
Yemoja
2
1
12
8
W
Heimdallr
Minerva1357
Heimdallr
6
3
6
3
L
0
6
3
0.25
W
6
1
7
9.5
L
Artemis
Tirtlz
Artemis
3
4
1
0.88
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
18,801
22,607
Taken
27,118
13,578
Mitigated
11,029
9,002
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Gilligoon
Yemoja
3,016
1,509
3,655
3,989
8,573
7,548
411
2,342
6,231
12,770
0
W
Heimdallr
Minerva1357
Heimdallr
11,647
6,692
0
535
8,925
3,874
2,054
2,257
6,668
0
39,016
L
6,375
694
0
2,571
12,870
5,997
0
5,063
7,540
20,319
0
W
7,890
605
0
823
5,109
2,156
258
1,799
3,310
23,729
0
L
Artemis
Tirtlz
Artemis
8,684
3,961
0
190
6,203
2,128
0
1,802
4,168
0
22,833
L
3,742
613
0
701
8,045
2,904
0
3,379
4,421
0
22,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
21,805
108
Minions Killed
93
0
Camps Cleared
0
517,930
Distance Traveled
627,380
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,739
794
12
1
0
164,571
4
W
Heimdallr
8,835
803
57
5
0
157,377
0
L
Ymir
6,827
621
25
2
0
193,144
2
W
Merlin
8,481
771
39
4
0
195,982
0
L
Artemis
7,671
697
34
3
0
223,166
2
L
Fenrir
7,307
664
34
3
0
211,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role