Player Matchup

Artemis
Artemis
ArleeHS
Artemis
Level 7
God Stats
2W - 2L
1,819 SR
Queue Stats
7W - 9L
1,686 Elo+
Solo
Hercules
Hercules
GenuineRisk0
Hercules
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Scylla
Scylla
XxAnarchy-_-99xX
Scylla
Level 31
God Stats
15W - 13L
1,494 SR
Queue Stats
68W - 60L
1,537 Elo+
Party 2
Bacchus
Bacchus
Zilfingorn
Bacchus
Level 5
God Stats
4W - 2L
1,664 SR
Queue Stats
14W - 10L
1,577 Elo+
Solo
Aphrodite
Aphrodite
xFizzy_bubblehx
Aphrodite
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,469 Elo+
Party 2
Team Averages
Level 17
1,595 SR
1,554 Elo+

VS

Team Averages
Level 19
1,539 SR
1,555 Elo+
Scylla
Scylla
Hunterdaha01
Scylla
Level 24
God Stats
34W - 21L
1,552 SR
Queue Stats
125W - 105L
1,458 Elo+
Solo
Osiris
Osiris
Loztdragon
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Solo
Hachiman
Hachiman
MGiotas
Hachiman
Level 17
God Stats
11W - 14L
1,558 SR
Queue Stats
79W - 98L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
im_the_toxicity
Cthulhu
Level 24
God Stats
15W - 19L
1,585 SR
Queue Stats
264W - 285L
1,504 Elo+
Party 1
Neith
Neith
mextreme
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArleeHS
Artemis
16
3 / 3 / 0
9,819
546
8,479
9,954
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
GenuineRisk0
Hercules
14
1 / 1 / 0
8,381
466
3,760
8,637
4,134
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
9 / 1 / 5
8,980
499
18,596
8,915
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Zilfingorn
Bacchus
12
2 / 2 / 4
7,466
415
3,973
9,869
6,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
xFizzy_bubblehx
Aphrodite
13
4 / 1 / 5
9,011
501
7,189
13,145
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 1 / 1
8,278
460
7,007
8,086
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Loztdragon
Osiris
13
0 / 3 / 0
7,284
405
4,443
8,336
5,377
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
MGiotas
Hachiman
12
2 / 6 / 2
6,943
386
8,177
13,482
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 3
6,886
383
6,485
15,751
8,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
mextreme
Neith
11
0 / 5 / 3
6,866
381
5,195
9,100
2,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
19
Kills
8
8
Deaths
20
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArleeHS
Artemis
3
3
0
1
W
Hercules
GenuineRisk0
Hercules
1
1
0
1
L
Scylla
5
1
1
5.5
L
Osiris
Loztdragon
Osiris
0
3
0
0
L
Hachiman
MGiotas
Hachiman
2
6
2
0.5
W
9
1
5
11.5
W
Bacchus
Zilfingorn
Bacchus
2
2
4
2
L
1
5
3
0.5
L
Neith
mextreme
Neith
0
5
3
0.3
W
Aphrodite
xFizzy_bubblehx
Aphrodite
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,997
Damage
31,307
50,520
Taken
54,755
23,326
Mitigated
24,139
22,230
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArleeHS
Artemis
8,479
2,920
0
5,914
9,954
3,684
2,861
3,415
6,249
0
60,715
W
Hercules
GenuineRisk0
Hercules
3,760
931
0
1,617
8,637
4,134
553
638
7,929
0
37,043
L
Scylla
7,007
489
0
2,323
8,086
2,719
1,589
1,203
6,849
36,144
0
L
Osiris
Loztdragon
Osiris
4,443
1,430
0
906
8,336
5,377
451
776
7,560
0
32,411
L
Hachiman
MGiotas
Hachiman
8,177
3,645
0
4,391
13,482
4,472
979
10,619
2,349
0
33,105
W
18,596
1,403
0
1,548
8,915
2,779
777
3,227
5,682
49,945
0
W
Bacchus
Zilfingorn
Bacchus
3,973
266
0
0
9,869
6,773
1,013
1,751
7,963
23,382
0
L
6,485
163
600
4,170
15,751
8,660
74
12,227
2,923
30,569
0
L
Neith
mextreme
Neith
5,195
2,723
0
993
9,100
2,911
698
3,716
5,316
0
25,427
W
Aphrodite
xFizzy_bubblehx
Aphrodite
7,189
728
4,239
8,912
13,145
5,956
696
3,874
9,205
30,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,657
Gold Earned
36,257
356
Minions Killed
267
0
Camps Cleared
0
1,525,707
Distance Traveled
1,461,247
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,819
546
122
7
0
242,445
0
W
Hercules
8,381
466
69
4
0
359,458
2
L
Scylla
8,278
460
84
5
0
304,145
0
L
Osiris
7,284
405
48
3
0
327,276
2
L
Hachiman
6,943
386
47
3
0
278,035
6
W
Scylla
8,980
499
76
4
0
301,900
0
W
Bacchus
7,466
415
39
2
0
332,070
1
L
Cthulhu
6,886
383
46
3
0
279,474
3
L
Neith
6,866
381
42
2
0
272,317
0
W
Aphrodite
9,011
501
50
3
0
289,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role