Player Matchup

Mulan
Mulan
Dazzle-beam
Mulan
Level 43
God Stats
3W - 3L
1,535 SR
Queue Stats
249W - 283L
1,496 Elo+
Solo
Serqet
Serqet
Merquado
Serqet
Level 88
God Stats
1W - 2L
1,240 SR
Queue Stats
176W - 195L
1,434 Elo+
Party 1
Janus
Janus
RuloElCulo
Janus
Level 94
God Stats
15W - 15L
1,472 SR
Queue Stats
111W - 118L
1,488 Elo+
Party 1
Ymir
Ymir
ThawUchiha
Ymir
Level 17
God Stats
10W - 4L
1,673 SR
Queue Stats
26W - 25L
1,424 Elo+
Party 1
Skadi
Skadi
c1a1r1l1
Skadi
Level 69
God Stats
21W - 30L
1,309 SR
Queue Stats
114W - 119L
1,423 Elo+
Party 1
Team Averages
Level 62
1,446 SR
1,453 Elo+

VS

Team Averages
Level 44
1,498 SR
1,395 Elo+
Mulan
Mulan
Blue__DiaMonD54
Mulan
Level 69
God Stats
4W - 9L
1,206 SR
Queue Stats
305W - 357L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
Blue__RuBy54
Cthulhu
Level 19
God Stats
3W - 2L
1,808 SR
Queue Stats
20W - 26L
1,362 Elo+
Party 2
Arachne
Arachne
DragonKing76390
Arachne
Level 42
God Stats
26W - 23L
1,453 SR
Queue Stats
440W - 432L
1,426 Elo+
Party 3
Anubis
Anubis
o0_DURA_CELL_0o
Anubis
Level 28
God Stats
20W - 32L
1,524 SR
Queue Stats
349W - 400L
1,444 Elo+
Party 3
Cernunnos
Cernunnos
stephdab13
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 235L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
9,377
625
10,152
13,238
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
Merquado
Serqet
14
2 / 0 / 1
8,512
567
3,050
8,848
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
16
4 / 1 / 0
9,322
621
6,088
5,294
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 4
7,747
516
5,574
9,236
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
c1a1r1l1
Skadi
13
5 / 0 / 4
8,083
539
6,832
6,153
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,607
440
4,924
10,354
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Blue__RuBy54
Cthulhu
7
1 / 4 / 1
5,911
394
2,871
7,436
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 2 / 0
7,280
485
6,594
8,756
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 1
6,480
432
3,289
10,334
4,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
stephdab13
Cernunnos
8
0 / 4 / 0
5,522
368
3,316
7,076
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
20
Kills
4
5
Deaths
20
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Cthulhu
Blue__RuBy54
Cthulhu
1
4
1
0.38
W
6
1
2
7
L
3
2
0
1.5
W
Serqet
Merquado
Serqet
2
0
1
2.5
W
Janus
4
1
0
4
W
3
3
4
1.67
W
Skadi
c1a1r1l1
Skadi
5
0
4
7
L
0
4
1
0.13
L
Cernunnos
stephdab13
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,696
Damage
20,994
42,769
Taken
43,956
20,889
Mitigated
18,018
17,365
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,924
1,819
0
2,236
10,354
5,383
0
0
10,108
0
35,713
L
Cthulhu
Blue__RuBy54
Cthulhu
2,871
714
0
1,195
7,436
3,281
0
2,021
5,247
11,974
0
W
10,152
1,805
0
5,906
13,238
8,546
10
0
13,238
0
67,002
L
6,594
4,729
0
947
8,756
2,806
0
1,130
7,509
0
33,609
W
Serqet
Merquado
Serqet
3,050
1,039
0
6,231
8,848
2,999
0
501
8,347
0
48,815
W
Janus
6,088
627
0
1,245
5,294
1,607
1,109
1,863
3,431
71,180
0
W
5,574
1,493
0
829
9,236
5,850
441
2,736
6,500
16,589
0
W
Skadi
c1a1r1l1
Skadi
6,832
3,896
450
2,704
6,153
1,887
2,203
1,060
5,093
0
43,888
L
3,289
67
0
2,895
10,334
4,789
164
6,645
3,359
32,713
0
L
Cernunnos
stephdab13
Cernunnos
3,316
1,269
0
2,436
7,076
1,759
0
1,454
5,582
0
23,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
31,800
466
Minions Killed
259
0
Camps Cleared
0
1,481,401
Distance Traveled
1,172,201
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,607
440
80
5
0
256,171
5
L
Cthulhu
5,911
394
17
1
0
190,504
0
W
Mulan
9,377
625
145
10
0
258,985
5
L
Arachne
7,280
485
57
4
0
312,867
4
W
Serqet
8,512
567
93
6
0
337,467
4
W
Janus
9,322
621
128
9
0
278,316
2
W
Ymir
7,747
516
25
2
0
301,806
1
W
Skadi
8,083
539
75
5
0
304,827
4
L
Anubis
6,480
432
57
4
0
230,906
6
L
Cernunnos
5,522
368
48
3
0
181,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role