Player Matchup

Pele
Pele
Bigboss482725
Pele
Level 29
God Stats
3W - 0L
1,749 SR
Queue Stats
40W - 43L
1,259 Elo+
Solo
Sol
Sol
CapitanEspaña
Sol
Level 18
God Stats
2W - 2L
1,370 SR
Queue Stats
11W - 16L
1,510 Elo+
Solo
Bastet
Bastet
KaOz_the_FrEaK
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,323 Elo+
Solo
Athena
Athena
KuSH x VoN
Athena
Level 28
God Stats
17W - 19L
1,083 SR
Queue Stats
191W - 261L
1,270 Elo+
Solo
Osiris
Osiris
ShootNite010
Osiris
Level 11
God Stats
2W - 1L
1,713 SR
Queue Stats
48W - 39L
1,634 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,399 Elo+

VS

Team Averages
Level 10
1,541 SR
1,406 Elo+
Ares
Ares
IcE_Niklas_btw
Ares
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,609 Elo+
Solo
Danzaburou
Danzaburou
MDxRees
Danzaburou
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 34L
1,378 Elo+
Solo
Bellona
Bellona
Monti_jack
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,257 Elo+
Solo
Tiamat
Tiamat
PaReus11
Tiamat
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,287 Elo+
Solo
Nemesis
Nemesis
dnslwff
Nemesis
Level 6
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
9,304
465
3,131
16,110
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
17 / 2 / 2
11,892
595
19,344
16,338
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 2
8,231
412
1,263
10,726
3,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
KuSH x VoN
Athena
15
4 / 1 / 9
10,348
517
5,742
10,339
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Osiris
19
6 / 0 / 4
12,812
641
8,088
13,287
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
6,239
312
2,187
6,249
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MDxRees
Danzaburou
17
14 / 2 / 1
11,815
591
19,588
11,857
5,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Monti_jack
Bellona
12
0 / 7 / 1
7,605
380
1,858
13,805
10,217
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
PaReus11
Tiamat
12
1 / 7 / 3
7,685
384
8,425
11,605
7,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
dnslwff
Nemesis
11
0 / 9 / 3
7,298
365
1,050
13,084
4,460

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
27
Kills
15
17
Deaths
27
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
7
3
0.21
W
17
2
2
9
L
0
2
0
0
W
0
7
2
0.14
W
Athena
KuSH x VoN
Athena
4
1
9
8.5
L
Danzaburou
MDxRees
Danzaburou
14
2
1
7.25
L
Bellona
Monti_jack
Bellona
0
7
1
0.07
L
Tiamat
PaReus11
Tiamat
1
7
3
0.36
W
Osiris
6
0
4
8
L
Nemesis
dnslwff
Nemesis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,568
Damage
33,108
66,800
Taken
56,600
33,633
Mitigated
29,613
18,788
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,131
414
231
603
16,110
5,511
1,331
526
15,584
0
51,662
W
19,344
5,132
0
12,089
16,338
6,486
4,828
5,200
10,830
74,611
0
L
2,187
676
0
216
6,249
2,349
0
2,298
3,901
11,183
0
W
1,263
144
0
0
10,726
3,168
826
229
10,497
0
30,298
W
Athena
KuSH x VoN
Athena
5,742
1,676
0
2,229
10,339
5,807
0
2,128
7,857
31,626
0
L
Danzaburou
MDxRees
Danzaburou
19,588
9,413
0
6,086
11,857
5,158
3,714
2,622
9,185
0
72,298
L
Bellona
Monti_jack
Bellona
1,858
807
0
399
13,805
10,217
148
5,158
8,522
0
30,480
L
Tiamat
PaReus11
Tiamat
8,425
2,031
0
1,649
11,605
7,429
455
8,050
3,430
30,430
0
W
Osiris
8,088
3,874
0
3,636
13,287
12,661
5,631
1,972
11,290
0
88,129
L
Nemesis
dnslwff
Nemesis
1,050
425
0
100
13,084
4,460
19
6,958
6,101
0
12,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,587
Gold Earned
40,642
495
Minions Killed
243
0
Camps Cleared
0
1,812,023
Distance Traveled
1,327,125
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,304
465
89
4
0
390,980
0
W
Sol
11,892
595
110
6
0
298,264
0
L
Ares
6,239
312
16
1
0
176,251
0
W
Bastet
8,231
412
57
3
0
401,323
0
W
Athena
10,348
517
60
3
0
402,046
0
L
Danzaburou
11,815
591
104
5
0
288,678
0
L
Bellona
7,605
380
55
3
0
289,616
0
L
Tiamat
7,685
384
48
2
0
245,980
3
W
Osiris
12,812
641
179
9
0
319,410
1
L
Nemesis
7,298
365
20
1
0
326,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role