Player Matchup

Hades
Hades
AjdamoSs
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,314 Elo+
Solo
Janus
Janus
IMTOHIGH4THIS23
Janus
Level 17
God Stats
1W - 6L
1,205 SR
Queue Stats
5W - 13L
1,142 Elo+
Solo
Horus
Horus
USCREAMICREAM-_-
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,674 Elo+
Solo
Team Averages
Level 13
1,402 SR
1,377 Elo+

VS

Team Averages
Level 37
1,444 SR
1,275 Elo+
Janus
Janus
B3STI4L__D4DDY
Janus
Level 87
God Stats
3W - 2L
1,521 SR
Queue Stats
110W - 113L
1,497 Elo+
Solo
Jormungandr
Jormungandr
GabeEckl229
Jormungandr
Level 8
God Stats
4W - 10L
1,399 SR
Queue Stats
7W - 21L
1,156 Elo+
Solo
Neith
Neith
smittie25
Neith
Level 17
God Stats
18W - 21L
1,412 SR
Queue Stats
33W - 67L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AjdamoSs
Hades
11
2 / 13 / 3
10,663
627
3,026
15,688
6,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 2
9,946
585
5,581
15,918
5,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 4
11,077
652
6,126
19,897
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 11
12,745
750
20,534
5,906
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
GabeEckl229
Jormungandr
12
2 / 4 / 11
10,687
629
5,124
9,003
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
smittie25
Neith
16
11 / 1 / 7
12,643
744
14,872
11,891
4,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
22
23
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
AjdamoSs
Hades
2
13
3
0.27
W
9
1
11
14.5
W
Jormungandr
GabeEckl229
Jormungandr
2
4
11
1.88
L
2
4
2
0.75
L
1
6
4
0.5
W
Neith
smittie25
Neith
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,733
Damage
40,530
51,503
Taken
26,800
25,441
Mitigated
11,133
7,699
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AjdamoSs
Hades
3,026
1,070
106
749
15,688
6,695
133
6,775
8,913
21,493
0
W
20,534
709
0
1,192
5,906
1,993
168
1,775
4,131
73,332
0
W
Jormungandr
GabeEckl229
Jormungandr
5,124
1,391
0
146
9,003
4,273
0
2,898
6,105
13,960
0
L
5,581
719
0
1,517
15,918
5,431
64
9,454
6,464
34,303
0
L
6,126
3,102
534
4,793
19,897
13,315
33
9,776
10,121
99
39,493
W
Neith
smittie25
Neith
14,872
7,409
0
2,737
11,891
4,867
2,064
4,037
7,854
0
56,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
36,075
146
Minions Killed
173
0
Camps Cleared
0
719,605
Distance Traveled
828,878
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,663
627
39
2
0
195,012
0
W
Janus
12,745
750
76
4
0
328,551
0
W
Jormungandr
10,687
629
17
1
0
272,817
0
L
Janus
9,946
585
50
3
0
240,114
2
L
Horus
11,077
652
57
3
0
284,479
3
W
Neith
12,643
744
80
5
0
227,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role