Player Matchup

Yemoja
Yemoja
BeluyKoTzZz
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
DummyThiccDom
Erlang Shen
Level 29
God Stats
11W - 19L
1,392 SR
Queue Stats
78W - 96L
1,421 Elo+
Solo
Rama
Rama
EnriqueRE
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 42L
1,452 Elo+
Solo
Hel
Hel
JewishLobster
Hel
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 46L
1,510 Elo+
Solo
Neith
Neith
кирмих
Neith
Level 18
God Stats
24W - 25L
1,524 SR
Queue Stats
29W - 33L
1,418 Elo+
Solo
Team Averages
Level 23
1,483 SR
1,445 Elo+

VS

Team Averages
Level 27
1,449 SR
1,411 Elo+
Anhur
Anhur
EnvyToy
Anhur
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
277W - 281L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
Inrang-Y
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 89L
1,542 Elo+
Solo
Thanatos
Thanatos
VitaminCTablet
Thanatos
Level 62
God Stats
2W - 9L
1,286 SR
Queue Stats
323W - 334L
1,349 Elo+
Party 1
Tiamat
Tiamat
Xicor9923
Tiamat
Level 17
God Stats
22W - 25L
1,460 SR
Queue Stats
98W - 94L
1,481 Elo+
Solo
Serqet
Serqet
slaveinthewater
Serqet
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 4 / 1
6,799
453
2,171
6,687
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
DummyThiccDom
Erlang Shen
12
5 / 3 / 1
8,017
534
8,213
10,900
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
12
4 / 5 / 4
7,728
515
9,121
13,354
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 0
6,890
459
3,141
10,668
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 4
8,011
534
7,723
8,598
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EnvyToy
Anhur
10
1 / 5 / 5
6,523
435
4,130
9,247
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Inrang-Y
Kumbhakarna
12
2 / 3 / 7
7,950
530
5,060
10,383
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
15
14 / 4 / 2
9,501
633
12,261
13,645
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Xicor9923
Tiamat
14
6 / 0 / 7
8,564
571
9,456
8,156
6,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 3
6,934
462
3,595
6,959
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
13
Kills
24
24
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
1
0.38
L
Erlang Shen
DummyThiccDom
Erlang Shen
5
3
1
1.83
L
Rama
4
5
4
1.2
W
Anhur
EnvyToy
Anhur
1
5
5
0.7
W
Kumbhakarna
Inrang-Y
Kumbhakarna
2
3
7
1.83
L
0
9
0
0
W
Thanatos
14
4
2
3.75
W
Tiamat
Xicor9923
Tiamat
6
0
7
9.5
W
1
1
3
2.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
34,502
50,207
Taken
48,390
17,590
Mitigated
24,586
14,832
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,171
462
107
0
6,687
1,884
649
197
5,887
18,472
0
L
Erlang Shen
DummyThiccDom
Erlang Shen
8,213
4,920
0
1,514
10,900
7,200
456
3,236
7,603
0
48,749
L
Rama
9,121
6,425
86
5,969
13,354
3,339
666
3,854
9,450
0
39,585
W
Anhur
EnvyToy
Anhur
4,130
1,665
0
1,997
9,247
2,523
534
0
9,247
0
21,757
W
Kumbhakarna
Inrang-Y
Kumbhakarna
5,060
706
0
918
10,383
6,715
219
0
10,383
26,984
0
L
3,141
784
2,168
2,237
10,668
3,136
2,043
5,624
4,669
31,508
0
W
Thanatos
12,261
4,403
0
11,368
13,645
5,138
0
1,340
12,249
0
41,826
W
Tiamat
Xicor9923
Tiamat
9,456
1,790
0
3,850
8,156
6,375
1,965
1,922
6,234
44,535
0
W
3,595
1,092
0
290
6,959
3,835
283
1,650
4,965
0
19,395
L
7,723
4,436
0
2,751
8,598
2,031
522
1,118
7,196
0
37,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,445
Gold Earned
39,472
318
Minions Killed
252
0
Camps Cleared
0
1,122,838
Distance Traveled
1,303,424
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,799
453
41
3
0
138,039
3
L
Erlang Shen
8,017
534
74
5
0
320,441
5
L
Rama
7,728
515
57
4
0
208,756
3
W
Anhur
6,523
435
31
2
0
244,538
4
W
Kumbhakarna
7,950
530
47
3
0
287,372
0
L
Hel
6,890
459
80
5
0
229,135
2
W
Thanatos
9,501
633
64
4
0
294,566
4
W
Tiamat
8,564
571
72
5
0
240,017
2
W
Serqet
6,934
462
38
3
0
236,931
5
L
Neith
8,011
534
66
4
0
226,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role