Player Matchup

Nemesis
Nemesis
Ackylis
Nemesis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 39L
1,670 Elo+
Party 1
Jormungandr
Jormungandr
Umanitty
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,401 Elo+
Solo
Anhur
Anhur
Veltzar
Anhur
Level 12
God Stats
1W - 1L
1,515 SR
Queue Stats
13W - 6L
1,752 Elo+
Party 1
Team Averages
Level 13
1,505 SR
1,608 Elo+

VS

Team Averages
Level 72
1,458 SR
1,302 Elo+
Ra
Ra
Kipto
Ra
Level 61
God Stats
0W - 2L
1,565 SR
Queue Stats
27W - 20L
1,393 Elo+
Party 2
Zeus
Zeus
Saki600
Zeus
Level 5
God Stats
0W - 3L
1,308 SR
Queue Stats
0W - 3L
1,012 Elo+
Party 2
Anhur
Anhur
SibRus38
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ackylis
Nemesis
16
16 / 6 / 6
13,026
868
16,766
17,303
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Umanitty
Jormungandr
14
2 / 1 / 12
9,951
663
6,186
11,535
8,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Veltzar
Anhur
14
5 / 3 / 10
11,261
751
8,125
12,477
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
7 / 6 / 2
10,410
694
13,753
12,773
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Saki600
Zeus
11
2 / 11 / 5
9,187
612
5,579
11,281
2,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
SibRus38
Anhur
12
1 / 6 / 7
9,220
615
7,929
12,122
5,450
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
23
Kills
10
10
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ackylis
Nemesis
16
6
6
3.17
L
Ra
7
6
2
1.33
L
Zeus
Saki600
Zeus
2
11
5
0.41
L
Anhur
SibRus38
Anhur
1
6
7
0.75
W
Jormungandr
Umanitty
Jormungandr
2
1
12
8
W
Anhur
Veltzar
Anhur
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,077
Damage
27,261
41,315
Taken
36,176
20,197
Mitigated
12,951
10,013
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ackylis
Nemesis
16,766
9,831
0
7,250
17,303
7,146
468
7,173
9,566
0
58,663
L
Ra
13,753
1,644
1,861
3,884
12,773
4,960
96
2,894
9,879
43,434
0
L
Zeus
Saki600
Zeus
5,579
1,606
0
226
11,281
2,541
0
1,670
9,611
13,631
0
L
Anhur
SibRus38
Anhur
7,929
4,607
819
624
12,122
5,450
333
1,622
10,500
0
34,076
W
Jormungandr
Umanitty
Jormungandr
6,186
1,348
0
500
11,535
8,380
286
6,141
5,126
30,562
0
W
Anhur
Veltzar
Anhur
8,125
2,349
0
2,263
12,477
4,671
1,660
5,122
7,183
0
53,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
28,817
202
Minions Killed
141
0
Camps Cleared
0
770,844
Distance Traveled
615,928
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,026
868
63
4
0
266,212
2
L
Ra
10,410
694
80
5
0
244,476
6
L
Zeus
9,187
612
14
1
0
168,408
0
L
Anhur
9,220
615
47
3
0
203,044
6
W
Jormungandr
9,951
663
42
3
0
257,309
0
W
Anhur
11,261
751
97
6
0
247,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role