Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
GaryTheSnowman
Tsukuyomi
Gold IV
Level 128
God Stats
3W - 3L
1,525 SR
Queue Stats
117W - 123L
1,473 MMR
Solo
Thoth
Thoth
Gold V
JuicyJordanJ
Thoth
Gold V
Level 46
God Stats
4W - 7L
1,297 SR
Queue Stats
269W - 273L
1,382 MMR
Solo
Jing Wei
Jing Wei
Bronze III
TheWolffe
Jing Wei
Bronze III
Level 75
God Stats
1W - 2L
1,450 SR
Queue Stats
1W - 8L
1,459 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Wamit
Cthulhu
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,427 MMR
Solo
Cerberus
Cerberus
Silver I
smitekoning
Cerberus
Silver I
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 134L
1,415 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,454 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,540 SR
1,451 MMR
Apollo
Apollo
Gold V
BOOMKS
Apollo
Gold V
Level 100
God Stats
2W - 1L
1,621 SR
Queue Stats
21W - 19L
1,472 MMR
Solo
Fenrir
Fenrir
Bronze III
DyWayne
Fenrir
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
PapazFritaz
Hercules
Gold II
Level 93
God Stats
181W - 174L
1,528 SR
Queue Stats
658W - 666L
1,442 MMR
Solo
Anubis
Anubis
Gold III
tnxforthebuy
Anubis
Gold III
Level 66
God Stats
70W - 48L
1,647 SR
Queue Stats
243W - 258L
1,457 MMR
Solo
Athena
Athena
Gold IV
Павлиашвилька
Athena
Gold IV
Level 120
God Stats
10W - 4L
1,405 SR
Queue Stats
409W - 400L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GaryTheSnowman
Tsukuyomi
17
8 / 9 / 4
11,803
513
12,981
20,207
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 11 / 9
11,479
499
14,720
17,347
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TheWolffe
Jing Wei
17
1 / 7 / 8
10,817
470
11,270
18,461
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Wamit
Cthulhu
16
5 / 9 / 4
10,340
450
9,315
24,452
19,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
smitekoning
Cerberus
19
4 / 7 / 2
11,745
511
10,932
23,874
20,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
JanusNemesisSetThe MorriganScylla

VS

Bans
TyrKhepriKaliYemojaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BOOMKS
Apollo
20
7 / 6 / 8
13,612
592
14,454
16,235
5,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
DyWayne
Fenrir
20
11 / 7 / 8
13,721
597
12,726
20,061
10,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
PapazFritaz
Hercules
20
7 / 1 / 12
14,662
637
13,519
22,604
21,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
20
12 / 6 / 14
15,613
679
34,757
27,269
13,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 2 / 19
13,562
590
10,915
20,640
24,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
22
Kills
43
43
Deaths
22
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Apollo
BOOMKS
Apollo
7
6
8
1.83
W
Fenrir
DyWayne
Fenrir
11
7
8
2.14
L
Tsukuyomi
GaryTheSnowman
Tsukuyomi
8
9
4
1.11
L
4
11
9
0.77
W
Hercules
PapazFritaz
Hercules
7
1
12
13
L
Jing Wei
TheWolffe
Jing Wei
1
7
8
0.71
L
Cthulhu
Wamit
Cthulhu
5
9
4
0.78
L
Cerberus
smitekoning
Cerberus
4
7
2
0.71
W
Anubis
12
6
14
3.17
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,218
Damage
86,371
104,341
Taken
106,809
59,469
Mitigated
75,134
23,145
Healing
43,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BOOMKS
Apollo
14,454
8,775
0
5,193
16,235
5,801
6,656
6,518
9,599
0
108,012
W
Fenrir
DyWayne
Fenrir
12,726
2,608
0
6,443
20,061
10,021
1,161
8,298
11,688
0
78,097
L
Tsukuyomi
GaryTheSnowman
Tsukuyomi
12,981
3,628
0
3,538
20,207
7,021
0
11,927
8,280
0
74,061
L
14,720
705
0
1,055
17,347
5,448
0
8,706
8,641
64,725
0
W
Hercules
PapazFritaz
Hercules
13,519
4,379
0
9,588
22,604
21,178
247
6,928
15,676
0
89,838
L
Jing Wei
TheWolffe
Jing Wei
11,270
8,603
0
5,667
18,461
6,395
462
6,292
12,169
0
63,751
L
Cthulhu
Wamit
Cthulhu
9,315
749
869
2,670
24,452
19,970
0
11,016
13,436
39,676
0
L
Cerberus
smitekoning
Cerberus
10,932
813
0
9,346
23,874
20,635
0
7,731
16,143
65,968
0
W
Anubis
34,757
1,808
0
16,019
27,269
13,311
0
10,455
16,458
138,725
0
W
10,915
3,801
1,489
4,964
20,640
24,823
565
7,992
12,458
49,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,184
Gold Earned
71,170
587
Minions Killed
703
0
Camps Cleared
0
2,059,780
Distance Traveled
2,272,135
46
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,612
592
153
7
0
433,965
6
W
Fenrir
13,721
597
114
5
0
463,964
2
L
Tsukuyomi
11,803
513
96
4
0
400,948
11
L
Thoth
11,479
499
129
6
0
368,415
5
W
Hercules
14,662
637
177
8
0
500,426
5
L
Jing Wei
10,817
470
119
5
0
421,455
8
L
Cthulhu
10,340
450
63
3
0
436,449
12
L
Cerberus
11,745
511
180
8
0
432,513
10
W
Anubis
15,613
679
201
9
0
377,205
6
W
Athena
13,562
590
58
3
0
496,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role