Player Matchup

Arachne
Arachne
CitizenSC
Arachne
Level 28
God Stats
22W - 20L
1,655 SR
Queue Stats
45W - 51L
1,562 Elo+
Solo
Jormungandr
Jormungandr
CnPan
Jormungandr
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GEBORIFEED
Anhur
Level 29
God Stats
5W - 9L
1,476 SR
Queue Stats
135W - 125L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Tophatreaper22
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Solo
Chang'e
Chang'e
magni2012
Chang'e
Level 27
God Stats
3W - 3L
1,514 SR
Queue Stats
21W - 22L
1,486 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,471 Elo+

VS

Team Averages
Level 26
1,518 SR
1,512 Elo+
Scylla
Scylla
Bunjiix
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,583 Elo+
Solo
Neith
Neith
K3vInCr04
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Nasty9xx
Olorun
Level 28
God Stats
7W - 3L
1,607 SR
Queue Stats
66W - 78L
1,458 Elo+
Solo
Artio
Artio
Will_6210
Artio
Level 29
God Stats
1W - 1L
1,260 SR
Queue Stats
326W - 358L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
xoitachi
Ao Kuang
Level 26
God Stats
9W - 4L
1,723 SR
Queue Stats
69W - 50L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CitizenSC
Arachne
16
6 / 5 / 2
10,061
530
12,419
16,747
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
CnPan
Jormungandr
13
0 / 7 / 8
8,672
456
4,702
12,876
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
17
12 / 6 / 2
11,010
579
18,723
18,108
5,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 12 / 3
6,453
340
3,124
15,205
8,134
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
magni2012
Chang'e
17
2 / 1 / 2
9,956
524
6,567
10,595
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bunjiix
Scylla
15
7 / 4 / 4
10,031
528
8,887
8,314
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
K3vInCr04
Neith
19
7 / 4 / 8
12,069
635
10,709
11,210
3,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Nasty9xx
Olorun
16
2 / 3 / 5
9,860
519
5,753
9,460
4,051
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
Will_6210
Artio
14
6 / 5 / 14
10,461
551
7,041
19,744
20,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ao Kuang
xoitachi
Ao Kuang
17
9 / 4 / 8
10,930
575
18,071
19,139
8,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
20
Kills
31
31
Deaths
20
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bunjiix
Scylla
7
4
4
2.25
L
Arachne
CitizenSC
Arachne
6
5
2
1.4
L
Jormungandr
CnPan
Jormungandr
0
7
8
0.57
L
Anhur
12
6
2
2.17
W
Neith
K3vInCr04
Neith
7
4
8
2.75
W
Olorun
Nasty9xx
Olorun
2
3
5
1.5
L
0
12
3
0.13
W
Artio
Will_6210
Artio
6
5
14
2.6
L
Chang'e
magni2012
Chang'e
2
1
2
3
W
Ao Kuang
xoitachi
Ao Kuang
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,535
Damage
50,461
73,531
Taken
67,867
32,163
Mitigated
38,929
14,923
Healing
25,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bunjiix
Scylla
8,887
869
0
799
8,314
2,416
630
1,265
7,049
49,322
0
L
Arachne
CitizenSC
Arachne
12,419
9,869
0
2,044
16,747
6,165
0
11,406
5,341
0
71,315
L
Jormungandr
CnPan
Jormungandr
4,702
1,710
0
851
12,876
7,946
0
7,805
5,071
32,840
0
L
Anhur
18,723
9,667
0
6,951
18,108
5,909
495
7,091
11,017
0
82,106
W
Neith
K3vInCr04
Neith
10,709
5,958
0
4,774
11,210
3,763
2,229
1,985
9,213
0
87,030
W
Olorun
Nasty9xx
Olorun
5,753
2,254
0
3,004
9,460
4,051
0
2,937
6,349
53,341
0
L
3,124
521
0
0
15,205
8,134
0
7,204
8,001
13,678
0
W
Artio
Will_6210
Artio
7,041
1,145
1,201
6,264
19,744
20,594
108
4,158
15,492
25,448
0
L
Chang'e
magni2012
Chang'e
6,567
716
296
4,781
10,595
4,009
600
6,246
4,349
60,432
0
W
Ao Kuang
xoitachi
Ao Kuang
18,071
6,341
1,210
8,298
19,139
8,105
219
3,626
15,371
67,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,152
Gold Earned
53,351
415
Minions Killed
469
0
Camps Cleared
0
1,618,227
Distance Traveled
1,732,746
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,031
528
82
4
0
338,953
1
L
Arachne
10,061
530
113
6
0
381,022
1
L
Jormungandr
8,672
456
52
3
0
325,326
3
L
Anhur
11,010
579
101
5
0
280,430
1
W
Neith
12,069
635
158
8
0
311,544
4
W
Olorun
9,860
519
97
5
0
344,527
2
L
Cthulhu
6,453
340
11
1
0
255,858
1
W
Artio
10,461
551
22
1
0
369,343
12
L
Chang'e
9,956
524
138
7
0
375,591
5
W
Ao Kuang
10,930
575
110
6
0
368,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role