Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Chazzweaver420
He Bo
Level 156
God Stats
3W - 1L
1,700 SR
Queue Stats
116W - 121L
1,470 Elo+
Solo
Serqet
Serqet
Darkk_Abyss
Serqet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,535 Elo+
Solo
Ravana
Ravana
Evil Pancake52
Ravana
Level 105
God Stats
3W - 2L
1,244 SR
Queue Stats
142W - 111L
1,517 Elo+
Solo
Sol
Sol
Rasec0
Sol
Level 140
God Stats
1W - 1L
1,305 SR
Queue Stats
27W - 22L
1,581 Elo+
Solo
Team Averages
Level 133
1,450 SR
1,521 Elo+

VS

Team Averages
Level 99
1,474 SR
1,497 Elo+
He Bo
He Bo
DesolateLightx
He Bo
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 28L
1,512 Elo+
Solo
Hachiman
Hachiman
GreasyJustice
Hachiman
Level 108
God Stats
6W - 7L
1,539 SR
Queue Stats
238W - 203L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
Rude_5000
Baron Samedi
Level 109
God Stats
1W - 1L
1,332 SR
Queue Stats
25W - 30L
1,619 Elo+
Party 1
Set
Set
SasDeSquatch
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,304 Elo+
Party 1
Mulan
Mulan
Solitairy
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 3 / 17
8,318
924
9,074
9,558
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 1 / 10
9,567
1,063
10,907
5,340
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
14
6 / 3 / 9
8,399
933
5,748
8,692
8,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 3 / 20
8,048
894
8,442
12,221
11,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Rasec0
Sol
14
2 / 2 / 20
8,857
984
11,961
6,343
2,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 6
8,478
942
13,140
9,029
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
GreasyJustice
Hachiman
13
2 / 4 / 6
7,436
826
6,709
9,724
3,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Rude_5000
Baron Samedi
12
3 / 4 / 5
7,254
806
8,130
9,800
4,817
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 9
7,094
788
2,119
6,718
2,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Solitairy
Mulan
13
2 / 6 / 7
7,319
813
5,657
13,736
13,794
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
23
Kills
12
12
Deaths
23
76
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
3
17
3.83
W
10
1
10
15
W
Serqet
6
3
9
3.5
L
5
5
6
1.6
W
2
3
20
4
L
Hachiman
GreasyJustice
Hachiman
2
4
6
1.25
W
Sol
Rasec0
Sol
2
2
20
6
L
Baron Samedi
Rude_5000
Baron Samedi
3
4
5
1.38
L
0
4
9
1.13
L
Mulan
Solitairy
Mulan
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,132
Damage
35,755
42,154
Taken
49,007
29,200
Mitigated
28,069
16,605
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,074
187
4,379
2,627
9,558
4,118
801
5,284
4,274
21,465
0
W
10,907
119
1,155
1,310
5,340
2,391
958
1,530
3,810
21,861
0
W
Serqet
5,748
1,440
890
738
8,692
8,325
705
4,178
4,514
0
10,150
L
13,140
1,112
531
1,264
9,029
3,766
432
5,800
2,938
21,919
0
W
8,442
1,534
443
855
12,221
11,883
683
6,420
5,801
0
10,329
L
Hachiman
GreasyJustice
Hachiman
6,709
3,982
1,423
3,173
9,724
3,173
761
4,744
4,142
0
18,296
W
Sol
Rasec0
Sol
11,961
1,507
2,682
1,526
6,343
2,483
2,067
3,858
2,485
25,755
0
L
Baron Samedi
Rude_5000
Baron Samedi
8,130
454
3,224
3,151
9,800
4,817
132
8,508
1,110
13,452
0
L
2,119
668
0
71
6,718
2,519
225
4,360
2,333
0
7,775
L
Mulan
Solitairy
Mulan
5,657
440
2,166
2,194
13,736
13,794
0
8,530
5,024
0
9,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
37,581
87
Minions Killed
72
0
Camps Cleared
0
807,005
Distance Traveled
723,151
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,318
924
21
2
0
165,682
3
W
He Bo
9,567
1,063
23
3
0
139,703
0
W
Serqet
8,399
933
10
1
0
151,931
1
L
He Bo
8,478
942
18
2
0
129,352
0
W
Ravana
8,048
894
2
0
0
174,284
0
L
Hachiman
7,436
826
30
3
0
134,824
0
W
Sol
8,857
984
31
3
0
175,405
0
L
Baron Samedi
7,254
806
12
1
0
153,960
1
L
Set
7,094
788
8
1
0
147,964
0
L
Mulan
7,319
813
4
0
0
157,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role