Player Matchup

Fenrir
Fenrir
ItsPapiChulo
Fenrir
Level 14
God Stats
2W - 5L
1,271 SR
Queue Stats
94W - 69L
1,672 Elo+
Solo
Cupid
Cupid
MythTeller
Cupid
Level 29
God Stats
21W - 8L
1,847 SR
Queue Stats
129W - 86L
1,688 Elo+
Solo
Zeus
Zeus
RoguenF
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,478 Elo+
Solo
Tiamat
Tiamat
kingDip
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
tiger54321
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,584 Elo+

VS

Team Averages
Level 23
1,582 SR
1,637 Elo+
Ao Kuang
Ao Kuang
ChrisCzrs
Ao Kuang
Level 28
God Stats
7W - 4L
1,276 SR
Queue Stats
329W - 276L
1,510 Elo+
Solo
Danzaburou
Danzaburou
KinggWavyy
Danzaburou
Level 29
God Stats
53W - 32L
1,594 SR
Queue Stats
167W - 157L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
Rifletower
Ne Zha
Level 18
God Stats
10W - 6L
1,757 SR
Queue Stats
350W - 245L
1,690 Elo+
Party 1
Cthulhu
Cthulhu
mansonKK1
Cthulhu
Level 26
God Stats
23W - 19L
1,500 SR
Queue Stats
42W - 33L
1,723 Elo+
Party 1
The Morrigan
The Morrigan
yikesstopfeeding
The Morrigan
Level 14
God Stats
7W - 0L
1,782 SR
Queue Stats
83W - 67L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 8 / 8
9,002
500
9,157
18,281
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
15
8 / 5 / 4
9,535
530
10,529
12,826
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
RoguenF
Zeus
13
2 / 8 / 5
8,545
475
11,343
11,124
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
kingDip
Tiamat
13
3 / 6 / 5
8,583
477
6,832
12,740
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
tiger54321
Sun Wukong
11
0 / 11 / 5
6,790
377
3,581
14,031
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChrisCzrs
Ao Kuang
16
8 / 2 / 7
10,104
561
8,228
13,896
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
KinggWavyy
Danzaburou
14
3 / 8 / 4
8,906
495
9,203
13,272
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Rifletower
Ne Zha
17
12 / 2 / 9
11,064
615
16,805
15,151
16,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
mansonKK1
Cthulhu
14
5 / 3 / 10
9,352
520
9,814
16,360
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
yikesstopfeeding
The Morrigan
15
10 / 3 / 3
9,977
554
10,241
7,841
3,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
71
18
Kills
38
38
Deaths
18
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ChrisCzrs
Ao Kuang
8
2
7
5.75
L
Fenrir
5
8
8
1.13
W
Danzaburou
KinggWavyy
Danzaburou
3
8
4
0.63
L
Cupid
8
5
4
2
W
Ne Zha
Rifletower
Ne Zha
12
2
9
8.25
L
Zeus
RoguenF
Zeus
2
8
5
0.56
L
Tiamat
kingDip
Tiamat
3
6
5
0.92
W
Cthulhu
mansonKK1
Cthulhu
5
3
10
3.33
L
Sun Wukong
tiger54321
Sun Wukong
0
11
5
0.23
W
The Morrigan
yikesstopfeeding
The Morrigan
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,442
Damage
54,291
69,002
Taken
66,520
36,646
Mitigated
41,008
15,619
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ChrisCzrs
Ao Kuang
8,228
2,537
0
6,210
13,896
5,558
1,620
2,524
11,347
58,125
0
L
Fenrir
9,157
3,603
0
4,816
18,281
13,303
0
6,699
11,582
0
24,763
W
Danzaburou
KinggWavyy
Danzaburou
9,203
4,651
0
2,846
13,272
4,947
725
2,462
10,810
0
55,071
L
Cupid
10,529
6,220
52
3,711
12,826
4,985
1,058
5,278
7,548
0
54,865
W
Ne Zha
Rifletower
Ne Zha
16,805
5,761
0
6,229
15,151
16,592
0
4,990
9,963
0
70,216
L
Zeus
RoguenF
Zeus
11,343
2,440
414
1,118
11,124
3,879
105
4,508
6,591
49,264
0
L
Tiamat
kingDip
Tiamat
6,832
1,261
0
4,842
12,740
6,549
128
3,829
8,911
37,669
0
W
Cthulhu
mansonKK1
Cthulhu
9,814
801
383
5,255
16,360
10,656
0
5,305
11,005
33,075
0
L
Sun Wukong
tiger54321
Sun Wukong
3,581
547
0
666
14,031
7,930
33
4,145
9,886
0
21,353
W
The Morrigan
yikesstopfeeding
The Morrigan
10,241
2,622
0
250
7,841
3,255
394
2,894
4,944
48,886
4,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
49,403
303
Minions Killed
429
0
Camps Cleared
0
1,483,827
Distance Traveled
1,602,337
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,104
561
98
5
0
358,311
1
L
Fenrir
9,002
500
27
2
0
319,339
7
W
Danzaburou
8,906
495
75
4
0
280,248
3
L
Cupid
9,535
530
95
5
0
266,368
0
W
Ne Zha
11,064
615
114
6
0
290,416
1
L
Zeus
8,545
475
78
4
0
269,457
0
L
Tiamat
8,583
477
69
4
0
293,057
1
W
Cthulhu
9,352
520
47
3
0
353,398
10
L
Sun Wukong
6,790
377
34
2
0
335,606
2
W
The Morrigan
9,977
554
95
5
0
319,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role