Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AodNinjaRex
Ymir
Level 68
God Stats
0W - 1L
1,368 SR
Queue Stats
44W - 49L
1,486 Elo+
Party 1
Scylla
Scylla
IcyTarzan
Scylla
Level 23
God Stats
9W - 6L
1,888 SR
Queue Stats
44W - 44L
1,539 Elo+
Party 1
Izanami
Izanami
The_Rebel34
Izanami
Level 37
God Stats
33W - 36L
1,623 SR
Queue Stats
151W - 162L
1,507 Elo+
Solo
Da Ji
Da Ji
gunslingrmaster
Da Ji
Level 65
God Stats
0W - 1L
1,542 SR
Queue Stats
18W - 19L
1,521 Elo+
Party 1
Team Averages
Level 56
1,584 SR
1,511 Elo+

VS

Team Averages
Level 102
1,571 SR
1,493 Elo+
Danzaburou
Danzaburou
Cobreezyy
Danzaburou
Level 50
God Stats
174W - 127L
1,621 SR
Queue Stats
330W - 304L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Moal Lestor
Aphrodite
Level 148
God Stats
5W - 3L
1,535 SR
Queue Stats
123W - 132L
1,458 Elo+
Party 2
Terra
Terra
PeterPistals
Terra
Level 147
God Stats
3W - 3L
1,363 SR
Queue Stats
339W - 351L
1,453 Elo+
Party 2
Ymir
Ymir
Titan Frd
Ymir
Level 45
God Stats
14W - 16L
1,848 SR
Queue Stats
40W - 49L
1,462 Elo+
Party 2
Bellona
Bellona
cF Duck 11
Bellona
Level 121
God Stats
5W - 1L
1,486 SR
Queue Stats
191W - 168L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
2 / 4 / 4
6,084
468
4,951
9,140
3,984
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 3
5,856
450
5,671
7,886
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
IcyTarzan
Scylla
11
1 / 2 / 3
6,316
486
4,636
5,837
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
The_Rebel34
Izanami
11
2 / 3 / 2
6,814
524
4,653
7,470
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 0
6,877
529
3,172
10,085
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cobreezyy
Danzaburou
12
5 / 1 / 4
7,536
580
5,059
6,837
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Moal Lestor
Aphrodite
13
0 / 1 / 5
7,424
571
3,385
6,575
4,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 3 / 7
7,201
554
5,532
9,793
4,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
9
1 / 1 / 4
6,426
494
1,316
5,006
2,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
cF Duck 11
Bellona
13
7 / 2 / 2
7,609
585
7,817
8,805
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
15
15
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
4
1
L
1
3
3
0.83
W
Danzaburou
Cobreezyy
Danzaburou
5
1
4
7
L
Scylla
IcyTarzan
Scylla
1
2
3
1.25
W
Aphrodite
Moal Lestor
Aphrodite
0
1
5
2.5
W
2
3
7
1.83
L
Izanami
The_Rebel34
Izanami
2
3
2
1
W
Ymir
1
1
4
3
W
Bellona
cF Duck 11
Bellona
7
2
2
4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,083
Damage
23,109
40,418
Taken
37,016
14,438
Mitigated
18,758
11,447
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,951
1,407
393
719
9,140
3,984
27
3,000
6,140
0
17,812
L
5,671
1,859
0
1,525
7,886
2,922
550
2,490
5,396
19,448
0
W
Danzaburou
Cobreezyy
Danzaburou
5,059
2,041
0
3,135
6,837
1,962
209
1,953
4,884
0
33,130
L
Scylla
IcyTarzan
Scylla
4,636
234
0
1,189
5,837
1,660
93
2,041
3,796
29,090
0
W
Aphrodite
Moal Lestor
Aphrodite
3,385
361
477
3,792
6,575
4,994
1,602
1,861
4,674
38,633
0
W
5,532
500
953
2,598
9,793
4,188
0
3,062
6,598
37,548
0
L
Izanami
The_Rebel34
Izanami
4,653
3,275
0
3,165
7,470
2,271
2,393
1,104
6,366
0
40,783
W
Ymir
1,316
36
0
1,352
5,006
2,525
0
685
4,321
14,298
0
W
Bellona
cF Duck 11
Bellona
7,817
2,626
0
3,408
8,805
5,089
208
2,369
6,232
0
38,682
L
3,172
413
112
4,344
10,085
3,601
0
1,598
8,487
0
38,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
36,196
283
Minions Killed
322
0
Camps Cleared
0
1,146,544
Distance Traveled
1,241,738
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,084
468
34
3
0
242,823
1
L
Ymir
5,856
450
31
2
0
220,711
1
W
Danzaburou
7,536
580
60
5
0
230,700
6
L
Scylla
6,316
486
59
5
0
224,832
1
W
Aphrodite
7,424
571
89
7
0
240,590
4
W
Terra
7,201
554
74
6
0
272,903
3
L
Izanami
6,814
524
76
6
0
213,852
0
W
Ymir
6,426
494
19
1
0
214,303
5
W
Bellona
7,609
585
80
6
0
283,242
9
L
Da Ji
6,877
529
83
6
0
244,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role