Player Matchup

Neith
Neith
McPantsSoiled
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Soobuncle
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
aicraftcarrier
Mercury
Level 28
God Stats
133W - 123L
1,502 SR
Queue Stats
677W - 663L
1,469 Elo+
Solo
Yemoja
Yemoja
mol4yn22
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
寡來打我阿
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,135 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,421 Elo+

VS

Team Averages
Level 21
1,588 SR
1,397 Elo+
Loki
Loki
Dantcro
Loki
Level 29
God Stats
371W - 376L
1,447 SR
Queue Stats
552W - 628L
1,308 Elo+
Solo
Baba Yaga
Baba Yaga
DarkYisus98
Baba Yaga
Level 27
God Stats
19W - 15L
1,508 SR
Queue Stats
131W - 152L
1,338 Elo+
Solo
Ymir
Ymir
HardBrazza
Ymir
Level 28
God Stats
6W - 4L
1,783 SR
Queue Stats
116W - 126L
1,344 Elo+
Party 1
Ravana
Ravana
YameteKudasaii1
Ravana
Level 3
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
marloncalderon21
Ah Muzen Cab
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 92L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
3,227
461
364
1,766
317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Soobuncle
Merlin
4
0 / 2 / 2
3,424
489
522
2,576
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 0
4,464
638
616
4,352
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
mol4yn22
Yemoja
6
0 / 4 / 2
3,988
570
536
4,143
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 3 / 0
3,702
529
1,088
3,259
1,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dantcro
Loki
8
1 / 0 / 2
4,741
677
1,145
4,127
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
DarkYisus98
Baba Yaga
9
2 / 2 / 2
5,094
728
2,928
2,755
823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 5
5,056
722
599
4,141
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
4 / 0 / 0
5,306
758
2,266
1,595
818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
marloncalderon21
Ah Muzen Cab
9
5 / 0 / 0
5,482
783
3,116
3,606
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
2
Kills
12
13
Deaths
2
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
Dantcro
Loki
1
0
2
2
W
Baba Yaga
DarkYisus98
Baba Yaga
2
2
2
1.5
W
0
0
5
2.5
L
0
2
1
0.25
L
Merlin
Soobuncle
Merlin
0
2
2
0.5
W
4
0
0
4
L
1
2
0
0.5
W
Ah Muzen Cab
marloncalderon21
Ah Muzen Cab
5
0
0
5
L
Yemoja
mol4yn22
Yemoja
0
4
2
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,126
Damage
10,054
16,096
Taken
16,224
4,849
Mitigated
5,581
1,739
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Dantcro
Loki
1,145
380
0
2,461
4,127
1,043
27
213
3,914
0
15,416
W
Baba Yaga
DarkYisus98
Baba Yaga
2,928
98
0
560
2,755
823
707
678
2,077
18,826
0
W
599
151
0
1,083
4,141
1,888
603
703
3,438
9,576
0
L
364
220
0
283
1,766
317
87
166
1,522
0
2,552
L
Merlin
Soobuncle
Merlin
522
0
0
263
2,576
579
0
956
1,595
5,184
0
W
2,266
255
0
914
1,595
818
417
249
1,346
0
19,289
L
616
362
0
629
4,352
1,005
0
0
4,327
0
20,322
W
Ah Muzen Cab
marloncalderon21
Ah Muzen Cab
3,116
1,358
0
2,708
3,606
1,009
1,619
303
3,303
0
27,402
L
Yemoja
mol4yn22
Yemoja
536
215
236
300
4,143
1,632
0
2,220
1,923
8,139
0
L
1,088
102
0
28
3,259
1,316
0
185
3,074
6,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,805
Gold Earned
25,679
91
Minions Killed
179
0
Camps Cleared
0
569,743
Distance Traveled
679,825
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,741
677
38
5
0
155,253
2
W
Baba Yaga
5,094
728
23
3
0
137,483
2
W
Ymir
5,056
722
27
4
0
125,695
2
L
Neith
3,227
461
3
0
0
48,827
0
L
Merlin
3,424
489
12
2
0
118,626
0
W
Ravana
5,306
758
41
6
0
141,603
2
L
Mercury
4,464
638
47
7
0
176,315
1
W
Ah Muzen Cab
5,482
783
50
7
0
119,791
0
L
Yemoja
3,988
570
19
3
0
112,620
1
L
Cthulhu
3,702
529
10
1
0
113,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role