Player Matchup

Danzaburou
Danzaburou
Adrianrew
Danzaburou
Level 128
God Stats
5W - 7L
1,684 SR
Queue Stats
116W - 112L
1,437 Elo+
Solo
Hun Batz
Hun Batz
AlphaSimp1994
Hun Batz
Level 127
God Stats
12W - 9L
1,589 SR
Queue Stats
650W - 715L
1,497 Elo+
Solo
Xing Tian
Xing Tian
Barnnaby Jones
Xing Tian
Level 150
God Stats
36W - 42L
1,480 SR
Queue Stats
158W - 169L
1,522 Elo+
Party 2
Agni
Agni
Endlesstrials
Agni
Level 146
God Stats
10W - 6L
1,740 SR
Queue Stats
139W - 148L
1,578 Elo+
Solo
Chaac
Chaac
Warrmain
Chaac
Level 123
God Stats
15W - 13L
1,406 SR
Queue Stats
274W - 305L
1,465 Elo+
Party 2
Team Averages
Level 135
1,580 SR
1,500 Elo+

VS

Team Averages
Level 120
1,489 SR
1,497 Elo+
Aphrodite
Aphrodite
ElizFlo
Aphrodite
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 116L
1,383 Elo+
Party 1
Merlin
Merlin
Infernious101
Merlin
Level 105
God Stats
0W - 3L
1,149 SR
Queue Stats
17W - 26L
1,601 Elo+
Solo
Chaac
Chaac
UnicornPegasus
Chaac
Level 117
God Stats
0W - 1L
1,800 SR
Queue Stats
1W - 2L
1,738 Elo+
Solo
Danzaburou
Danzaburou
Zkipper9662
Danzaburou
Level 81
God Stats
3W - 4L
1,529 SR
Queue Stats
52W - 68L
1,383 Elo+
Party 1
Artio
Artio
coyotekenny
Artio
Level 153
God Stats
0W - 5L
1,468 SR
Queue Stats
77W - 96L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adrianrew
Danzaburou
20
4 / 0 / 5
13,158
774
15,793
16,399
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
AlphaSimp1994
Hun Batz
18
2 / 4 / 6
11,244
661
8,988
20,292
8,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Barnnaby Jones
Xing Tian
18
7 / 5 / 9
13,701
806
14,495
23,182
28,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 2 / 6
13,432
790
17,146
7,541
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Warrmain
Chaac
18
1 / 0 / 16
11,956
703
19,403
19,098
12,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ElizFlo
Aphrodite
19
2 / 1 / 4
10,890
641
15,195
14,733
7,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 6 / 5
10,207
600
10,299
11,028
3,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 6
10,541
620
16,474
19,813
21,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Zkipper9662
Danzaburou
18
3 / 3 / 5
11,497
676
11,515
15,391
6,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 7 / 1
12,001
706
5,459
26,387
30,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
21
Kills
11
11
Deaths
21
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adrianrew
Danzaburou
4
0
5
6.5
W
Hun Batz
AlphaSimp1994
Hun Batz
2
4
6
1.25
W
Xing Tian
Barnnaby Jones
Xing Tian
7
5
9
2.3
L
Aphrodite
ElizFlo
Aphrodite
2
1
4
4
W
7
2
6
5
L
0
6
5
0.42
L
1
4
6
1
W
Chaac
Warrmain
Chaac
1
0
16
9
L
Danzaburou
Zkipper9662
Danzaburou
3
3
5
1.83
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,825
Damage
58,942
86,512
Taken
87,352
60,452
Mitigated
69,630
24,306
Healing
31,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adrianrew
Danzaburou
15,793
5,657
0
10,050
16,399
8,232
5,573
3,591
12,452
0
75,991
W
Hun Batz
AlphaSimp1994
Hun Batz
8,988
1,926
0
1,573
20,292
8,429
0
8,580
11,176
0
36,240
W
Xing Tian
Barnnaby Jones
Xing Tian
14,495
1,156
0
1,265
23,182
28,854
0
7,433
15,052
25,474
0
L
Aphrodite
ElizFlo
Aphrodite
15,195
1,331
10,590
8,903
14,733
7,612
0
3,486
11,123
51,443
0
W
17,146
2,311
0
615
7,541
2,917
2,086
2,886
4,530
65,819
0
L
10,299
432
0
250
11,028
3,961
0
4,703
6,257
48,970
0
L
16,474
3,278
0
4,864
19,813
21,510
0
5,237
14,427
0
43,828
W
Chaac
Warrmain
Chaac
19,403
3,566
0
10,803
19,098
12,020
54
7,850
10,860
0
41,934
L
Danzaburou
Zkipper9662
Danzaburou
11,515
3,851
395
2,613
15,391
6,520
0
5,953
9,402
0
40,755
L
5,459
233
723
3,433
26,387
30,027
0
12,448
13,736
13,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,491
Gold Earned
55,136
416
Minions Killed
382
7
Camps Cleared
8
1,615,955
Distance Traveled
1,434,604
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,158
774
121
7
2
331,288
4
W
Hun Batz
11,244
661
47
3
1
299,835
0
W
Xing Tian
13,701
806
27
2
0
322,839
0
L
Aphrodite
10,890
641
127
7
1
297,382
1
W
Agni
13,432
790
151
9
4
330,463
4
L
Merlin
10,207
600
82
5
4
245,222
0
L
Chaac
10,541
620
67
4
0
298,894
2
W
Chaac
11,956
703
70
4
0
331,530
1
L
Danzaburou
11,497
676
93
5
0
306,607
5
L
Artio
12,001
706
13
1
3
286,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role