Player Matchup

Rama
Rama
Hamilton570
Rama
Level 124
God Stats
3W - 6L
1,729 SR
Queue Stats
286W - 314L
1,611 Elo+
Solo
Sobek
Sobek
Kipto
Sobek
Level 61
God Stats
1W - 1L
1,529 SR
Queue Stats
27W - 20L
1,511 Elo+
Party 2
Zeus
Zeus
Saki600
Zeus
Level 5
God Stats
0W - 3L
1,343 SR
Queue Stats
0W - 3L
1,074 Elo+
Party 2
Team Averages
Level 63
1,534 SR
1,399 Elo+

VS

Team Averages
Level 21
1,687 SR
1,401 Elo+
Cerberus
Cerberus
BlueNoodles
Cerberus
Level 29
God Stats
4W - 2L
1,868 SR
Queue Stats
204W - 130L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Combatliger
Danzaburou
Level 31
God Stats
3W - 3L
1,694 SR
Queue Stats
227W - 158L
1,480 Elo+
Party 1
Ra
Ra
Maoneven
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 127L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
12,174
676
22,233
24,882
10,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Kipto
Sobek
14
2 / 7 / 6
11,247
625
11,581
23,449
24,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Saki600
Zeus
13
1 / 8 / 3
10,322
573
6,903
12,731
4,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueNoodles
Cerberus
16
5 / 4 / 9
13,605
756
15,707
23,028
26,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Combatliger
Danzaburou
17
7 / 2 / 10
13,661
759
21,647
15,095
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
6 / 4 / 6
12,640
702
13,036
15,810
7,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
18
18
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlueNoodles
Cerberus
5
4
9
2.38
W
Danzaburou
Combatliger
Danzaburou
7
2
10
6
L
6
3
4
2.67
L
Sobek
Kipto
Sobek
2
7
6
0.71
W
6
4
6
2.25
L
Zeus
Saki600
Zeus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,717
Damage
50,390
61,062
Taken
53,933
38,933
Mitigated
40,488
17,211
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlueNoodles
Cerberus
15,707
512
0
8,522
23,028
26,453
50
8,042
14,986
60,818
0
W
Danzaburou
Combatliger
Danzaburou
21,647
13,409
0
5,781
15,095
6,676
2,184
5,474
9,621
0
79,452
L
22,233
17,858
0
12,661
24,882
10,493
1,007
10,260
14,622
0
78,889
L
Sobek
Kipto
Sobek
11,581
702
0
3,130
23,449
24,121
0
12,836
10,613
37,327
0
W
13,036
1,898
2,707
4,856
15,810
7,359
753
5,756
10,054
55,689
0
L
Zeus
Saki600
Zeus
6,903
1,819
118
1,302
12,731
4,319
222
5,755
6,976
28,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,743
Gold Earned
39,906
188
Minions Killed
279
0
Camps Cleared
0
801,060
Distance Traveled
932,671
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,605
756
114
6
0
354,703
3
W
Danzaburou
13,661
759
86
5
0
268,613
3
L
Rama
12,174
676
114
6
0
268,898
1
L
Sobek
11,247
625
30
2
0
290,563
1
W
Ra
12,640
702
79
4
0
309,355
1
L
Zeus
10,322
573
44
2
0
241,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role