Player Matchup

Anhur
Anhur
MaestroDelSol
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,401 Elo+
Party 2
Thanatos
Thanatos
Namaiki
Thanatos
Level 8
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 6L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Pocket1589
Sun Wukong
Level 14
God Stats
31W - 31L
1,409 SR
Queue Stats
72W - 64L
1,401 Elo+
Solo
Artemis
Artemis
RckOutCckOut7
Artemis
Level 15
God Stats
0W - 2L
1,785 SR
Queue Stats
9W - 6L
1,545 Elo+
Solo
Ares
Ares
SaidRojas
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 39L
1,605 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,494 Elo+

VS

Team Averages
Level 20
1,520 SR
1,437 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AncapMuffyn
Yemoja
Level 22
God Stats
9W - 8L
1,467 SR
Queue Stats
60W - 78L
1,387 Elo+
Party 1
Bellona
Bellona
DeinoDeido
Bellona
Level 8
God Stats
17W - 9L
1,612 SR
Queue Stats
35W - 24L
1,488 Elo+
Solo
Thanatos
Thanatos
GGilzao
Thanatos
Level 18
God Stats
6W - 10L
1,519 SR
Queue Stats
32W - 50L
1,395 Elo+
Party 1
He Bo
He Bo
HoLoLcaust
He Bo
Level 26
God Stats
11W - 9L
1,502 SR
Queue Stats
85W - 117L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
5,990
399
3,195
9,079
3,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Namaiki
Thanatos
8
1 / 5 / 1
5,796
386
2,464
6,845
2,157
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Pocket1589
Sun Wukong
12
4 / 3 / 2
7,638
509
9,096
10,901
4,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
10
2 / 1 / 0
6,599
440
2,813
4,380
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
8
0 / 5 / 1
5,760
384
769
10,345
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 3
8,878
592
5,518
8,584
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
0 / 4 / 7
7,125
475
1,902
8,536
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
DeinoDeido
Bellona
16
3 / 1 / 2
9,226
615
5,174
10,493
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
GGilzao
Thanatos
13
5 / 3 / 6
8,169
545
4,373
11,722
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
14
10 / 1 / 4
8,779
585
9,351
7,803
2,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
21
21
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
W
Yemoja
0
4
7
0.88
W
Bellona
DeinoDeido
Bellona
3
1
2
4
W
Thanatos
GGilzao
Thanatos
5
3
6
2.67
W
He Bo
10
1
4
12
L
0
7
3
0.21
L
Thanatos
Namaiki
Thanatos
1
5
1
0.3
L
Sun Wukong
Pocket1589
Sun Wukong
4
3
2
1.67
L
Artemis
2
1
0
2
L
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
26,318
41,550
Taken
47,138
16,592
Mitigated
19,804
10,155
Healing
26,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,518
2,256
0
5,433
8,584
3,063
3,268
265
8,319
0
65,420
W
Yemoja
1,902
579
1,525
877
8,536
3,988
853
0
8,536
8,157
0
W
Bellona
DeinoDeido
Bellona
5,174
1,026
0
6,144
10,493
6,607
2,233
0
10,493
0
56,115
W
Thanatos
GGilzao
Thanatos
4,373
2,198
0
9,181
11,722
3,716
1,421
150
11,569
0
37,872
W
He Bo
9,351
1,388
0
3,835
7,803
2,430
2,812
354
7,336
40,297
0
L
3,195
2,383
0
539
9,079
3,021
44
2,711
6,368
0
16,304
L
Thanatos
Namaiki
Thanatos
2,464
70
0
2,635
6,845
2,157
190
3,353
3,492
0
14,908
L
Sun Wukong
Pocket1589
Sun Wukong
9,096
2,122
0
3,386
10,901
4,229
0
3,118
7,783
0
30,534
L
Artemis
2,813
1,069
0
1,263
4,380
1,020
0
505
3,875
0
18,851
L
Ares
769
161
0
2,332
10,345
6,165
0
1,566
8,779
21,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
42,177
217
Minions Killed
401
0
Camps Cleared
0
1,052,008
Distance Traveled
1,270,681
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,878
592
112
7
0
227,281
4
W
Yemoja
7,125
475
11
1
0
243,234
3
W
Bellona
9,226
615
123
8
0
264,692
1
W
Thanatos
8,169
545
75
5
0
275,644
1
W
He Bo
8,779
585
80
5
0
259,830
0
L
Anhur
5,990
399
32
2
0
214,170
3
L
Thanatos
5,796
386
38
3
0
179,119
1
L
Sun Wukong
7,638
509
57
4
0
283,096
1
L
Artemis
6,599
440
37
2
0
194,264
0
L
Ares
5,760
384
53
4
0
181,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role