Player Matchup

Ra
Ra
CarryingBryce
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,862 Elo+
Party 3
Tyr
Tyr
CoCoTheBoBo
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Party 3
Anubis
Anubis
DankUterus
Anubis
Level 20
God Stats
16W - 12L
1,617 SR
Queue Stats
31W - 35L
1,434 Elo+
Party 1
Erlang Shen
Erlang Shen
DsDoubles
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,862 Elo+
Party 3
Kali
Kali
SmiteGangKodak
Kali
Level 28
God Stats
23W - 16L
1,525 SR
Queue Stats
105W - 94L
1,500 Elo+
Party 1
Team Averages
Level 21
1,528 SR
1,683 Elo+

VS

Team Averages
Level 8
1,414 SR
1,316 Elo+
Ao Kuang
Ao Kuang
GODRETRO
Ao Kuang
Level 8
God Stats
5W - 11L
1,290 SR
Queue Stats
20W - 26L
1,247 Elo+
Party 2
Olorun
Olorun
OneNutWonder23
Olorun
Level 7
God Stats
2W - 2L
1,547 SR
Queue Stats
7W - 15L
1,192 Elo+
Party 2
Ares
Ares
THEALMIGHTYBEAN
Ares
Level 7
God Stats
5W - 6L
1,398 SR
Queue Stats
18W - 19L
1,277 Elo+
Party 2
Ymir
Ymir
xGPS
Ymir
Level 12
God Stats
4W - 6L
1,333 SR
Queue Stats
24W - 30L
1,253 Elo+
Party 2
Neith
Neith
白袍肝到服
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 31L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 27
11,944
1,194
23,244
3,976
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 20
9,309
931
3,774
8,151
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
DankUterus
Anubis
18
10 / 0 / 24
11,132
1,113
13,679
8,391
4,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
DsDoubles
Erlang Shen
18
14 / 0 / 22
11,781
1,178
26,944
12,984
6,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 22
10,761
1,076
18,635
9,072
3,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GODRETRO
Ao Kuang
14
1 / 9 / 0
8,271
827
7,651
17,481
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 11 / 0
8,379
838
5,972
15,649
5,920
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
1 / 9 / 1
9,448
945
5,453
22,401
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
xGPS
Ymir
14
0 / 9 / 2
8,842
884
8,474
22,977
19,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 7 / 1
8,655
866
8,982
14,955
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
6
44
Kills
2
2
Deaths
45
115
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
0
27
24.5
W
1
1
20
11
W
Anubis
DankUterus
Anubis
10
0
24
22
W
Erlang Shen
DsDoubles
Erlang Shen
14
0
22
25
L
Ao Kuang
GODRETRO
Ao Kuang
1
9
0
0.11
L
0
11
0
0
W
8
1
22
19
L
1
9
1
0.17
L
Ymir
xGPS
Ymir
0
9
2
0.11
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,276
Damage
36,532
42,574
Taken
93,463
22,490
Mitigated
55,319
18,417
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,244
2,122
5,115
2,165
3,976
1,854
0
2,677
1,299
53,744
0
W
3,774
1,191
0
204
8,151
5,959
0
5,551
2,600
0
8,324
W
Anubis
DankUterus
Anubis
13,679
1,885
0
4,791
8,391
4,524
0
3,966
4,425
35,180
0
W
Erlang Shen
DsDoubles
Erlang Shen
26,944
13,098
0
2,703
12,984
6,804
0
9,726
3,258
0
33,885
L
Ao Kuang
GODRETRO
Ao Kuang
7,651
2,245
0
3,274
17,481
6,108
0
7,587
9,748
9,129
0
L
5,972
2,295
226
914
15,649
5,920
0
6,100
9,477
23,699
0
W
18,635
8,776
0
3,439
9,072
3,349
0
5,630
2,287
0
26,682
L
5,453
489
0
1,009
22,401
18,039
0
9,402
12,615
16,954
0
L
Ymir
xGPS
Ymir
8,474
1,100
0
490
22,977
19,554
0
7,790
14,858
18,694
0
L
8,982
4,498
0
2,483
14,955
5,698
0
5,131
9,621
0
39,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,927
Gold Earned
43,595
189
Minions Killed
145
3
Camps Cleared
6
916,653
Distance Traveled
725,321
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,944
1,194
90
9
0
193,229
1
W
Tyr
9,309
931
8
1
0
181,204
0
W
Anubis
11,132
1,113
47
5
2
163,635
0
W
Erlang Shen
11,781
1,178
22
2
1
188,951
0
L
Ao Kuang
8,271
827
1
0
0
150,348
0
L
Olorun
8,379
838
40
4
4
137,155
1
W
Kali
10,761
1,076
22
2
0
189,634
0
L
Ares
9,448
945
12
1
0
177,916
1
L
Ymir
8,842
884
21
2
0
129,847
0
L
Neith
8,655
866
71
7
2
130,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role