Player Matchup

Achilles
Achilles
Draxx0616
Achilles
Level 3
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
LillyTheGodDog
Anubis
Level 8
God Stats
1W - 2L
1,241 SR
Queue Stats
1W - 7L
1,252 Elo+
Party 1
Fenrir
Fenrir
Q and A
Fenrir
Level 26
God Stats
0W - 2L
1,384 SR
Queue Stats
454W - 489L
1,353 Elo+
Solo
Neith
Neith
annejuju1702
Neith
Level 26
God Stats
4W - 7L
1,067 SR
Queue Stats
21W - 46L
1,028 Elo+
Solo
Cthulhu
Cthulhu
undesirableweeb
Cthulhu
Level 34
God Stats
0W - 1L
1,314 SR
Queue Stats
5W - 13L
1,204 Elo+
Party 1
Team Averages
Level 19
1,309 SR
1,267 Elo+

VS

Team Averages
Level 9
1,451 SR
1,330 Elo+
Cupid
Cupid
BwarriorYT
Cupid
Level 15
God Stats
20W - 26L
1,308 SR
Queue Stats
33W - 52L
1,272 Elo+
Solo
Bellona
Bellona
Icy7905
Bellona
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,121 Elo+
Solo
Loki
Loki
crisp_door
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
dlmlsbs
Pele
Level 15
God Stats
11W - 3L
1,448 SR
Queue Stats
24W - 40L
1,255 Elo+
Solo
Ra
Ra
xxJohnnyBibixx
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Draxx0616
Achilles
11
1 / 10 / 2
7,677
349
3,779
16,000
8,018
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 12 / 3
8,626
392
4,068
15,223
6,663
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Q and A
Fenrir
13
7 / 10 / 0
10,363
471
10,009
15,735
6,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 8 / 3
8,709
396
2,165
11,751
3,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
0 / 6 / 5
8,149
370
7,950
26,452
15,558
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
5 / 4 / 8
11,157
507
13,780
10,045
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Icy7905
Bellona
19
21 / 3 / 8
13,172
599
26,563
22,877
16,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 2 / 6
9,776
444
2,549
10,157
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
dlmlsbs
Pele
18
11 / 3 / 5
12,461
566
8,220
21,803
8,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 4 / 13
11,128
506
13,367
10,321
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
11
Kills
44
46
Deaths
16
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
4
8
2.25
L
Achilles
Draxx0616
Achilles
1
10
2
0.2
W
Bellona
Icy7905
Bellona
21
3
8
8.33
L
2
12
3
0.29
L
Fenrir
Q and A
Fenrir
7
10
0
0.7
L
1
8
3
0.31
W
0
2
6
1.5
W
Pele
dlmlsbs
Pele
11
3
5
4.5
L
0
6
5
0.42
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
64,479
85,161
Taken
75,203
40,273
Mitigated
38,097
8,740
Healing
29,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
13,780
9,548
237
1,076
10,045
3,912
2,002
3,263
6,782
0
50,470
L
Achilles
Draxx0616
Achilles
3,779
917
0
733
16,000
8,018
512
3,688
12,262
0
13,775
W
Bellona
Icy7905
Bellona
26,563
17,548
0
10,431
22,877
16,015
4,149
3,842
19,035
0
92,655
L
4,068
435
0
2,797
15,223
6,663
222
2,088
13,011
22,048
0
L
Fenrir
Q and A
Fenrir
10,009
3,001
414
1,134
15,735
6,936
50
1,932
13,753
0
29,322
L
2,165
705
0
123
11,751
3,098
18
1,692
10,034
0
8,687
W
2,549
680
0
2,545
10,157
5,672
329
1,722
8,435
0
39,597
W
Pele
dlmlsbs
Pele
8,220
3,112
291
11,611
21,803
8,481
1,110
1,410
20,393
0
113,361
L
7,950
403
2,060
1,479
26,452
15,558
686
3,967
22,245
44,602
0
W
13,367
1,621
1,316
1,921
10,321
4,017
1,469
2,792
7,529
55,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
57,694
186
Minions Killed
459
0
Camps Cleared
0
1,630,781
Distance Traveled
1,870,035
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,157
507
81
4
0
367,530
0
L
Achilles
7,677
349
16
1
0
357,841
0
W
Bellona
13,172
599
105
5
0
418,768
0
L
Anubis
8,626
392
43
2
0
340,661
5
L
Fenrir
10,363
471
50
2
0
270,978
0
L
Neith
8,709
396
11
1
0
317,572
0
W
Loki
9,776
444
56
3
0
368,346
5
W
Pele
12,461
566
131
6
0
371,775
3
L
Cthulhu
8,149
370
66
3
0
343,729
0
W
Ra
11,128
506
86
4
0
343,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role