Player Matchup

Amaterasu
Amaterasu
Bubley
Amaterasu
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
152W - 124L
1,430 Elo+
Party 2
Terra
Terra
Iqor2
Terra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 198L
1,459 Elo+
Party 2
Merlin
Merlin
Kupzy
Merlin
Level 14
God Stats
24W - 21L
1,458 SR
Queue Stats
78W - 61L
1,411 Elo+
Party 2
Olorun
Olorun
OhBoyItsPocket
Olorun
Level 6
God Stats
6W - 5L
1,682 SR
Queue Stats
87W - 72L
1,621 Elo+
Party 2
Tyr
Tyr
Will_6210
Tyr
Level 29
God Stats
9W - 12L
1,500 SR
Queue Stats
326W - 358L
1,510 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,486 Elo+

VS

Team Averages
Level 24
1,612 SR
1,443 Elo+
Izanami
Izanami
CobnorSutra
Izanami
Level 6
God Stats
11W - 8L
1,756 SR
Queue Stats
11W - 9L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
LGBTassassin
Amaterasu
Level 46
God Stats
3W - 3L
1,652 SR
Queue Stats
62W - 58L
1,481 Elo+
Party 1
Da Ji
Da Ji
theedirtydingo
Da Ji
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 47L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
zcrisafulli
Sylvanus
Level 41
God Stats
7W - 6L
1,653 SR
Queue Stats
46W - 40L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
一表人才清欢欢
Nu Wa
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
5W - 17L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bubley
Amaterasu
16
3 / 5 / 8
10,325
449
14,218
25,297
15,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Terra
Iqor2
Terra
17
1 / 0 / 11
10,230
445
3,656
14,272
13,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
Kupzy
Merlin
19
11 / 5 / 3
13,348
580
17,449
13,262
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 3 / 6
11,409
496
16,619
14,951
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 3 / 7
11,693
508
9,653
19,603
15,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CobnorSutra
Izanami
14
0 / 5 / 4
8,751
380
8,007
14,713
4,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
LGBTassassin
Amaterasu
16
3 / 6 / 6
10,422
453
12,397
24,830
13,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 4 / 3
11,854
515
14,107
14,303
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
zcrisafulli
Sylvanus
16
2 / 4 / 3
10,731
467
6,961
13,911
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 9 / 4
9,603
418
10,222
12,829
4,665
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
28
Kills
15
16
Deaths
28
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bubley
Amaterasu
3
5
8
1.4
L
Izanami
CobnorSutra
Izanami
0
5
4
0.4
W
Terra
Iqor2
Terra
1
0
11
6.5
W
Merlin
Kupzy
Merlin
11
5
3
2.5
L
Amaterasu
LGBTassassin
Amaterasu
3
6
6
1
W
7
3
6
3.33
W
6
3
7
3.17
L
7
4
3
2.13
L
Sylvanus
zcrisafulli
Sylvanus
2
4
3
0.88
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,595
Damage
51,694
87,385
Taken
80,586
60,883
Mitigated
37,889
32,460
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bubley
Amaterasu
14,218
5,128
0
5,583
25,297
15,907
1,107
3,096
22,201
0
47,635
L
Izanami
CobnorSutra
Izanami
8,007
4,520
0
2,774
14,713
4,538
684
8,378
6,281
0
58,153
W
Terra
Iqor2
Terra
3,656
1,203
5,741
4,291
14,272
13,535
288
3,027
11,245
26,037
0
W
Merlin
Kupzy
Merlin
17,449
1,445
111
2,495
13,262
5,692
1,167
3,658
9,604
96,882
0
L
Amaterasu
LGBTassassin
Amaterasu
12,397
5,563
0
8,648
24,830
13,203
77
5,057
19,135
0
51,929
W
16,619
7,757
1,134
4,897
14,951
9,780
1,090
3,703
11,248
88,411
6,313
W
9,653
680
0
8,208
19,603
15,969
2,020
3,699
15,904
0
74,154
L
14,107
2,553
0
152
14,303
8,122
0
5,030
9,121
0
74,814
L
Sylvanus
zcrisafulli
Sylvanus
6,961
1,846
3,611
4,979
13,911
7,361
272
10,710
3,059
31,495
0
L
10,222
5,441
0
1,049
12,829
4,665
0
6,992
5,248
27,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,005
Gold Earned
51,361
572
Minions Killed
390
0
Camps Cleared
0
2,057,121
Distance Traveled
1,862,566
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,325
449
64
3
0
416,157
4
L
Izanami
8,751
380
94
4
0
362,114
2
W
Terra
10,230
445
46
2
0
445,014
3
W
Merlin
13,348
580
198
9
0
355,322
3
L
Amaterasu
10,422
453
88
4
0
379,800
1
W
Olorun
11,409
496
139
6
0
412,710
2
W
Tyr
11,693
508
125
5
0
427,918
9
L
Da Ji
11,854
515
108
5
0
445,650
3
L
Sylvanus
10,731
467
68
3
0
384,440
8
L
Nu Wa
9,603
418
32
1
0
290,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role