Player Matchup

Athena
Athena
AimClickKill
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ArcAngel217
Kuzenbo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,633 Elo+
Solo
Chiron
Chiron
SMAshIN28
Chiron
Level 103
God Stats
0W - 1L
1,911 SR
Queue Stats
8W - 6L
1,724 Elo+
Party 1
Sun Wukong
Sun Wukong
ThugBox1759
Sun Wukong
Level 77
God Stats
0W - 1L
1,821 SR
Queue Stats
42W - 34L
1,689 Elo+
Party 1
Hel
Hel
xcupcakexlo
Hel
Level 125
God Stats
1W - 1L
1,333 SR
Queue Stats
37W - 26L
1,714 Elo+
Party 1
Team Averages
Level 101
1,613 SR
1,652 Elo+

VS

Team Averages
Level 124
1,488 SR
1,572 Elo+
Artio
Artio
AkaIi
Artio
Level 103
God Stats
10W - 7L
1,855 SR
Queue Stats
436W - 420L
1,528 Elo+
Party 2
Hel
Hel
Bilblowmybaggins
Hel
Level 99
God Stats
7W - 3L
1,500 SR
Queue Stats
179W - 159L
1,573 Elo+
Party 2
Skadi
Skadi
OldSchoolKnight
Skadi
Level 155
God Stats
2W - 2L
1,734 SR
Queue Stats
200W - 220L
1,431 Elo+
Solo
Bacchus
Bacchus
UnicornPegasus
Bacchus
Level 117
God Stats
1W - 0L
1,279 SR
Queue Stats
5W - 0L
1,774 Elo+
Solo
Neith
Neith
xScarface 916x
Neith
Level 148
God Stats
4W - 7L
1,072 SR
Queue Stats
329W - 328L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 3 / 9
7,493
681
6,047
14,831
12,210
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
ArcAngel217
Kuzenbo
13
1 / 3 / 7
7,770
706
6,115
15,337
17,240
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
SMAshIN28
Chiron
13
5 / 3 / 4
8,493
772
19,361
10,427
4,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ThugBox1759
Sun Wukong
13
3 / 4 / 5
7,531
685
12,290
18,940
10,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 3 / 5
7,302
664
7,584
12,598
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AkaIi
Artio
15
5 / 3 / 11
9,667
879
8,580
17,954
21,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 9
9,211
837
14,508
14,598
7,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 3 / 11
9,085
826
16,466
12,472
5,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 11
8,601
782
11,135
14,157
15,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 13
8,559
778
13,438
10,211
5,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
10
Kills
16
16
Deaths
10
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
9
1.5
W
Artio
AkaIi
Artio
5
3
11
3.5
L
Kuzenbo
ArcAngel217
Kuzenbo
1
3
7
1.5
W
4
1
9
8.5
W
4
3
11
3.17
L
Chiron
SMAshIN28
Chiron
5
3
4
2.33
L
Sun Wukong
ThugBox1759
Sun Wukong
3
4
5
1.38
W
2
1
11
7.5
W
1
2
13
3.75
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,397
Damage
64,127
72,133
Taken
69,392
49,818
Mitigated
56,045
36,061
Healing
45,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,047
1,481
1,202
762
14,831
12,210
26
6,655
8,176
9,363
0
W
Artio
AkaIi
Artio
8,580
1,169
3,682
4,663
17,954
21,824
319
4,953
12,867
13,869
0
L
Kuzenbo
ArcAngel217
Kuzenbo
6,115
1,482
2,190
2,450
15,337
17,240
0
6,209
9,128
12,183
0
W
14,508
1,680
18,152
8,983
14,598
7,623
628
4,273
10,251
21,836
0
W
16,466
8,298
1,934
1,518
12,472
5,792
1,363
3,015
9,273
0
38,464
L
Chiron
SMAshIN28
Chiron
19,361
6,945
1,276
1,747
10,427
4,149
288
6,584
3,843
0
29,348
L
Sun Wukong
ThugBox1759
Sun Wukong
12,290
860
1,383
5,041
18,940
10,989
0
7,681
11,259
0
23,360
W
11,135
765
2,768
1,238
14,157
15,466
781
3,618
10,250
22,636
0
W
13,438
2,811
329
2,200
10,211
5,340
2,028
3,042
7,005
0
31,280
L
7,584
200
13,131
6,879
12,598
5,230
165
7,094
5,504
20,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,589
Gold Earned
45,123
90
Minions Killed
130
0
Camps Cleared
0
890,390
Distance Traveled
1,019,503
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,493
681
3
0
0
193,075
0
W
Artio
9,667
879
9
1
0
205,596
1
L
Kuzenbo
7,770
706
12
1
0
172,595
0
W
Hel
9,211
837
33
3
0
233,703
0
W
Skadi
9,085
826
36
3
0
181,275
1
L
Chiron
8,493
772
28
3
0
161,596
1
L
Sun Wukong
7,531
685
17
2
0
165,887
4
W
Bacchus
8,601
782
11
1
0
218,090
0
W
Neith
8,559
778
41
4
0
180,839
0
L
Hel
7,302
664
30
3
0
197,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role