Player Matchup

Hel
Hel
Hisage
Hel
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 59L
1,003 Elo+
Solo
Discordia
Discordia
Hisoko
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Party 1
Merlin
Merlin
Kurapiko
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
RedDawnKnight
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 116L
1,618 Elo+
Solo
Izanami
Izanami
曲散人终离
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,374 Elo+

VS

Team Averages
Level 18
1,564 SR
1,476 Elo+
The Morrigan
The Morrigan
Stvc25
The Morrigan
Level 27
God Stats
20W - 19L
1,354 SR
Queue Stats
84W - 85L
1,547 Elo+
Solo
Mulan
Mulan
flag11322
Mulan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,312 Elo+
Solo
Merlin
Merlin
sunshine16254
Merlin
Level 17
God Stats
48W - 49L
1,511 SR
Queue Stats
63W - 66L
1,466 Elo+
Solo
Vulcan
Vulcan
whats4pp
Vulcan
Level 26
God Stats
10W - 4L
1,956 SR
Queue Stats
107W - 84L
1,554 Elo+
Solo
Anhur
Anhur
я123
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hisage
Hel
15
0 / 1 / 13
8,356
928
351
3,714
2,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Hisoko
Discordia
16
3 / 2 / 14
9,248
1,028
12,185
7,879
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Kurapiko
Merlin
16
8 / 1 / 11
10,440
1,160
12,922
6,792
2,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 12
10,768
1,196
14,835
12,643
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 13
9,920
1,102
7,748
8,825
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

313

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Stvc25
The Morrigan
14
2 / 4 / 3
8,674
964
8,344
7,953
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
flag11322
Mulan
14
2 / 9 / 2
8,722
969
10,168
22,364
13,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 0 / 4
8,035
893
5,559
4,011
1,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
whats4pp
Vulcan
14
1 / 8 / 3
8,313
924
10,047
15,474
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
я123
Anhur
12
0 / 2 / 3
7,411
823
928
2,068
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
23
Kills
5
5
Deaths
23
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
Hisage
Hel
0
1
13
6.5
W
Discordia
Hisoko
Discordia
3
2
14
5
W
Merlin
Kurapiko
Merlin
8
1
11
13.5
W
7
1
12
13
L
The Morrigan
Stvc25
The Morrigan
2
4
3
0.88
L
Mulan
flag11322
Mulan
2
9
2
0.33
L
0
0
4
2
L
Vulcan
whats4pp
Vulcan
1
8
3
0.31
L
Anhur
я123
Anhur
0
2
3
0.75
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
35,046
39,853
Taken
51,870
23,565
Mitigated
24,192
16,780
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Hisage
Hel
351
204
9,579
2,138
3,714
2,528
0
2,611
1,053
1,405
0
W
Discordia
Hisoko
Discordia
12,185
1,129
0
45
7,879
3,257
0
5,423
2,381
22,741
0
W
Merlin
Kurapiko
Merlin
12,922
1,315
0
1,118
6,792
2,734
0
3,435
3,236
35,105
0
W
14,835
2,390
0
792
12,643
11,571
0
5,626
6,779
37,284
0
L
The Morrigan
Stvc25
The Morrigan
8,344
260
0
0
7,953
3,112
0
6,909
1,044
29,289
1,337
L
Mulan
flag11322
Mulan
10,168
1,142
306
2,603
22,364
13,511
0
18,096
4,268
0
18,683
L
5,559
43
0
0
4,011
1,361
0
2,526
1,485
19,576
0
L
Vulcan
whats4pp
Vulcan
10,047
2,149
0
308
15,474
5,655
0
12,006
3,468
25,771
0
L
Anhur
я123
Anhur
928
435
0
107
2,068
553
0
756
1,312
0
1,824
W
7,748
5,345
0
3,108
8,825
3,475
0
6,489
2,286
0
42,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,732
Gold Earned
41,155
213
Minions Killed
150
4
Camps Cleared
3
877,173
Distance Traveled
673,472
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,356
928
3
0
0
178,964
0
W
Discordia
9,248
1,028
19
2
0
166,469
0
W
Merlin
10,440
1,160
39
4
3
179,045
0
W
Ymir
10,768
1,196
56
6
1
175,688
0
L
The Morrigan
8,674
964
59
7
0
187,282
2
L
Mulan
8,722
969
28
3
2
161,765
2
L
Merlin
8,035
893
19
2
1
120,019
1
L
Vulcan
8,313
924
44
5
0
176,081
1
L
Anhur
7,411
823
0
0
0
28,325
0
W
Izanami
9,920
1,102
96
11
0
177,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role