Player Matchup

Cernunnos
Cernunnos
I冰刃I
Cernunnos
Level 109
God Stats
1W - 2L
1,587 SR
Queue Stats
190W - 165L
1,625 Elo+
Party 2
Pele
Pele
Nordicrune
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 128L
1,521 Elo+
Solo
Janus
Janus
Slonius78
Janus
Level 40
God Stats
2W - 6L
1,350 SR
Queue Stats
9W - 38L
1,187 Elo+
Solo
Cupid
Cupid
StreamerDjWILD
Cupid
Level 116
God Stats
4W - 5L
1,500 SR
Queue Stats
265W - 267L
1,500 Elo+
Solo
King Arthur
King Arthur
等到秋风起
King Arthur
Level 157
God Stats
2W - 8L
1,364 SR
Queue Stats
398W - 356L
1,551 Elo+
Party 2
Team Averages
Level 105
1,460 SR
1,477 Elo+

VS

Team Averages
Level 97
1,488 SR
1,472 Elo+
Baron Samedi
Baron Samedi
Desecro
Baron Samedi
Level 129
God Stats
12W - 6L
1,831 SR
Queue Stats
109W - 99L
1,616 Elo+
Party 1
Ganesha
Ganesha
Duckykey
Ganesha
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 98L
1,429 Elo+
Solo
Fenrir
Fenrir
MoltenMuffin
Fenrir
Level 82
God Stats
3W - 1L
1,308 SR
Queue Stats
32W - 19L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
Rangers7
Sun Wukong
Level 85
God Stats
9W - 11L
1,299 SR
Queue Stats
76W - 78L
1,283 Elo+
Solo
Cupid
Cupid
kuspi
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I冰刃I
Cernunnos
11
2 / 3 / 1
6,459
497
7,274
9,869
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 2 / 1
7,694
592
3,796
10,896
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Slonius78
Janus
7
0 / 3 / 0
5,053
389
1,310
3,860
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 4 / 3
6,147
473
5,952
9,430
2,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
等到秋风起
King Arthur
13
1 / 4 / 0
7,392
569
6,550
10,722
4,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Desecro
Baron Samedi
14
6 / 1 / 3
8,505
654
11,305
7,333
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Duckykey
Ganesha
10
1 / 3 / 5
6,598
508
3,475
9,080
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
3 / 1 / 3
7,457
574
4,822
11,706
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
Rangers7
Sun Wukong
9
3 / 0 / 1
6,159
474
1,921
2,785
964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
kuspi
Cupid
11
3 / 1 / 2
6,676
514
8,351
10,346
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
16
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Desecro
Baron Samedi
6
1
3
7.5
W
Ganesha
Duckykey
Ganesha
1
3
5
1.17
L
Cernunnos
I冰刃I
Cernunnos
2
3
1
0.83
W
Fenrir
3
1
3
4.5
L
2
2
1
1.25
W
Sun Wukong
Rangers7
Sun Wukong
3
0
1
3.5
L
Janus
Slonius78
Janus
0
3
0
0
L
1
4
3
0.63
W
Cupid
kuspi
Cupid
3
1
2
4
L
King Arthur
等到秋风起
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,882
Damage
29,874
44,777
Taken
41,250
14,628
Mitigated
18,246
13,887
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Desecro
Baron Samedi
11,305
1,424
169
2,710
7,333
3,197
1,024
1,150
6,023
52,790
0
W
Ganesha
Duckykey
Ganesha
3,475
387
0
2,368
9,080
6,335
0
0
9,080
12,394
0
L
Cernunnos
I冰刃I
Cernunnos
7,274
3,197
0
4,524
9,869
2,483
0
1,811
8,058
0
33,723
W
Fenrir
4,822
2,000
0
5,166
11,706
4,503
928
0
11,706
0
41,310
L
3,796
1,332
0
3,187
10,896
3,640
0
5,144
5,496
0
44,018
W
Sun Wukong
Rangers7
Sun Wukong
1,921
640
0
84
2,785
964
0
0
2,785
0
8,547
L
Janus
Slonius78
Janus
1,310
30
0
141
3,860
1,092
0
2,296
1,398
14,246
0
L
5,952
2,305
341
3,660
9,430
2,599
252
1,585
7,845
0
31,363
W
Cupid
kuspi
Cupid
8,351
3,402
800
5,817
10,346
3,247
1,233
0
10,346
0
40,523
L
King Arthur
等到秋风起
King Arthur
6,550
920
0
2,034
10,722
4,814
0
3,379
7,200
0
45,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
35,395
327
Minions Killed
267
0
Camps Cleared
0
1,079,900
Distance Traveled
1,084,109
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,505
654
90
7
0
256,299
4
W
Ganesha
6,598
508
3
0
0
260,016
2
L
Cernunnos
6,459
497
53
4
0
220,785
5
W
Fenrir
7,457
574
80
6
0
244,261
7
L
Pele
7,694
592
99
8
0
265,158
1
W
Sun Wukong
6,159
474
10
1
0
111,445
1
L
Janus
5,053
389
28
2
0
142,328
0
L
Cupid
6,147
473
48
4
0
197,183
3
W
Cupid
6,676
514
84
6
0
212,088
2
L
King Arthur
7,392
569
99
8
0
254,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role