Player Matchup

Ra
Ra
Amabae
Ra
Level 13
God Stats
2W - 0L
1,662 SR
Queue Stats
11W - 5L
1,831 Elo+
Party 2
Tiamat
Tiamat
Borinth47
Tiamat
Level 22
God Stats
8W - 3L
1,790 SR
Queue Stats
23W - 11L
1,626 Elo+
Party 1
Artio
Artio
DrButtChug
Artio
Level 16
God Stats
5W - 2L
1,851 SR
Queue Stats
24W - 14L
1,609 Elo+
Party 1
Artemis
Artemis
Valdorick
Artemis
Level 77
God Stats
9W - 11L
1,533 SR
Queue Stats
63W - 64L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xhoff1011x
Ah Muzen Cab
Level 12
God Stats
2W - 0L
1,770 SR
Queue Stats
10W - 6L
1,729 Elo+
Party 2
Team Averages
Level 28
1,721 SR
1,641 Elo+

VS

Team Averages
Level 21
1,544 SR
1,507 Elo+
Tyr
Tyr
Chewy137
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,576 Elo+
Solo
Nox
Nox
Donut47
Nox
Level 24
God Stats
4W - 5L
1,501 SR
Queue Stats
49W - 41L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fitzonder
Tsukuyomi
Level 17
God Stats
19W - 23L
1,461 SR
Queue Stats
71W - 106L
1,380 Elo+
Solo
Anhur
Anhur
GTMES
Anhur
Level 18
God Stats
1W - 1L
1,746 SR
Queue Stats
71W - 73L
1,471 Elo+
Solo
Sol
Sol
sevenrings18
Sol
Level 26
God Stats
60W - 49L
1,512 SR
Queue Stats
139W - 143L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
10 / 1 / 21
13,335
1,212
24,170
7,943
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Borinth47
Tiamat
20
9 / 3 / 23
13,236
1,203
26,743
20,300
23,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
19
2 / 3 / 25
12,389
1,126
7,833
26,444
32,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Valdorick
Artemis
19
4 / 1 / 15
11,882
1,080
16,212
11,107
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
xhoff1011x
Ah Muzen Cab
20
17 / 2 / 14
13,272
1,207
30,208
10,672
5,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 4
9,629
875
9,642
22,576
17,062
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
17
4 / 4 / 4
11,471
1,043
17,600
18,580
7,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Fitzonder
Tsukuyomi
17
2 / 10 / 5
11,368
1,033
15,250
27,665
11,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
GTMES
Anhur
17
2 / 14 / 8
11,254
1,023
11,211
30,473
11,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 4 / 3
10,435
949
14,681
15,644
5,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
34
42
Kills
10
10
Deaths
42
98
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
10
1
21
20.5
W
Tiamat
Borinth47
Tiamat
9
3
23
6.83
L
0
10
4
0.2
L
Nox
4
4
4
1.5
W
Artio
2
3
25
4.83
L
Tsukuyomi
Fitzonder
Tsukuyomi
2
10
5
0.45
L
Anhur
GTMES
Anhur
2
14
8
0.43
W
Artemis
Valdorick
Artemis
4
1
15
11.5
L
2
4
3
0.88
W
Ah Muzen Cab
xhoff1011x
Ah Muzen Cab
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,166
Damage
68,384
76,466
Taken
114,938
71,248
Mitigated
53,105
30,922
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
24,170
2,723
4,046
2,210
7,943
4,086
0
3,830
4,021
58,196
0
W
Tiamat
Borinth47
Tiamat
26,743
2,264
0
6,948
20,300
23,764
0
7,056
13,056
40,420
0
L
9,642
2,641
0
1,467
22,576
17,062
0
9,771
12,522
578
19,454
L
Nox
17,600
386
0
683
18,580
7,772
0
9,377
9,203
42,406
0
W
Artio
7,833
1,232
3,399
8,973
26,444
32,605
0
11,488
13,206
14,371
0
L
Tsukuyomi
Fitzonder
Tsukuyomi
15,250
3,618
0
1,703
27,665
11,119
0
16,787
10,878
0
29,814
L
Anhur
GTMES
Anhur
11,211
6,050
0
3,476
30,473
11,782
0
14,611
15,682
0
23,616
W
Artemis
Valdorick
Artemis
16,212
9,748
0
1,668
11,107
4,988
0
5,954
4,993
0
42,625
L
14,681
4,112
0
3,200
15,644
5,370
0
8,200
7,444
50,812
0
W
Ah Muzen Cab
xhoff1011x
Ah Muzen Cab
30,208
12,381
0
3,678
10,672
5,805
0
3,535
6,973
0
46,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,114
Gold Earned
54,157
233
Minions Killed
226
8
Camps Cleared
7
1,078,927
Distance Traveled
1,015,571
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,335
1,212
111
10
1
243,094
0
W
Tiamat
13,236
1,203
17
2
1
224,982
1
L
Tyr
9,629
875
20
2
1
173,396
1
L
Nox
11,471
1,043
79
7
1
222,371
2
W
Artio
12,389
1,126
22
2
0
208,351
0
L
Tsukuyomi
11,368
1,033
36
3
3
237,444
0
L
Anhur
11,254
1,023
22
2
1
194,893
4
W
Artemis
11,882
1,080
55
5
4
194,380
1
L
Sol
10,435
949
69
6
1
187,467
0
W
Ah Muzen Cab
13,272
1,207
28
3
2
208,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role