Player Matchup

Merlin
Merlin
Edwinap7139
Merlin
Level 117
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hel
Hel
EvanxBruh
Hel
Level 7
God Stats
1W - 4L
1,462 SR
Queue Stats
4W - 8L
1,413 Elo+
Party 3
Loki
Loki
Tomas Luque8272
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
dudecomehere
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Set
Set
xSickxScopesx
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,642 Elo+
Party 3
Team Averages
Level 29
1,460 SR
1,511 Elo+

VS

Team Averages
Level 24
1,630 SR
1,734 Elo+
Artemis
Artemis
AlexWolf24
Artemis
Level 24
God Stats
15W - 3L
1,689 SR
Queue Stats
108W - 105L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Catradorable
Amaterasu
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 21L
2,096 Elo+
Party 1
Yemoja
Yemoja
DarkSeedXD
Yemoja
Level 48
God Stats
18W - 11L
1,765 SR
Queue Stats
139W - 94L
1,717 Elo+
Party 1
Tiamat
Tiamat
KingWolfZo
Tiamat
Level 7
God Stats
3W - 8L
1,232 SR
Queue Stats
5W - 12L
1,333 Elo+
Solo
Set
Set
aBOTible89
Set
Level 21
God Stats
6W - 0L
1,961 SR
Queue Stats
75W - 9L
2,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 12 / 1
9,794
890
15,427
22,250
9,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 7 / 1
9,279
844
5,649
14,329
6,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 1
9,186
835
2,528
7,244
3,107
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 12 / 0
9,537
867
3,975
18,898
8,782
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 11 / 0
8,806
801
4,790
18,831
9,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

20

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexWolf24
Artemis
17
9 / 2 / 11
10,655
969
16,666
8,104
2,914
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Catradorable
Amaterasu
18
8 / 0 / 19
11,927
1,084
15,982
11,021
10,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
DarkSeedXD
Yemoja
19
1 / 0 / 27
12,056
1,096
10,386
4,253
5,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
KingWolfZo
Tiamat
17
1 / 0 / 15
10,267
933
5,799
4,212
1,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
25 / 0 / 10
14,056
1,278
29,198
13,651
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
126
2
Kills
44
44
Deaths
2
3
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlexWolf24
Artemis
9
2
11
7.25
W
Amaterasu
Catradorable
Amaterasu
8
0
19
17.5
W
Yemoja
DarkSeedXD
Yemoja
1
0
27
14.5
L
Merlin
1
12
1
0.13
L
0
7
1
0.07
W
Tiamat
KingWolfZo
Tiamat
1
0
15
8.5
L
1
2
1
0.75
W
25
0
10
30
L
0
12
0
0
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,369
Damage
78,031
81,552
Taken
41,241
37,685
Mitigated
26,851
14,144
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlexWolf24
Artemis
16,666
8,917
0
0
8,104
2,914
0
6,606
1,498
0
40,952
W
Amaterasu
Catradorable
Amaterasu
15,982
9,548
0
4,612
11,021
10,121
0
6,298
4,723
0
29,176
W
Yemoja
DarkSeedXD
Yemoja
10,386
563
2,964
1,184
4,253
5,063
0
3,226
1,027
22,092
0
L
Merlin
15,427
770
127
961
22,250
9,933
0
3,484
18,766
39,774
0
L
5,649
1,421
5,775
4,179
14,329
6,049
0
3,371
10,958
31,111
0
W
Tiamat
KingWolfZo
Tiamat
5,799
448
0
943
4,212
1,727
0
2,998
1,017
14,594
0
L
2,528
111
0
0
7,244
3,107
0
2,299
4,945
0
8,405
W
29,198
16,822
0
5,706
13,651
7,026
0
5,923
7,728
0
60,120
L
3,975
1,017
672
1,475
18,898
8,782
0
3,833
15,065
14,424
0
L
4,790
2,982
0
955
18,831
9,814
0
3,198
15,633
0
21,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,602
Gold Earned
58,961
178
Minions Killed
208
1
Camps Cleared
13
881,058
Distance Traveled
1,098,948
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,655
969
73
7
1
158,673
1
W
Amaterasu
11,927
1,084
25
2
5
238,947
0
W
Yemoja
12,056
1,096
16
1
1
210,196
1
L
Merlin
9,794
890
50
5
0
156,153
0
L
Hel
9,279
844
61
6
0
192,621
0
W
Tiamat
10,267
933
22
2
0
232,263
1
L
Loki
9,186
835
13
1
0
194,403
1
W
Set
14,056
1,278
72
7
6
258,869
1
L
Ra
9,537
867
31
3
0
141,245
0
L
Set
8,806
801
23
2
1
196,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role