Player Matchup

Aphrodite
Aphrodite
Copper-Kido
Aphrodite
Level 105
God Stats
1W - 2L
1,280 SR
Queue Stats
674W - 689L
1,458 Elo+
Solo
Sol
Sol
Meck103
Sol
Level 125
God Stats
1W - 1L
1,847 SR
Queue Stats
75W - 73L
1,524 Elo+
Solo
Nu Wa
Nu Wa
MrMunkk
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,617 Elo+
Party 2
Scylla
Scylla
Reno_Impulse
Scylla
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,617 Elo+
Party 2
Hel
Hel
wornpoem
Hel
Level 46
God Stats
9W - 19L
1,662 SR
Queue Stats
455W - 509L
1,418 Elo+
Solo
Team Averages
Level 94
1,558 SR
1,527 Elo+

VS

Team Averages
Level 82
1,580 SR
1,262 Elo+
Kukulkan
Kukulkan
Ellyot Scum
Kukulkan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,209 Elo+
Party 1
Cthulhu
Cthulhu
Syke Beatle
Cthulhu
Level 68
God Stats
1W - 0L
1,555 SR
Queue Stats
18W - 14L
1,209 Elo+
Party 1
Hou Yi
Hou Yi
The Cold Snail
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 92L
1,475 Elo+
Party 1
Persephone
Persephone
lil fragy
Persephone
Level 89
God Stats
1W - 0L
1,721 SR
Queue Stats
9W - 11L
1,209 Elo+
Party 1
Thanatos
Thanatos
maxyminaj
Thanatos
Level 79
God Stats
1W - 1L
1,624 SR
Queue Stats
31W - 30L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Copper-Kido
Aphrodite
20
0 / 10 / 18
13,213
944
5,918
28,677
14,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
20
1 / 7 / 12
13,114
937
15,167
22,958
8,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
MrMunkk
Nu Wa
20
9 / 9 / 16
15,738
1,124
24,485
22,132
9,589
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
14 / 8 / 12
16,718
1,194
27,497
20,714
6,863
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 9 / 14
13,973
998
20,546
27,994
11,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ellyot Scum
Kukulkan
20
9 / 8 / 14
14,674
1,048
28,429
19,419
6,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Syke Beatle
Cthulhu
20
4 / 3 / 20
14,185
1,013
17,326
18,053
28,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 5 / 19
16,319
1,166
28,604
23,791
6,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
lil fragy
Persephone
20
4 / 5 / 21
14,993
1,071
19,549
14,274
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
maxyminaj
Thanatos
20
14 / 8 / 14
15,245
1,089
22,910
25,004
11,525
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
131
29
Kills
43
43
Deaths
29
72
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Copper-Kido
Aphrodite
0
10
18
0.9
W
Kukulkan
Ellyot Scum
Kukulkan
9
8
14
2
L
Sol
1
7
12
1
L
Nu Wa
MrMunkk
Nu Wa
9
9
16
1.89
L
Scylla
14
8
12
2.5
W
Cthulhu
Syke Beatle
Cthulhu
4
3
20
4.67
W
12
5
19
4.3
W
Persephone
lil fragy
Persephone
4
5
21
2.9
W
Thanatos
maxyminaj
Thanatos
14
8
14
2.63
L
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,613
Damage
116,818
122,475
Taken
100,541
50,960
Mitigated
57,880
30,720
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Copper-Kido
Aphrodite
5,918
1,075
3,470
6,256
28,677
14,839
0
16,431
11,706
19,415
0
W
Kukulkan
Ellyot Scum
Kukulkan
28,429
1,136
0
1,627
19,419
6,132
0
18,201
1,038
57,907
0
L
Sol
15,167
772
1,195
5,217
22,958
8,528
0
13,077
9,595
58,602
0
L
Nu Wa
MrMunkk
Nu Wa
24,485
9,112
472
2,304
22,132
9,589
0
12,385
9,527
43,358
0
L
Scylla
27,497
3,173
0
918
20,714
6,863
0
10,592
10,001
41,419
0
W
Cthulhu
Syke Beatle
Cthulhu
17,326
425
1,581
850
18,053
28,902
0
15,780
2,070
42,669
0
W
28,604
18,448
0
6,808
23,791
6,649
0
22,770
737
0
70,608
W
Persephone
lil fragy
Persephone
19,549
1,428
0
1,586
14,274
4,672
0
13,011
1,190
55,158
0
W
Thanatos
maxyminaj
Thanatos
22,910
5,064
0
9,148
25,004
11,525
0
22,873
843
0
33,009
L
20,546
1,839
4,317
6,571
27,994
11,141
0
11,427
16,342
48,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,756
Gold Earned
75,416
258
Minions Killed
295
5
Camps Cleared
12
1,343,368
Distance Traveled
1,218,244
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,213
944
32
2
0
287,794
0
W
Kukulkan
14,674
1,048
61
4
1
229,801
0
L
Sol
13,114
937
82
6
0
259,726
3
L
Nu Wa
15,738
1,124
40
3
4
239,689
0
L
Scylla
16,718
1,194
35
3
1
265,278
0
W
Cthulhu
14,185
1,013
41
3
3
248,479
0
W
Hou Yi
16,319
1,166
94
7
6
238,382
0
W
Persephone
14,993
1,071
85
6
1
241,303
0
W
Thanatos
15,245
1,089
14
1
1
260,279
0
L
Hel
13,973
998
69
5
0
290,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role