Player Matchup

Bakasura
Bakasura
Amayade
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,262 Elo+
Party 1
Chang'e
Chang'e
NuggetxLover92
Chang'e
Level 25
God Stats
4W - 8L
1,560 SR
Queue Stats
60W - 96L
1,412 Elo+
Party 3
Heimdallr
Heimdallr
lGhzst
Heimdallr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
伍蛋弟弟闷搔贱
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
队友祭天法力无边
Cernunnos
Level 26
God Stats
5W - 3L
1,808 SR
Queue Stats
124W - 75L
1,420 Elo+
Party 1
Team Averages
Level 45
1,574 SR
1,419 Elo+

VS

Team Averages
Level 74
1,503 SR
1,476 Elo+
Ne Zha
Ne Zha
WF--JACC
Ne Zha
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,480 Elo+
Party 2
Sol
Sol
WillDrak
Sol
Level 138
God Stats
2W - 1L
1,637 SR
Queue Stats
235W - 251L
1,454 Elo+
Party 2
Aphrodite
Aphrodite
haloxddx25
Aphrodite
Level 49
God Stats
15W - 14L
1,488 SR
Queue Stats
294W - 290L
1,476 Elo+
Solo
Anhur
Anhur
iamamamto
Anhur
Level 20
God Stats
2W - 1L
1,391 SR
Queue Stats
55W - 55L
1,529 Elo+
Party 2
Ao Kuang
Ao Kuang
urilink333
Ao Kuang
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
282W - 300L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amayade
Bakasura
7
0 / 3 / 0
4,778
434
1,101
5,548
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,445
404
1,852
6,932
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
lGhzst
Heimdallr
8
0 / 3 / 0
4,722
429
2,448
5,818
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
5,420
493
3,637
9,654
5,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,558
414
3,091
5,264
1,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
WF--JACC
Ne Zha
11
1 / 0 / 2
6,072
552
1,085
5,812
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
7 / 0 / 4
6,906
628
6,199
6,268
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
haloxddx25
Aphrodite
10
3 / 0 / 3
6,481
589
2,799
5,112
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
iamamamto
Anhur
10
4 / 0 / 3
6,089
554
4,130
5,488
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
urilink333
Ao Kuang
12
1 / 1 / 0
6,756
614
6,229
7,629
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
16
16
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Amayade
Bakasura
0
3
0
0
L
0
5
0
0
W
Ne Zha
WF--JACC
Ne Zha
1
0
2
2
W
7
0
4
9
W
Aphrodite
haloxddx25
Aphrodite
3
0
3
4.5
W
Anhur
iamamamto
Anhur
4
0
3
5.5
L
Heimdallr
lGhzst
Heimdallr
0
3
0
0
W
Ao Kuang
urilink333
Ao Kuang
1
1
0
1
L
1
1
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,129
Damage
20,442
33,216
Taken
30,309
11,684
Mitigated
11,346
8,571
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Amayade
Bakasura
1,101
769
0
815
5,548
1,596
0
1,918
3,630
0
15,058
L
1,852
365
0
1,246
6,932
2,075
0
3,101
3,831
17,138
0
W
Ne Zha
WF--JACC
Ne Zha
1,085
121
0
3,185
5,812
1,795
464
0
5,812
0
30,167
W
6,199
2,092
0
3,179
6,268
2,808
2,831
1,448
4,636
32,376
2,445
W
Aphrodite
haloxddx25
Aphrodite
2,799
598
1,833
2,784
5,112
2,414
300
404
4,583
28,917
0
W
Anhur
iamamamto
Anhur
4,130
1,647
0
2,041
5,488
2,001
810
0
5,313
0
26,982
L
Heimdallr
lGhzst
Heimdallr
2,448
781
0
1,504
5,818
1,268
0
2,409
3,409
0
20,880
W
Ao Kuang
urilink333
Ao Kuang
6,229
1,958
0
5,789
7,629
2,328
315
0
7,304
37,112
0
L
3,637
1,109
0
4,420
9,654
5,261
0
6,229
3,425
0
22,794
L
3,091
1,081
0
586
5,264
1,484
0
1,285
3,979
0
16,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
32,304
198
Minions Killed
328
0
Camps Cleared
0
912,652
Distance Traveled
1,045,225
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,778
434
43
4
0
189,528
3
L
Chang'e
4,445
404
28
3
0
161,902
0
W
Ne Zha
6,072
552
75
7
0
245,265
0
W
Sol
6,906
628
71
6
0
181,442
0
W
Aphrodite
6,481
589
49
4
0
240,078
5
W
Anhur
6,089
554
64
6
0
180,007
3
L
Heimdallr
4,722
429
49
4
0
187,353
2
W
Ao Kuang
6,756
614
69
6
0
198,433
3
L
Tyr
5,420
493
43
4
0
203,534
3
L
Cernunnos
4,558
414
35
3
0
170,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role