Player Matchup

Bellona
Bellona
Big_JuicyWorld
Bellona
Level 28
God Stats
14W - 15L
1,497 SR
Queue Stats
92W - 90L
1,442 Elo+
Solo
Neith
Neith
IMTOHIGH4THIS23
Neith
Level 17
God Stats
9W - 15L
1,006 SR
Queue Stats
20W - 30L
1,219 Elo+
Solo
Nemesis
Nemesis
KungPengu
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
941 Elo+
Solo
Sol
Sol
The Ghosts Bane
Sol
Level 27
God Stats
8W - 12L
1,254 SR
Queue Stats
839W - 806L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
VvRAvV
Ao Kuang
Level 20
God Stats
11W - 9L
1,497 SR
Queue Stats
30W - 40L
1,329 Elo+
Solo
Team Averages
Level 19
1,351 SR
1,259 Elo+

VS

Team Averages
Level 23
1,458 SR
1,373 Elo+
Tiamat
Tiamat
DirtThePresident
Tiamat
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
127W - 132L
1,392 Elo+
Solo
Pele
Pele
DozenMasterwolf
Pele
Level 30
God Stats
3W - 3L
1,384 SR
Queue Stats
196W - 214L
1,388 Elo+
Solo
The Morrigan
The Morrigan
FluffyLump22
The Morrigan
Level 26
God Stats
29W - 26L
1,532 SR
Queue Stats
416W - 423L
1,354 Elo+
Party 1
Chaac
Chaac
Prxpulsion
Chaac
Level 17
God Stats
1W - 2L
1,306 SR
Queue Stats
13W - 20L
1,231 Elo+
Party 1
Danzaburou
Danzaburou
lm Juustin
Danzaburou
Level 28
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 3
9,129
507
7,393
18,442
12,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 1
6,606
367
4,877
8,508
2,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
KungPengu
Nemesis
10
0 / 8 / 2
7,080
393
5,903
15,116
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 6 / 2
8,266
459
7,837
15,983
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
VvRAvV
Ao Kuang
13
1 / 11 / 2
8,224
457
4,513
17,905
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,370
465
7,566
11,620
7,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 3 / 2
9,662
537
9,135
14,549
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
FluffyLump22
The Morrigan
17
13 / 1 / 7
11,394
633
17,511
8,171
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
16
10 / 3 / 8
10,922
607
14,546
15,572
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
lm Juustin
Danzaburou
15
4 / 1 / 3
10,414
579
6,096
8,368
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
32
32
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
1
4
3
0.63
W
4
3
2
1.67
W
The Morrigan
FluffyLump22
The Morrigan
13
1
7
16.5
L
0
4
1
0.13
L
Nemesis
KungPengu
Nemesis
0
8
2
0.13
W
Chaac
10
3
8
4.67
L
3
6
2
0.67
L
Ao Kuang
VvRAvV
Ao Kuang
1
11
2
0.18
W
Danzaburou
lm Juustin
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,523
Damage
54,854
75,954
Taken
58,280
30,595
Mitigated
31,381
15,702
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,393
2,442
0
4,265
18,442
12,282
664
5,050
12,896
0
31,401
W
7,566
904
0
2,448
11,620
7,722
1,415
4,038
7,582
36,230
0
W
9,135
2,644
0
5,418
14,549
4,900
0
3,890
10,659
0
65,526
W
The Morrigan
FluffyLump22
The Morrigan
17,511
2,768
389
1,502
8,171
3,311
2,883
798
7,373
60,801
11,386
L
4,877
1,715
0
701
8,508
2,755
465
2,242
6,008
0
23,932
L
Nemesis
KungPengu
Nemesis
5,903
2,196
0
1,196
15,116
4,842
136
2,949
12,005
0
37,168
W
Chaac
14,546
2,030
0
5,896
15,572
12,282
2,249
3,252
12,320
0
51,828
L
7,837
2,637
0
4,938
15,983
4,713
1,920
4,042
11,443
46,307
0
L
Ao Kuang
VvRAvV
Ao Kuang
4,513
1,703
177
4,425
17,905
6,003
810
4,605
13,009
43,634
0
W
Danzaburou
lm Juustin
Danzaburou
6,096
2,421
0
4,087
8,368
3,166
4,449
372
7,996
0
51,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
50,762
331
Minions Killed
450
0
Camps Cleared
0
1,548,385
Distance Traveled
1,774,639
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,129
507
42
2
0
365,281
0
W
Tiamat
8,370
465
69
4
0
318,278
0
W
Pele
9,662
537
107
6
0
385,266
2
W
The Morrigan
11,394
633
94
5
0
341,015
2
L
Neith
6,606
367
53
3
0
281,222
0
L
Nemesis
7,080
393
59
3
0
335,091
0
W
Chaac
10,922
607
92
5
0
402,657
0
L
Sol
8,266
459
97
5
0
276,168
0
L
Ao Kuang
8,224
457
80
4
0
290,623
0
W
Danzaburou
10,414
579
88
5
0
327,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role