Player Matchup

Chaac
Chaac
Erodasii
Chaac
Level 63
God Stats
70W - 73L
1,483 SR
Queue Stats
278W - 262L
1,465 Elo+
Party 3
Nemesis
Nemesis
Inject Two Weed
Nemesis
Level 17
God Stats
3W - 1L
1,775 SR
Queue Stats
23W - 15L
1,682 Elo+
Party 2
Jing Wei
Jing Wei
Redzippy
Jing Wei
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,726 Elo+
Party 2
Janus
Janus
THEBESTAZN9445
Janus
Level 45
God Stats
22W - 35L
1,487 SR
Queue Stats
417W - 409L
1,477 Elo+
Party 3
Amaterasu
Amaterasu
scruffy1216
Amaterasu
Level 86
God Stats
4W - 4L
1,824 SR
Queue Stats
372W - 345L
1,541 Elo+
Party 3
Team Averages
Level 72
1,614 SR
1,578 Elo+

VS

Team Averages
Level 69
1,483 SR
1,458 Elo+
Danzaburou
Danzaburou
KingdomMaster99
Danzaburou
Level 68
God Stats
13W - 14L
1,626 SR
Queue Stats
118W - 141L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
POGBeever
Cthulhu
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
376W - 382L
1,469 Elo+
Party 1
Loki
Loki
StinkyGramps110
Loki
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
96W - 114L
1,442 Elo+
Party 1
Thor
Thor
Xtra_mayonnaise
Thor
Level 44
God Stats
0W - 2L
1,291 SR
Queue Stats
8W - 9L
1,440 Elo+
Solo
Hel
Hel
namasull00
Hel
Level 94
God Stats
7W - 6L
1,500 SR
Queue Stats
285W - 280L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Erodasii
Chaac
9
2 / 3 / 5
5,727
573
4,501
10,020
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
7 / 1 / 0
6,800
680
3,848
6,162
1,897
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Redzippy
Jing Wei
9
1 / 1 / 6
5,466
547
4,046
7,049
1,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 2 / 3
5,613
561
1,773
5,996
1,684
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
scruffy1216
Amaterasu
11
0 / 0 / 0
6,245
625
3,303
7,418
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingdomMaster99
Danzaburou
8
2 / 4 / 2
5,054
505
5,512
6,538
1,668
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
POGBeever
Cthulhu
9
2 / 3 / 1
5,751
575
5,534
8,433
3,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
5,004
500
860
3,954
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 0
5,084
508
3,143
6,380
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

10
2 / 2 / 1
5,728
573
4,078
4,839
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
7
7
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Erodasii
Chaac
2
3
5
1.5
W
7
1
0
7
L
Danzaburou
KingdomMaster99
Danzaburou
2
4
2
0.75
L
Cthulhu
POGBeever
Cthulhu
2
3
1
0.83
W
Jing Wei
Redzippy
Jing Wei
1
1
6
4
L
1
1
0
1
W
1
2
3
1.25
L
0
1
0
0
L
2
2
1
1.25
W
Amaterasu
scruffy1216
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,471
Damage
19,127
36,645
Taken
30,144
13,778
Mitigated
10,294
18,605
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Erodasii
Chaac
4,501
662
0
4,329
10,020
5,256
162
3,059
6,959
0
21,733
W
3,848
1,069
0
2,710
6,162
1,897
39
1,271
4,783
0
28,852
L
Danzaburou
KingdomMaster99
Danzaburou
5,512
2,148
0
1,104
6,538
1,668
0
573
5,883
0
17,353
L
Cthulhu
POGBeever
Cthulhu
5,534
422
68
467
8,433
3,612
0
848
7,513
27,108
0
W
Jing Wei
Redzippy
Jing Wei
4,046
3,790
0
3,718
7,049
1,971
759
2,174
4,875
0
20,743
L
860
385
0
0
3,954
929
0
0
3,954
0
16,776
W
1,773
128
0
2,081
5,996
1,684
0
2,748
2,998
24,378
0
L
3,143
492
0
1,617
6,380
2,685
0
0
6,380
0
21,377
L
4,078
38
388
2,257
4,839
1,400
150
164
4,641
32,442
0
W
Amaterasu
scruffy1216
Amaterasu
3,303
1,163
0
5,767
7,418
2,970
360
0
7,154
0
33,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
26,621
253
Minions Killed
233
0
Camps Cleared
0
998,786
Distance Traveled
989,912
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,727
573
32
3
0
220,415
3
W
Nemesis
6,800
680
63
6
0
221,780
4
L
Danzaburou
5,054
505
28
3
0
187,985
3
L
Cthulhu
5,751
575
41
4
0
216,115
1
W
Jing Wei
5,466
547
50
5
0
181,450
0
L
Loki
5,004
500
47
5
0
211,637
0
W
Janus
5,613
561
38
4
0
192,853
4
L
Thor
5,084
508
45
5
0
180,365
0
L
Hel
5,728
573
72
7
0
193,810
1
W
Amaterasu
6,245
625
70
7
0
182,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role