Player Matchup

Serqet
Serqet
AidanT8
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,304 Elo+
Party 1
Khepri
Khepri
CrimsonDragonXD
Khepri
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Haze_0389
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sun15day
Kukulkan
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Athena
Athena
scratchjelly
Athena
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,304 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,421 Elo+

VS

Team Averages
Level 27
1,540 SR
1,336 Elo+
Cupid
Cupid
FreshPrince0417
Cupid
Level 26
God Stats
24W - 36L
1,695 SR
Queue Stats
242W - 279L
1,319 Elo+
Party 2
Arachne
Arachne
OL_killchris_TTV
Arachne
Level 26
God Stats
11W - 10L
1,260 SR
Queue Stats
368W - 395L
1,363 Elo+
Solo
Kukulkan
Kukulkan
VVildCardVu
Kukulkan
Level 26
God Stats
14W - 18L
1,583 SR
Queue Stats
251W - 329L
1,338 Elo+
Party 2
Hera
Hera
khaleeesii
Hera
Level 27
God Stats
18W - 22L
1,466 SR
Queue Stats
81W - 101L
1,325 Elo+
Party 3
Bacchus
Bacchus
mackyymack
Bacchus
Level 28
God Stats
6W - 5L
1,698 SR
Queue Stats
86W - 109L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AidanT8
Serqet
8
1 / 6 / 2
5,659
435
2,263
7,071
2,099
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 8 / 2
4,931
379
4,146
10,249
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Anhur
Haze_0389
Anhur
10
1 / 2 / 0
5,891
453
2,480
7,454
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Sun15day
Kukulkan
9
2 / 7 / 1
6,074
467
4,749
6,496
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
7
2 / 6 / 2
5,994
461
3,084
11,298
4,477
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,932
533
7,021
6,565
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
11 / 4 / 4
8,167
628
10,900
8,500
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
VVildCardVu
Kukulkan
12
1 / 0 / 0
7,035
541
973
2,476
754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
10 / 1 / 1
7,496
577
8,257
6,216
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
mackyymack
Bacchus
9
2 / 0 / 7
6,485
499
2,516
7,891
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
29
29
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
AidanT8
Serqet
1
6
2
0.33
L
0
8
2
0.13
W
5
1
2
6
L
Anhur
Haze_0389
Anhur
1
2
0
0.5
W
11
4
4
3.25
L
Kukulkan
Sun15day
Kukulkan
2
7
1
0.36
W
Kukulkan
VVildCardVu
Kukulkan
1
0
0
1
W
10
1
1
10.5
W
Bacchus
mackyymack
Bacchus
2
0
7
5.5
L
Athena
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,722
Damage
29,667
42,568
Taken
31,648
14,812
Mitigated
12,989
3,810
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AidanT8
Serqet
2,263
546
87
748
7,071
2,099
60
1,469
5,586
0
13,456
L
4,146
1,102
0
290
10,249
4,411
0
2,275
7,870
14,436
0
W
7,021
4,157
0
3,549
6,565
1,866
1,039
2,234
4,141
0
32,395
L
Anhur
Haze_0389
Anhur
2,480
963
0
2,685
7,454
1,896
96
857
6,597
0
24,905
W
10,900
7,584
0
1,621
8,500
3,148
399
2,953
5,547
0
40,121
L
Kukulkan
Sun15day
Kukulkan
4,749
854
0
0
6,496
1,929
183
2,911
3,468
23,920
0
W
Kukulkan
VVildCardVu
Kukulkan
973
62
0
1,312
2,476
754
2,395
0
2,476
33,678
0
W
8,257
2,125
82
1,284
6,216
2,063
485
3,997
2,219
35,806
0
W
Bacchus
mackyymack
Bacchus
2,516
535
0
1,256
7,891
5,158
722
2,795
4,888
10,180
0
L
Athena
3,084
1,127
0
0
11,298
4,477
0
3,773
7,301
15,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
36,115
167
Minions Killed
267
0
Camps Cleared
0
1,156,227
Distance Traveled
1,111,621
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,659
435
28
2
0
238,287
0
L
Khepri
4,931
379
10
1
0
246,757
3
W
Cupid
6,932
533
65
5
0
181,702
0
L
Anhur
5,891
453
58
4
0
204,135
1
W
Arachne
8,167
628
55
4
0
250,647
0
L
Kukulkan
6,074
467
47
4
0
250,613
0
W
Kukulkan
7,035
541
67
5
0
188,870
0
W
Hera
7,496
577
70
5
0
213,534
0
W
Bacchus
6,485
499
10
1
0
276,868
3
L
Athena
5,994
461
24
2
0
216,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role