Player Matchup

Neith
Neith
KBash044
Neith
Level 29
God Stats
34W - 11L
1,933 SR
Queue Stats
190W - 153L
1,749 Elo+
Party 1
Chang'e
Chang'e
PanConHueso20
Chang'e
Level 23
God Stats
3W - 4L
1,428 SR
Queue Stats
185W - 183L
1,588 Elo+
Solo
Izanami
Izanami
Rickytino33
Izanami
Level 15
God Stats
16W - 5L
1,765 SR
Queue Stats
23W - 10L
1,772 Elo+
Party 1
Nemesis
Nemesis
ass_kicker032
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,430 Elo+
Solo
Athena
Athena
pleasant_weight9
Athena
Level 9
God Stats
2W - 3L
1,361 SR
Queue Stats
25W - 25L
1,501 Elo+
Solo
Team Averages
Level 16
1,598 SR
1,608 Elo+

VS

Team Averages
Level 14
1,566 SR
1,556 Elo+
Ymir
Ymir
Blazeboii3
Ymir
Level 29
God Stats
10W - 4L
1,850 SR
Queue Stats
124W - 119L
1,621 Elo+
Solo
Guan Yu
Guan Yu
FrozenNinja5274
Guan Yu
Level 5
God Stats
1W - 3L
1,481 SR
Queue Stats
2W - 6L
1,398 Elo+
Solo
King Arthur
King Arthur
Whatnowmom94
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,465 Elo+
Solo
Mercury
Mercury
oilcart
Mercury
Level 3
God Stats
15W - 15L
1,500 SR
Queue Stats
81W - 78L
1,668 Elo+
Solo
Kukulkan
Kukulkan
xtrasmallpeener
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KBash044
Neith
7
1 / 1 / 1
4,798
533
4,075
4,431
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Chang'e
11
1 / 2 / 0
6,048
672
2,784
5,553
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Rickytino33
Izanami
12
3 / 1 / 0
6,845
761
3,129
3,912
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
6
0 / 2 / 1
4,431
492
624
3,971
1,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 1
5,449
605
1,416
4,907
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,572
508
2,765
4,471
1,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 2 / 2
4,356
484
899
4,992
1,325
King Arthur
Whatnowmom94
King Arthur
8
1 / 2 / 2
4,686
521
1,388
4,027
1,762
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
oilcart
Mercury
9
4 / 2 / 1
5,957
662
3,551
5,548
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
11
2 / 0 / 1
6,067
674
2,376
2,548
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
7
7
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
0
2
2
0.5
W
Neith
KBash044
Neith
1
1
1
1.5
W
Chang'e
1
2
0
0.5
W
Izanami
Rickytino33
Izanami
3
1
0
3
L
King Arthur
Whatnowmom94
King Arthur
1
2
2
1
W
Nemesis
0
2
1
0.25
L
Mercury
oilcart
Mercury
4
2
1
2.25
W
1
1
1
1.5
L
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,028
Damage
10,979
22,774
Taken
21,586
10,279
Mitigated
6,967
5,290
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,765
767
0
1,225
4,471
1,666
171
1,443
2,935
11,647
0
L
899
383
192
508
4,992
1,325
376
558
4,434
0
13,769
W
Neith
KBash044
Neith
4,075
2,198
0
1,836
4,431
1,672
706
887
3,544
0
18,305
W
Chang'e
2,784
147
0
2,174
5,553
1,724
0
2,334
3,015
33,731
0
W
Izanami
Rickytino33
Izanami
3,129
1,695
0
250
3,912
2,809
1,893
0
3,912
0
47,987
L
King Arthur
Whatnowmom94
King Arthur
1,388
252
0
400
4,027
1,762
280
70
3,957
0
12,309
W
Nemesis
624
169
0
335
3,971
1,188
0
1,071
2,858
0
8,996
L
Mercury
oilcart
Mercury
3,551
2,503
0
1,267
5,548
1,418
0
621
4,877
0
22,831
W
1,416
680
0
695
4,907
2,886
0
603
4,304
14,157
0
L
Kukulkan
2,376
325
0
643
2,548
796
726
1,267
1,183
35,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,571
Gold Earned
25,638
254
Minions Killed
214
0
Camps Cleared
0
776,304
Distance Traveled
826,664
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,572
508
28
3
0
173,777
2
L
Guan Yu
4,356
484
31
3
0
156,123
0
W
Neith
4,798
533
28
3
0
136,269
1
W
Chang'e
6,048
672
75
8
0
174,814
2
W
Izanami
6,845
761
110
12
0
141,312
0
L
King Arthur
4,686
521
27
3
0
180,637
0
W
Nemesis
4,431
492
18
2
0
161,641
0
L
Mercury
5,957
662
43
5
0
171,821
0
W
Athena
5,449
605
23
3
0
162,268
0
L
Kukulkan
6,067
674
85
9
0
144,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role