Player Matchup

Kuzenbo
Kuzenbo
BeneGod
Kuzenbo
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,309 Elo+
Party 2
Discordia
Discordia
Lellie16
Discordia
Level 123
God Stats
3W - 8L
1,115 SR
Queue Stats
57W - 64L
1,311 Elo+
Party 1
Fenrir
Fenrir
ShieldWulf
Fenrir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 44L
1,321 Elo+
Party 1
Chiron
Chiron
geode78
Chiron
Level 29
God Stats
7W - 5L
1,252 SR
Queue Stats
92W - 92L
1,433 Elo+
Solo
Neith
Neith
jinkeam
Neith
Level 7
God Stats
7W - 1L
1,694 SR
Queue Stats
18W - 13L
1,309 Elo+
Party 2
Team Averages
Level 38
1,412 SR
1,337 Elo+

VS

Team Averages
Level 25
1,591 SR
1,500 Elo+
Amaterasu
Amaterasu
Ashunka2
Amaterasu
Level 23
God Stats
9W - 2L
1,688 SR
Queue Stats
29W - 19L
1,615 Elo+
Solo
Bakasura
Bakasura
Kabooms0203
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
McNutty03
Kukulkan
Level 4
God Stats
2W - 2L
1,721 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 3
Zeus
Zeus
Nyalimee
Zeus
Level 22
God Stats
45W - 38L
1,586 SR
Queue Stats
180W - 200L
1,484 Elo+
Solo
Neith
Neith
RiycuKitty
Neith
Level 12
God Stats
55W - 48L
1,459 SR
Queue Stats
65W - 55L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeneGod
Kuzenbo
20
6 / 3 / 14
14,418
1,109
18,835
21,057
31,448
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Lellie16
Discordia
19
2 / 3 / 11
12,283
945
10,073
10,546
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
ShieldWulf
Fenrir
19
2 / 6 / 16
12,203
939
15,885
23,452
12,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
geode78
Chiron
19
6 / 4 / 12
13,239
1,018
21,555
18,710
7,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
jinkeam
Neith
20
13 / 4 / 10
14,758
1,135
26,525
20,418
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

142

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ashunka2
Amaterasu
19
7 / 7 / 9
13,090
1,007
25,000
31,633
26,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Kabooms0203
Bakasura
18
4 / 7 / 5
12,618
971
13,581
18,822
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
McNutty03
Kukulkan
18
4 / 8 / 10
12,536
964
17,157
18,470
7,337
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
18
2 / 3 / 9
11,853
912
16,398
13,525
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
2 / 4 / 10
12,357
951
15,132
13,423
5,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
62
29
Kills
19
20
Deaths
29
63
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ashunka2
Amaterasu
7
7
9
1.64
W
Kuzenbo
BeneGod
Kuzenbo
6
3
14
4.33
L
Bakasura
Kabooms0203
Bakasura
4
7
5
0.93
W
Discordia
Lellie16
Discordia
2
3
11
2.5
L
Kukulkan
McNutty03
Kukulkan
4
8
10
1.13
L
Zeus
2
3
9
2.17
L
Neith
2
4
10
1.75
W
Fenrir
ShieldWulf
Fenrir
2
6
16
1.67
W
Chiron
geode78
Chiron
6
4
12
3
W
Neith
jinkeam
Neith
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,873
Damage
87,268
94,183
Taken
95,873
64,418
Mitigated
52,226
18,532
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ashunka2
Amaterasu
25,000
10,855
0
2,953
31,633
26,372
0
8,546
23,087
1,698
31,600
W
Kuzenbo
BeneGod
Kuzenbo
18,835
5,986
0
2,836
21,057
31,448
0
7,819
12,673
40,407
0
L
Bakasura
Kabooms0203
Bakasura
13,581
7,212
0
3,543
18,822
8,675
0
4,514
14,308
0
27,499
W
Discordia
Lellie16
Discordia
10,073
984
604
1,683
10,546
3,968
0
4,819
5,627
36,533
0
L
Kukulkan
McNutty03
Kukulkan
17,157
1,617
0
0
18,470
7,337
0
7,722
10,748
37,576
0
L
Zeus
16,398
1,576
0
1,549
13,525
4,440
0
3,845
9,680
44,835
0
L
Neith
15,132
5,399
0
1,803
13,423
5,402
0
4,281
9,142
0
50,082
W
Fenrir
ShieldWulf
Fenrir
15,885
5,660
0
1,806
23,452
12,790
0
7,296
15,283
0
29,261
W
Chiron
geode78
Chiron
21,555
9,146
1,755
3,340
18,710
7,744
0
6,260
11,821
0
44,302
W
Neith
jinkeam
Neith
26,525
16,801
0
6,508
20,418
8,468
0
8,888
10,745
0
54,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,901
Gold Earned
62,454
249
Minions Killed
255
8
Camps Cleared
10
1,236,591
Distance Traveled
1,214,167
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,090
1,007
10
1
0
285,543
0
W
Kuzenbo
14,418
1,109
42
3
2
261,994
0
L
Bakasura
12,618
971
41
3
8
258,208
1
W
Discordia
12,283
945
64
5
1
244,226
2
L
Kukulkan
12,536
964
56
4
2
241,661
2
L
Zeus
11,853
912
65
5
0
216,903
3
L
Neith
12,357
951
83
6
0
211,852
0
W
Fenrir
12,203
939
26
2
1
254,943
0
W
Chiron
13,239
1,018
51
4
2
237,652
0
W
Neith
14,758
1,135
66
5
2
237,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role