Player Matchup

Hercules
Hercules
AmazingBlyatman
Hercules
Level 137
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 4L
1,099 Elo+
Solo
Tiamat
Tiamat
Lawlight
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TLYK
Skadi
Level 46
God Stats
3W - 2L
1,707 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Hel
Hel
jlu421
Hel
Level 23
God Stats
1W - 0L
1,787 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nike
Nike
tha_smeqma
Nike
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 60L
1,500 Elo+
Solo
Team Averages
Level 76
1,562 SR
1,420 Elo+

VS

Team Averages
Level 88
1,499 SR
1,476 Elo+
Achilles
Achilles
 
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AshuraKabuta
King Arthur
Level 109
God Stats
0W - 1L
935 SR
Queue Stats
1W - 7L
1,184 Elo+
Solo
Olorun
Olorun
BirzhanB
Olorun
Level 160
God Stats
0W - 1L
1,706 SR
Queue Stats
10W - 13L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Crizzy666
Nu Wa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
nikiller102
Bellona
Level 43
God Stats
0W - 1L
1,856 SR
Queue Stats
6W - 5L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 1 / 15
10,149
923
14,870
18,704
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Lawlight
Tiamat
16
5 / 2 / 13
9,883
898
17,645
8,026
7,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
TLYK
Skadi
16
5 / 0 / 9
9,750
886
9,066
6,553
2,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
jlu421
Hel
15
4 / 5 / 8
9,641
876
7,077
9,876
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 1 / 10
8,447
768
9,169
10,847
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 5 / 3
7,532
685
5,879
12,605
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
AshuraKabuta
King Arthur
13
0 / 7 / 4
6,897
627
8,624
19,808
8,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
BirzhanB
Olorun
15
3 / 2 / 5
8,494
772
13,989
13,231
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Crizzy666
Nu Wa
15
3 / 1 / 3
8,427
766
9,428
8,060
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
nikiller102
Bellona
14
1 / 5 / 5
8,176
743
7,077
13,892
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
20
Kills
9
9
Deaths
20
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
3
0.7
W
Hercules
4
1
15
11.5
L
King Arthur
AshuraKabuta
King Arthur
0
7
4
0.29
L
Olorun
BirzhanB
Olorun
3
2
5
2.75
L
Nu Wa
Crizzy666
Nu Wa
3
1
3
4.5
W
Tiamat
Lawlight
Tiamat
5
2
13
5.75
W
Skadi
TLYK
Skadi
5
0
9
9.5
W
Hel
jlu421
Hel
4
5
8
1.6
L
Bellona
nikiller102
Bellona
1
5
5
0.7
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,827
Damage
44,997
54,006
Taken
67,596
38,585
Mitigated
35,144
22,843
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,879
1,270
0
1,836
12,605
6,597
0
4,846
7,472
0
13,192
W
Hercules
14,870
4,910
534
8,575
18,704
17,343
889
7,196
11,308
0
30,787
L
King Arthur
AshuraKabuta
King Arthur
8,624
177
0
3,422
19,808
8,425
1
6,431
12,915
0
24,329
L
Olorun
BirzhanB
Olorun
13,989
5,663
1,054
7,021
13,231
4,984
171
5,951
7,063
36,861
0
L
Nu Wa
Crizzy666
Nu Wa
9,428
1,825
0
1,508
8,060
3,703
493
1,923
6,041
34,680
0
W
Tiamat
Lawlight
Tiamat
17,645
1,380
0
1,184
8,026
7,365
414
2,955
5,036
40,977
0
W
Skadi
TLYK
Skadi
9,066
4,083
0
250
6,553
2,345
2,301
4,548
2,005
0
36,417
W
Hel
jlu421
Hel
7,077
657
5,551
3,954
9,876
3,737
190
3,958
5,843
18,862
0
L
Bellona
nikiller102
Bellona
7,077
1,152
0
994
13,892
11,435
0
5,101
8,432
281
18,276
W
9,169
494
0
2,795
10,847
7,795
520
5,202
5,545
0
27,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,870
Gold Earned
39,526
273
Minions Killed
226
8
Camps Cleared
8
1,109,510
Distance Traveled
1,003,801
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,532
685
31
3
0
213,247
2
W
Hercules
10,149
923
41
4
2
221,160
0
L
King Arthur
6,897
627
31
3
3
200,634
2
L
Olorun
8,494
772
65
6
3
181,122
0
L
Nu Wa
8,427
766
62
6
2
196,832
2
W
Tiamat
9,883
898
60
5
4
230,616
3
W
Skadi
9,750
886
84
8
2
220,806
1
W
Hel
9,641
876
38
3
0
202,769
0
L
Bellona
8,176
743
37
3
0
211,966
4
W
Nike
8,447
768
50
5
0
234,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role