Player Matchup

Osiris
Osiris
Arsenico343
Osiris
Level 90
God Stats
9W - 15L
1,500 SR
Queue Stats
266W - 293L
1,445 Elo+
Party 3
Chaac
Chaac
CosmicSpace1912
Chaac
Level 46
God Stats
6W - 2L
1,807 SR
Queue Stats
30W - 44L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
SuperWafles
Heimdallr
Level 88
God Stats
10W - 12L
1,331 SR
Queue Stats
366W - 424L
1,465 Elo+
Party 3
Arachne
Arachne
UnBrEaKaBlEbOnG
Arachne
Level 123
God Stats
15W - 7L
1,572 SR
Queue Stats
328W - 345L
1,404 Elo+
Party 1
Janus
Janus
YoMinedBlown
Janus
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 273L
1,387 Elo+
Party 1
Team Averages
Level 92
1,542 SR
1,421 Elo+

VS

Team Averages
Level 78
1,535 SR
1,431 Elo+
Chaac
Chaac
BlAcK_UcHiHa_G
Chaac
Level 64
God Stats
15W - 10L
1,663 SR
Queue Stats
107W - 79L
1,404 Elo+
Solo
Da Ji
Da Ji
Byrdq113
Da Ji
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 175L
1,435 Elo+
Party 2
Eset
Eset
ImReallyShiestyy
Eset
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
260W - 285L
1,361 Elo+
Party 2
Arachne
Arachne
Mr KRAZY SHOT
Arachne
Level 67
God Stats
256W - 161L
1,601 SR
Queue Stats
406W - 393L
1,505 Elo+
Solo
Ymir
Ymir
enama47
Ymir
Level 87
God Stats
9W - 10L
1,411 SR
Queue Stats
300W - 321L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
0 / 4 / 1
12,042
524
9,925
20,411
16,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 2 / 7
9,772
425
6,201
16,755
14,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
SuperWafles
Heimdallr
18
2 / 4 / 4
11,232
488
8,294
14,265
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 3 / 5
14,355
624
19,260
22,467
13,963
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 5 / 11
13,172
573
12,487
12,450
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 2
11,705
509
12,906
17,446
22,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Byrdq113
Da Ji
16
8 / 6 / 1
10,665
464
13,550
14,561
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 4
9,549
415
5,809
12,285
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
18
6 / 5 / 2
10,853
472
12,263
17,410
10,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
enama47
Ymir
16
1 / 4 / 6
10,329
449
8,275
14,502
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
24
Kills
18
18
Deaths
24
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
4
1
0.13
L
3
2
2
2
L
Da Ji
Byrdq113
Da Ji
8
6
1
1.42
W
0
2
7
1.75
L
0
7
4
0.29
L
Arachne
6
5
2
1.4
W
Heimdallr
SuperWafles
Heimdallr
2
4
4
1
W
16
3
5
6.17
W
6
5
11
2.3
L
Ymir
enama47
Ymir
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,167
Damage
52,803
86,348
Taken
76,204
55,306
Mitigated
60,327
39,656
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,925
3,194
0
11,221
20,411
16,419
362
288
19,354
0
75,585
L
12,906
2,824
0
9,423
17,446
22,694
110
1,596
15,850
0
75,580
L
Da Ji
Byrdq113
Da Ji
13,550
3,560
0
0
14,561
6,050
0
1,740
12,821
0
66,950
W
6,201
1,153
393
7,161
16,755
14,795
896
3,202
13,553
0
52,326
L
5,809
563
0
2,031
12,285
4,292
110
6,077
6,208
54,947
0
L
Arachne
12,263
7,855
0
4,203
17,410
10,738
1,254
1,966
15,444
0
68,941
W
Heimdallr
SuperWafles
Heimdallr
8,294
5,128
329
6,420
14,265
5,697
3,594
3,598
10,667
0
73,249
W
19,260
11,680
0
11,469
22,467
13,963
826
2,246
20,089
0
108,790
W
12,487
612
0
2,663
12,450
4,432
458
4,750
7,675
77,030
0
L
Ymir
enama47
Ymir
8,275
1,592
540
2,193
14,502
16,553
0
1,108
13,394
47,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,573
Gold Earned
53,101
626
Minions Killed
557
0
Camps Cleared
0
2,142,565
Distance Traveled
1,939,677
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,042
524
151
7
0
436,857
5
L
Chaac
11,705
509
162
7
0
383,602
2
L
Da Ji
10,665
464
123
5
0
350,971
0
W
Chaac
9,772
425
87
4
0
441,719
1
L
Eset
9,549
415
101
4
0
310,713
3
L
Arachne
10,853
472
85
4
0
455,873
1
W
Heimdallr
11,232
488
131
6
0
387,430
0
W
Arachne
14,355
624
119
5
0
454,527
1
W
Janus
13,172
573
138
6
0
422,032
2
L
Ymir
10,329
449
86
4
0
438,518
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role