Player Matchup

Susano
Susano
Aqua365
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,292 Elo+
Party 2
Baron Samedi
Baron Samedi
KING sNiPeZ 0
Baron Samedi
Level 43
God Stats
24W - 16L
1,549 SR
Queue Stats
99W - 101L
1,387 Elo+
Party 2
Achilles
Achilles
MasterCracker62
Achilles
Level 12
God Stats
5W - 5L
1,373 SR
Queue Stats
8W - 13L
1,285 Elo+
Party 2
Izanami
Izanami
NoSaKuSh49
Izanami
Level 25
God Stats
30W - 25L
1,512 SR
Queue Stats
45W - 52L
1,350 Elo+
Party 2
Anubis
Anubis
PushingDegree29
Anubis
Level 28
God Stats
14W - 7L
1,587 SR
Queue Stats
66W - 63L
1,375 Elo+
Party 2
Team Averages
Level 27
1,504 SR
1,338 Elo+

VS

Team Averages
Level 15
1,342 SR
1,094 Elo+
Ganesha
Ganesha
BloodyVeder
Ganesha
Level 25
God Stats
0W - 2L
1,311 SR
Queue Stats
47W - 59L
1,409 Elo+
Solo
Ares
Ares
EXECUT10N_0t7
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
911 Elo+
Party 1
Cupid
Cupid
ProGamerPeralta-
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,001 Elo+
Party 1
Yemoja
Yemoja
TheRealPyron
Yemoja
Level 19
God Stats
12W - 34L
1,135 SR
Queue Stats
57W - 74L
1,082 Elo+
Party 1
Merlin
Merlin
scouts316
Merlin
Level 17
God Stats
22W - 16L
1,263 SR
Queue Stats
50W - 60L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aqua365
Susano
17
10 / 2 / 6
11,867
516
14,878
15,801
9,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
KING sNiPeZ 0
Baron Samedi
16
5 / 3 / 14
10,917
475
21,400
22,080
8,595
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
15
4 / 1 / 5
10,531
458
4,479
15,759
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
NoSaKuSh49
Izanami
20
9 / 2 / 6
13,498
587
28,052
20,404
8,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
12 / 4 / 13
11,255
489
23,434
22,576
11,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BloodyVeder
Ganesha
14
1 / 4 / 8
9,468
412
11,406
27,873
24,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 8 / 2
7,965
346
2,695
17,023
9,435
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 14 / 3
7,900
343
3,366
16,381
5,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
14
1 / 4 / 4
8,491
369
8,068
22,766
11,394
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
scouts316
Merlin
17
7 / 10 / 3
11,304
491
21,742
22,085
8,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
40
Kills
11
12
Deaths
40
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
Aqua365
Susano
10
2
6
6.5
L
Ganesha
BloodyVeder
Ganesha
1
4
8
1.25
L
1
8
2
0.25
W
Baron Samedi
KING sNiPeZ 0
Baron Samedi
5
3
14
4
W
Achilles
4
1
5
6.5
W
Izanami
NoSaKuSh49
Izanami
9
2
6
6
L
1
14
3
0.18
W
12
4
13
4.63
L
Yemoja
1
4
4
0.75
L
Merlin
scouts316
Merlin
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,243
Damage
47,277
96,620
Taken
106,128
53,356
Mitigated
59,275
36,506
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Aqua365
Susano
14,878
3,881
0
3,765
15,801
9,421
673
4,884
10,421
0
75,058
L
Ganesha
BloodyVeder
Ganesha
11,406
1,630
0
1,333
27,873
24,818
60
11,268
16,605
30,018
0
L
2,695
243
0
1,057
17,023
9,435
181
6,177
10,846
15,725
0
W
Baron Samedi
KING sNiPeZ 0
Baron Samedi
21,400
2,320
1,665
7,888
22,080
8,595
3,861
11,258
10,208
73,145
0
W
Achilles
4,479
837
1,066
3,866
15,759
15,399
1,020
6,816
8,835
0
29,228
W
Izanami
NoSaKuSh49
Izanami
28,052
21,722
0
6,121
20,404
8,679
5,158
5,731
14,579
0
133,908
L
3,366
1,264
474
747
16,381
5,285
29
6,238
10,143
0
22,025
W
23,434
1,591
438
11,697
22,576
11,262
2,222
13,990
8,118
66,488
0
L
Yemoja
8,068
1,411
1,224
1,424
22,766
11,394
546
11,635
11,131
35,578
0
L
Merlin
scouts316
Merlin
21,742
1,348
414
2,530
22,085
8,343
63
9,516
12,569
72,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,068
Gold Earned
45,128
575
Minions Killed
234
0
Camps Cleared
0
1,974,701
Distance Traveled
1,758,227
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,867
516
108
5
0
491,788
1
L
Ganesha
9,468
412
16
1
0
413,020
2
L
Ares
7,965
346
19
1
0
262,277
0
W
Baron Samedi
10,917
475
99
4
0
337,671
0
W
Achilles
10,531
458
44
2
0
414,379
0
W
Izanami
13,498
587
229
10
0
378,468
0
L
Cupid
7,900
343
28
1
0
340,576
1
W
Anubis
11,255
489
95
4
0
352,395
2
L
Yemoja
8,491
369
59
3
0
389,802
0
L
Merlin
11,304
491
112
5
0
352,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role