Player Matchup

Erlang Shen
Erlang Shen
BriGuyFryGuy
Erlang Shen
Level 29
God Stats
9W - 3L
2,072 SR
Queue Stats
54W - 39L
1,630 Elo+
Solo
Chronos
Chronos
EuItle
Chronos
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
RckOutCckOut7
Poseidon
Level 15
God Stats
4W - 0L
1,162 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Izanami
Izanami
Scyth333
Izanami
Level 22
God Stats
9W - 9L
1,850 SR
Queue Stats
79W - 84L
1,494 Elo+
Solo
Cabrakan
Cabrakan
lnting
Cabrakan
Level 14
God Stats
9W - 2L
1,871 SR
Queue Stats
146W - 131L
1,531 Elo+
Solo
Team Averages
Level 18
1,691 SR
1,531 Elo+

VS

Team Averages
Level 19
1,557 SR
1,568 Elo+
Hera
Hera
 
Hera
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Dono6015
Athena
Level 27
God Stats
2W - 2L
1,330 SR
Queue Stats
187W - 181L
1,451 Elo+
Party 1
Artemis
Artemis
TienJR
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
imgonnabussanut
Sun Wukong
Level 5
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 2L
1,970 Elo+
Solo
Da Ji
Da Ji
mizteq
Da Ji
Level 29
God Stats
2W - 1L
1,721 SR
Queue Stats
62W - 52L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BriGuyFryGuy
Erlang Shen
14
11 / 3 / 2
9,191
574
11,143
10,113
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
EuItle
Chronos
12
1 / 1 / 7
7,370
461
6,952
8,011
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
RckOutCckOut7
Poseidon
17
9 / 1 / 2
10,085
630
9,163
7,125
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Scyth333
Izanami
13
1 / 2 / 4
7,694
481
6,014
9,901
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
lnting
Cabrakan
15
2 / 3 / 7
9,261
579
12,771
14,817
17,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 6 / 1
8,205
513
5,408
8,754
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Dono6015
Athena
9
0 / 4 / 3
6,449
403
5,064
13,130
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TienJR
Artemis
9
1 / 5 / 2
6,286
393
4,061
9,355
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
imgonnabussanut
Sun Wukong
16
5 / 3 / 1
9,775
611
11,587
15,538
12,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
mizteq
Da Ji
12
2 / 6 / 5
7,317
457
5,455
13,552
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
24
Kills
10
10
Deaths
24
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
6
1
0.42
W
Erlang Shen
BriGuyFryGuy
Erlang Shen
11
3
2
4
L
Athena
Dono6015
Athena
0
4
3
0.38
W
Chronos
EuItle
Chronos
1
1
7
4.5
W
Poseidon
RckOutCckOut7
Poseidon
9
1
2
10
W
Izanami
Scyth333
Izanami
1
2
4
1.5
L
Artemis
TienJR
Artemis
1
5
2
0.4
L
Sun Wukong
imgonnabussanut
Sun Wukong
5
3
1
1.83
W
Cabrakan
lnting
Cabrakan
2
3
7
1.83
L
Da Ji
mizteq
Da Ji
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,043
Damage
31,575
49,967
Taken
60,329
31,421
Mitigated
28,872
19,485
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,408
1,577
0
1,310
8,754
3,231
126
5,138
3,256
50,443
0
W
Erlang Shen
BriGuyFryGuy
Erlang Shen
11,143
6,181
0
4,694
10,113
5,448
1,780
1,077
8,984
0
45,192
L
Athena
Dono6015
Athena
5,064
1,982
0
1,400
13,130
5,938
19
4,343
8,717
17,998
0
W
Chronos
EuItle
Chronos
6,952
1,214
0
2,123
8,011
2,761
371
4,294
3,579
31,998
0
W
Poseidon
RckOutCckOut7
Poseidon
9,163
941
0
3,048
7,125
2,597
299
1,805
5,228
74,602
0
W
Izanami
Scyth333
Izanami
6,014
3,165
0
4,668
9,901
3,127
628
2,994
6,887
0
50,621
L
Artemis
TienJR
Artemis
4,061
1,800
0
1,961
9,355
2,634
0
4,971
4,323
0
19,058
L
Sun Wukong
imgonnabussanut
Sun Wukong
11,587
4,363
0
5,565
15,538
12,393
0
10,671
4,807
0
63,903
W
Cabrakan
lnting
Cabrakan
12,771
886
0
4,952
14,817
17,488
0
0
14,817
58,785
0
L
Da Ji
mizteq
Da Ji
5,455
1,775
540
2,926
13,552
4,676
0
3,136
10,340
0
32,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,601
Gold Earned
38,032
479
Minions Killed
370
0
Camps Cleared
0
1,423,910
Distance Traveled
1,353,836
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,205
513
104
7
0
250,891
5
W
Erlang Shen
9,191
574
68
4
0
317,394
1
L
Athena
6,449
403
24
2
0
300,851
2
W
Chronos
7,370
461
48
3
0
278,985
5
W
Poseidon
10,085
630
153
10
0
312,176
0
W
Izanami
7,694
481
93
6
0
260,716
3
L
Artemis
6,286
393
46
3
0
217,179
0
L
Sun Wukong
9,775
611
141
9
0
269,829
2
W
Cabrakan
9,261
579
117
7
0
254,639
3
L
Da Ji
7,317
457
55
3
0
315,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role