Player Matchup

Jing Wei
Jing Wei
JeffieJul
Jing Wei
Level 26
God Stats
1W - 1L
1,281 SR
Queue Stats
8W - 8L
1,265 Elo+
Party 2
Tyr
Tyr
Magboo1176
Tyr
Level 128
God Stats
2W - 2L
1,492 SR
Queue Stats
75W - 97L
1,452 Elo+
Party 2
Cerberus
Cerberus
oniichan69
Cerberus
Level 118
God Stats
2W - 1L
1,459 SR
Queue Stats
18W - 15L
1,548 Elo+
Party 2
Team Averages
Level 91
1,411 SR
1,422 Elo+

VS

Team Averages
Level 48
1,317 SR
1,491 Elo+
Cerberus
Cerberus
MINI JORDAN 7
Cerberus
Level 29
God Stats
26W - 15L
1,287 SR
Queue Stats
393W - 354L
1,636 Elo+
Party 1
Mercury
Mercury
WassonOil21
Mercury
Level 10
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Baron Samedi
Baron Samedi
itsNonin
Baron Samedi
Level 105
God Stats
2W - 4L
1,325 SR
Queue Stats
449W - 414L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JeffieJul
Jing Wei
14
3 / 3 / 5
10,202
638
7,816
9,481
2,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 1 / 6
10,384
649
8,062
11,609
9,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
oniichan69
Cerberus
15
5 / 0 / 7
11,283
705
12,960
12,646
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MINI JORDAN 7
Cerberus
14
3 / 2 / 1
10,130
633
7,404
15,087
13,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
WassonOil21
Mercury
9
0 / 9 / 0
8,245
515
2,150
10,495
3,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
itsNonin
Baron Samedi
14
1 / 2 / 3
10,099
631
12,079
10,682
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
4
4
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
JeffieJul
Jing Wei
3
3
5
1.83
L
Cerberus
MINI JORDAN 7
Cerberus
3
2
1
1.75
W
4
1
6
7
L
Mercury
WassonOil21
Mercury
0
9
0
0
L
Baron Samedi
itsNonin
Baron Samedi
1
2
3
1.25
W
Cerberus
oniichan69
Cerberus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,838
Damage
21,633
33,736
Taken
36,264
22,599
Mitigated
21,927
6,159
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
JeffieJul
Jing Wei
7,816
3,807
231
231
9,481
2,309
1,312
6,804
2,331
0
33,442
L
Cerberus
MINI JORDAN 7
Cerberus
7,404
0
0
988
15,087
13,610
0
5,373
9,714
23,270
0
W
8,062
244
0
1,669
11,609
9,379
186
6,003
5,217
0
42,611
L
Mercury
WassonOil21
Mercury
2,150
893
0
452
10,495
3,175
188
3,340
7,155
0
9,727
L
Baron Samedi
itsNonin
Baron Samedi
12,079
366
1,640
4,502
10,682
5,142
275
4,292
6,390
66,508
0
W
Cerberus
oniichan69
Cerberus
12,960
316
0
4,028
12,646
10,911
0
5,781
6,587
55,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
28,474
222
Minions Killed
170
0
Camps Cleared
0
910,505
Distance Traveled
924,155
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,202
638
66
4
0
292,831
0
L
Cerberus
10,130
633
34
2
0
322,139
0
W
Tyr
10,384
649
40
3
0
299,408
2
L
Mercury
8,245
515
9
1
0
304,757
3
L
Baron Samedi
10,099
631
127
8
0
297,259
3
W
Cerberus
11,283
705
116
7
0
318,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role