Player Matchup

Kukulkan
Kukulkan
NewAgeDawn
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
YoDuDa
Xing Tian
Level 75
God Stats
9W - 4L
1,339 SR
Queue Stats
75W - 53L
1,671 Elo+
Party 1
Neith
Neith
Zoralein
Neith
Level 43
God Stats
13W - 14L
1,466 SR
Queue Stats
161W - 173L
1,608 Elo+
Party 1
Team Averages
Level 45
1,435 SR
1,593 Elo+

VS

Team Averages
Level 22
1,583 SR
1,466 Elo+
Zeus
Zeus
Antipelemeshka
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,289 Elo+
Solo
Xbalanque
Xbalanque
Silvio00007
Xbalanque
Level 28
God Stats
23W - 14L
1,632 SR
Queue Stats
33W - 28L
1,532 Elo+
Solo
Ganesha
Ganesha
ilikebanananers
Ganesha
Level 24
God Stats
114W - 101L
1,618 SR
Queue Stats
317W - 360L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NewAgeDawn
Kukulkan
17
8 / 2 / 4
12,345
772
11,315
7,000
3,682
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
YoDuDa
Xing Tian
14
0 / 1 / 12
10,280
643
5,372
15,502
13,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Zoralein
Neith
15
5 / 3 / 7
11,526
720
6,234
8,111
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 1
10,738
671
14,660
11,046
4,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Silvio00007
Xbalanque
3
0 / 0 / 0
7,425
464
0
0
0
15
2 / 6 / 4
11,049
691
5,384
16,544
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
6
6
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Kukulkan
NewAgeDawn
Kukulkan
8
2
4
5
L
Xbalanque
Silvio00007
Xbalanque
0
0
0
0
W
Xing Tian
YoDuDa
Xing Tian
0
1
12
6
W
Neith
Zoralein
Neith
5
3
7
2.83
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,921
Damage
20,044
30,613
Taken
27,590
19,846
Mitigated
19,725
4,248
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,660
2,291
0
0
11,046
4,550
0
6,721
4,325
46,920
0
W
Kukulkan
NewAgeDawn
Kukulkan
11,315
1,406
0
647
7,000
3,682
0
4,961
2,039
77,199
0
L
Xbalanque
Silvio00007
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
YoDuDa
Xing Tian
5,372
803
0
2,307
15,502
13,562
746
8,308
7,194
25,055
0
W
Neith
Zoralein
Neith
6,234
3,524
0
1,294
8,111
2,602
1,000
6,869
1,242
0
42,274
L
5,384
279
0
2,768
16,544
15,175
0
10,062
6,482
46,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
29,212
215
Minions Killed
145
0
Camps Cleared
0
800,800
Distance Traveled
484,258
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,738
671
123
8
0
224,215
2
W
Kukulkan
12,345
772
131
8
0
254,646
0
L
Xbalanque
7,425
464
0
0
0
0
0
W
Xing Tian
10,280
643
26
2
0
286,115
2
W
Neith
11,526
720
58
4
0
260,039
1
L
Ganesha
11,049
691
22
1
0
260,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role